as far as this comment goes what do you mean? as I have it now with the idea of a set place to go to market changes nothing as it is we use the individual zone chat to spam buying and selling so all my plan does is make a set 1 location to go to making it easier and quicker to do that and being a neutral location all 3 factions can go here and the same lowering the already over priced items lower and stabilize the economy in game.starstruck wrote: »I don't feel a AH area is a good idea. End up seller and buyer will just have to go there and baby sit their chat.
A global AH in general is a similar thing, except with better functionality, efficiency and automation.
perhaps if we could set up a shop on this island fill it with what we had to sell and be able to leave the shop there and go do other things and when someone buys something it get sent to our mail like how it is with the guild store
Why yes! I am suggesting a Trading Island a wonderful place where all three factions can come to and buy and sell their goods! Better? Sorry Im not a grammar *** >.>Butcherboy wrote: »Merciful Talos, use punctuation! Your sentences are impossible to parse.
I think you're suggesting a trade island, which kind of sounds cool, but I'm having too much trouble reading your "sentences" to figure out what you are really suggesting.
sylviermoone wrote: »^that. Right there.
Also, perhaps....kiosk be that individuals and/or guilds could "rent" for a period of time. With an NPC store keeper?
So, as a crafter, you could make say...70 items, "rent" your kiosk space for a day (or a few if we're talking TST), transfer your inventory to the NPC (sort of like a banker, I guess), and other players could browse that inventory and buy.
OK, I realize that idea is likely not very feasible. But it would be pretty baller, don't you think?