Only because the combat system is superior.
I loved the story of Morrowind.
I hated having to keep notes and I hated combat. My nephew could hit something the size of a cliff racer at point blank range. Having to set attributes in console to not rage at dying because combat sucks donkey butt is bs.
My sentiments exactly.n.englishb14_ESO wrote: »....Ones first experience is always the best.
n.englishb14_ESO wrote: »....Ones first experience is always the best.
starkerealm wrote: »Only because the combat system is superior.
I loved the story of Morrowind.
I hated having to keep notes and I hated combat. My nephew could hit something the size of a cliff racer at point blank range. Having to set attributes in console to not rage at dying because combat sucks donkey butt is bs.
Wasn't their a combat mod that brought it up to snuff with Oblivion's? Or at least removed the proc chance on actually connecting with an attack?
Either way, the first response is right, I don't think I'll ever forget Vvardenfell.
Oblivion even though Morrowind was my first. Things in Oblivion formatted better. Replaying Morrowind recently I disliked the quest journal immensely.
starkerealm wrote: »Only because the combat system is superior.
I loved the story of Morrowind.
I hated having to keep notes and I hated combat. My nephew could hit something the size of a cliff racer at point blank range. Having to set attributes in console to not rage at dying because combat sucks donkey butt is bs.
Wasn't their a combat mod that brought it up to snuff with Oblivion's? Or at least removed the proc chance on actually connecting with an attack?
Either way, the first response is right, I don't think I'll ever forget Vvardenfell.
I havent found a decent combat mod thats still available.
There is a project I wont name involving Skyrims engine(Bethsoft I dont think approves) that Im hoping finishes.
Morrowind.. played daggerfal before it but it didn't really stick.
Morrowind, Baldur's gate (1 and 2), Planescape Torment
those are the 3 best crpg's I ever played.
Morrowind for the feeling of just truly getting lost in the world, something that simply didn't happen in oblivion and skyrim, the utter alien atmosphere.. the music.. the storyline... I even liked the journal because it actually felt like a real diary where it was nearly impossible to find anything in it.... simply awesome
edit: oh and the actual skill requirements for the guilds.. the lack of fast travel.. the almsivi and divine intervention, the mark and recall.. levitation... the large caves / ruins.. did I mention getting lost already?
starkerealm wrote: »Morrowind.. played daggerfal before it but it didn't really stick.
Morrowind, Baldur's gate (1 and 2), Planescape Torment
those are the 3 best crpg's I ever played.
Morrowind for the feeling of just truly getting lost in the world, something that simply didn't happen in oblivion and skyrim, the utter alien atmosphere.. the music.. the storyline... I even liked the journal because it actually felt like a real diary where it was nearly impossible to find anything in it.... simply awesome
edit: oh and the actual skill requirements for the guilds.. the lack of fast travel.. the almsivi and divine intervention, the mark and recall.. levitation... the large caves / ruins.. did I mention getting lost already?
No love for Arcanum or the original Fallout.
But, in all seriousness, yeah, Morrowind was fantastic. It's hard to get into, but then, in turn, almost impossible to get out of.
starkerealm wrote: »starkerealm wrote: »Only because the combat system is superior.
I loved the story of Morrowind.
I hated having to keep notes and I hated combat. My nephew could hit something the size of a cliff racer at point blank range. Having to set attributes in console to not rage at dying because combat sucks donkey butt is bs.
Wasn't their a combat mod that brought it up to snuff with Oblivion's? Or at least removed the proc chance on actually connecting with an attack?
Either way, the first response is right, I don't think I'll ever forget Vvardenfell.
I havent found a decent combat mod thats still available.
There is a project I wont name involving Skyrims engine(Bethsoft I dont think approves) that Im hoping finishes.
Yeah, that might actually be an issue. I know a lot of the old Morrowind mods have gone dark over the years. One of the modders that actually turned out some really good content was bullied off modding the game by homophobic fans, and took her work with her.
Morrowind > Oblivion > Skyrim > Daggerfall > Arena
My personal order of pereference. Not to take anything away from these games as even Arena was great (in its time).
Personally feel Morrowind was the greater overall game. Oblivion had the best main story and Skyrim has the best gameplay mechanics. Daggerfall had the most content and... Arena... well.. Arena started it all...
Morrowind for the feeling of just truly getting lost in the world, something that simply didn't happen in oblivion and skyrim, the utter alien atmosphere.. the music.. the storyline... I even liked the journal because it actually felt like a real diary where it was nearly impossible to find anything in it.... simply awesome
edit: oh and the actual skill requirements for the guilds.. the lack of fast travel.. the almsivi and divine intervention, the mark and recall.. levitation... the large caves / ruins.. did I mention getting lost already?
starkerealm wrote: »starkerealm wrote: »Only because the combat system is superior.
I loved the story of Morrowind.
I hated having to keep notes and I hated combat. My nephew could hit something the size of a cliff racer at point blank range. Having to set attributes in console to not rage at dying because combat sucks donkey butt is bs.
Wasn't their a combat mod that brought it up to snuff with Oblivion's? Or at least removed the proc chance on actually connecting with an attack?
Either way, the first response is right, I don't think I'll ever forget Vvardenfell.
I havent found a decent combat mod thats still available.
There is a project I wont name involving Skyrims engine(Bethsoft I dont think approves) that Im hoping finishes.
Yeah, that might actually be an issue. I know a lot of the old Morrowind mods have gone dark over the years. One of the modders that actually turned out some really good content was bullied off modding the game by homophobic fans, and took her work with her.
Didnt happen to be AlienSlof was it?
Got a lot of homophobic hate with Oblivion mods too if I remember.
starkerealm wrote: »Morrowind.. played daggerfal before it but it didn't really stick.
Morrowind, Baldur's gate (1 and 2), Planescape Torment
those are the 3 best crpg's I ever played.
Morrowind for the feeling of just truly getting lost in the world, something that simply didn't happen in oblivion and skyrim, the utter alien atmosphere.. the music.. the storyline... I even liked the journal because it actually felt like a real diary where it was nearly impossible to find anything in it.... simply awesome
edit: oh and the actual skill requirements for the guilds.. the lack of fast travel.. the almsivi and divine intervention, the mark and recall.. levitation... the large caves / ruins.. did I mention getting lost already?
No love for Arcanum or the original Fallout.
But, in all seriousness, yeah, Morrowind was fantastic. It's hard to get into, but then, in turn, almost impossible to get out of.
haven't actually played arcanum and to my great shame also didn't play the original fallout (played the crap out of fallout 2 though) and while an awesome game it is not as awesome as the 3 mentioned above
even further offtopic: really excited about wasteland 2 coming up