Mends_from_Shadows wrote: »Auriel's Bow was at one point the most balanced campaign. It's now become a joke. AD has had complete dominance for the past 3 days. They are at max population almost 24hours a day every day. EP and DC have had 1 bar all day.
Allowing people to transfer campaigns so easily really *** everything up for this campaign.
This game's PVP is not fun when it consists of just trying to take back your two main keeps all day to avoid being spawn camped. I almost suspect that AD has let us take them a couple of times just because they are bored.
DJ_Pandatripp wrote: »AD did this to themselves imo. We kept pushing and EB/DC gave up. They were no longer being carried by their bat swarmers. Sad this is happening. I would like to see the action return.
shirorxb14_ESO wrote: »Like when AD begins camping the EP spawn point/south gate, what do they believe is going to happen to this campaign?
They want it to die. It's awesome how players are so dumb they'll help strangle the life out of a game.
shirorxb14_ESO wrote: »DJ_Pandatripp wrote: »AD did this to themselves imo. We kept pushing and EB/DC gave up. They were no longer being carried by their bat swarmers. Sad this is happening. I would like to see the action return.
I don't understand most of this statement. It sounds like you knock ad, then knock ep/dc, and then knock ad again.
DJ_Pandatripp wrote: »shirorxb14_ESO wrote: »DJ_Pandatripp wrote: »AD did this to themselves imo. We kept pushing and EB/DC gave up. They were no longer being carried by their bat swarmers. Sad this is happening. I would like to see the action return.
I don't understand most of this statement. It sounds like you knock ad, then knock ep/dc, and then knock ad again.
It's really everyone's fault. Can't just blame one alliance when we all did something.
DJ_Pandatripp wrote: »AD did this to themselves imo. We kept pushing and EB/DC gave up. They were no longer being carried by their bat swarmers. Sad this is happening. I would like to see the action return.
xsorusb14_ESO wrote: »DJ_Pandatripp wrote: »AD did this to themselves imo. We kept pushing and EB/DC gave up. They were no longer being carried by their bat swarmers. Sad this is happening. I would like to see the action return.
AD did this to themselves alright, by stacking all the Oceanics on the same server again. They did that in GW2 as well...Why the Oceanic players keep on insisting stacking one server or one faction in every game i'll never know..You'd think they'd like to fight other players, but they seem content on bashing doors.
What really happened is that DC/EP relied too heavily on batswarm squads to carry them.
Now that they are gone, you see the results. Take their ball and cry home to mommy perhaps?
That being said, once again Aldmeri Vice was out on Bow tonight, this time on the red side having a hoot shooting bags of meat all over the group attacking farragut.
Same result as the night before with DC. We get hundreds of kills and tens of thousands of AP, die just a few times, with less than half the numbers.
I dont know where this AD zerg is you guys claim there to be but I only saw them exactly one time, when they pushed EP out of Arrius for the night. After that it was pretty much just us and a few stragglers.
It is easy to tell you have no idea about what is going on. Skull Crusher AD use to be the ones with their bat swarm hordes crushing the map, and eventually most DC and EP left, because there wasn't a lot of people there to begin with. Now that bat swarm is fixed it is too late for now, because Skull Crusher doesn't have the DC/EP numbers to push AD out. Anytime they do get the numbers, a bunch of AD guest in to zerg rush both factions that might have 2 population bars.What really happened is that DC/EP relied too heavily on batswarm squads to carry them.
Now that they are gone, you see the results. Take their ball and cry home to mommy perhaps?
That being said, once again Aldmeri Vice was out on Bow tonight, this time on the red side having a hoot shooting bags of meat all over the group attacking farragut.
Same result as the night before with DC. We get hundreds of kills and tens of thousands of AP, die just a few times, with less than half the numbers.
I dont know where this AD zerg is you guys claim there to be but I only saw them exactly one time, when they pushed EP out of Arrius for the night. After that it was pretty much just us and a few stragglers.
What really happened is that DC/EP relied too heavily on batswarm squads to carry them.
Now that they are gone, you see the results. Take their ball and cry home to mommy perhaps?
That being said, once again Aldmeri Vice was out on Bow tonight, this time on the red side having a hoot shooting bags of meat all over the group attacking farragut.
Same result as the night before with DC. We get hundreds of kills and tens of thousands of AP, die just a few times, with less than half the numbers.
I dont know where this AD zerg is you guys claim there to be but I only saw them exactly one time, when they pushed EP out of Arrius for the night. After that it was pretty much just us and a few stragglers.
What really happened is that DC/EP relied too heavily on batswarm squads to carry them.
Now that they are gone, you see the results. Take their ball and cry home to mommy perhaps?
That being said, once again Aldmeri Vice was out on Bow tonight, this time on the red side having a hoot shooting bags of meat all over the group attacking farragut.
Same result as the night before with DC. We get hundreds of kills and tens of thousands of AP, die just a few times, with less than half the numbers.
I dont know where this AD zerg is you guys claim there to be but I only saw them exactly one time, when they pushed EP out of Arrius for the night. After that it was pretty much just us and a few stragglers.
What really happened is that DC/EP relied too heavily on batswarm squads to carry them.
To be honest, you can't count on players to keep it level. ZOE needs to fix their stuff. First, remove campaign guesting or put it on a really, really long timer. I'd remove it personally. I'd also remove switching home campaigns while a campaign is in progress, reduce campaign duration to one month and mandate one campaign per account.