This game wasn't ready for retail release. It's as simple as that. They rushed it for release for the $$$!
nosnibor1020b14_ESO wrote: »Well, I hit my VR1 last night. Playing modestly after work hours and enjoying the story line. I finally made my self made goal of opting out of PVP until I hit 50. No longer than a few hours in Cyrodiil did I get slightly disinterested and kind of disgusted at what PVP really was. Instantly in zone chat I noticed everyone talking about Vamp this and that and I didn't fully understand until I came across my first zerg encounter. I died pretty fast but I had a good lol at all the damn swarming bats. I am a WW and so I'm not too familiar with the Vamp line and what it does but you could tell something is wrong when a group 20-40 all have these darn bats floating around them.
Originally this wasn't going to be about the Vamp line but I believe that is the major problem. The Zerg exist because the fear of dying and having to travel back doesn't exist with that skill line. People can fearlessly push into a group of people knowing they can freely escape with no penalty.
Overall I am kind of upset with the PVP content. I was excited for such a huge zone and being a huge PVP player in past games that was about 50% of my interest for this game. Now that I have gotten a pretty good hand full of PVE content I was hoping to PVP a while before going back to PVE and honestly if it doesn't change I can't see myself keeping interest in the game anymore at all. Even if they ended up adding some kind of Arena or small battle zones that would be great but for the first time I am feeling disappointed with the game. I'm sure there are others like me and I'm sure the Vamp fankids that love the abilities and will flame.
The point is there is something extremely out of balance, and for the fankids the balance shouldn't be picking the Vamp line.
I think everyone should be leveled down to level 10 in Cyrodiil. Problem solved ...
nosnibor1020b14_ESO wrote: »Well, I hit my VR1 last night. Playing modestly after work hours and enjoying the story line. I finally made my self made goal of opting out of PVP until I hit 50. No longer than a few hours in Cyrodiil did I get slightly disinterested and kind of disgusted at what PVP really was. Instantly in zone chat I noticed everyone talking about Vamp this and that and I didn't fully understand until I came across my first zerg encounter. I died pretty fast but I had a good lol at all the damn swarming bats. I am a WW and so I'm not too familiar with the Vamp line and what it does but you could tell something is wrong when a group 20-40 all have these darn bats floating around them.
Originally this wasn't going to be about the Vamp line but I believe that is the major problem. The Zerg exist because the fear of dying and having to travel back doesn't exist with that skill line. People can fearlessly push into a group of people knowing they can freely escape with no penalty.
Overall I am kind of upset with the PVP content. I was excited for such a huge zone and being a huge PVP player in past games that was about 50% of my interest for this game. Now that I have gotten a pretty good hand full of PVE content I was hoping to PVP a while before going back to PVE and honestly if it doesn't change I can't see myself keeping interest in the game anymore at all. Even if they ended up adding some kind of Arena or small battle zones that would be great but for the first time I am feeling disappointed with the game. I'm sure there are others like me and I'm sure the Vamp fankids that love the abilities and will flame.
The point is there is something extremely out of balance, and for the fankids the balance shouldn't be picking the Vamp line.