Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

NIghtblade subpar, trash, disappointing, mediocre compared to godly DK/sorc

genericcc
genericcc
Creating a new thread since the other one some guy made just got derailed into some discussion about VR content with people offering advice or telling NBs L2P.

I'm not looking for advice. I take the path of least resistance so my NB is a sword/shield vamp which seems to be mostly fine for VR. If i had time I would reroll a DK (sorc are too boring) but I don't so I'm unsubbing until they fix problems with the class. And yeah the sword/shield/vamp nerfs don't help either.




I expected

-very good single target dps especially melee

-melee nb to actually be viable in endgame eg have greater dps than ranged

-stealth to be good for something, in particular to function as an escape in pvp. Like sorcs get the teleport. Outside of tank/interrupt ranged mobs in dungeon it seem pretty shite, and IMO should be a class defining ability

-some kind of escape or failing this tanking/recovery abilities. the class self heals are crap. U have to have resto staff offhand for long fight or training mobs. I see people complain that aggro reset would be OP but in WOW vanish was more or less always up for me if I needed since the cooldown was so short. And this game's stealth lasts only a few seconds.




I got

-bugs, bugs which they dont seem to want to prioritise fixing. they would rather nerf things first. How can you even balance when so much is broken?

-of the abilities Ihave on my bar

-execute ability misfires all the time and the animation is very slow. unresponsive.
-surprise attack ability misfires some of the time. does less damage than bash if used outside of stealth (sometimes). I am magicka specced too. Less responsive than bash.
-shades bug out and won't assist, deal low damage (no damage ? it seems that way)
-mark target doesn't seem to be that great damage buff (partly broken?), heal sometimes doesn't work
-impulse>aoe siphon, why use more than once
-health siphon is broken and gives less than tooltip, 22% damage nerf is IMO excessive given you will need this ability up for fights longer than 20 seconds & sustain damage is already crap for NB & this ability is also taking 2/10 quickslots. Particularly if you are using med armor.
-the dot snare does pitiful damage and doesn't snare..
-perhaps i forgot some abiilties, the rest are next to useless. Oh haste is ok for bash spam. Dodge useless against magic.

-Broken passives. eg pressure points.

-class design (this is general for melee/physical weapon) doesn't make sense. melee crit and stamina with medium armor. But class abilities are magicka based and magicka regen is light armor. Stam weapon abilities seem to have broken scaling too.

-lack of dots, sustain, aoe, cc, grp utility which i would expect from siphon tree. lack of escape. useless stealth.



I admit I can't judge firsthand what the other classes are like but they seem to cruise through things. I know my guild thinks they are too squishy for PVP. My plan was to be vampire since mistform is great escape and the sneak speed is beneficial for NB but they are nerfing this. It is annoying to see nerfs when even basic things are still broken.

Do i think this is the worst class? IDK but I would trade it in a heartbeat for a DK or Sorc.

Not here for L2P/advice/abuse, unless it's gonna make the thread many pages long. Cheers.





  • Spiritreaver_ESO
    Spiritreaver_ESO
    ✭✭✭
    Didn't link this in the thread you referenced because it woulda just got lost.
    [–]Baramoth2Dunmer Nightblade 2 points 2 days ago
    Is there any plans to add more utility to the Nightblade class? I feel that this class is somewhat weaker than others in the sense that it has little versatility and anything this class can do, other classes can do just as well if not better. I love my V1 Nightblade, but I fear we just don't match up to the other classes right now.
    permalink
    [–]zos_konk 4 points 2 days ago
    Yes. For patch 1.2, we are looking especially at helping to add flexibility to builds with some buffs to the lesser used abilities. For the nightblade, this includes abilities such as Master Assassin, Path of Darkness, Incapacitate, and more. I'm really looking forward to getting that patch out to everyone: I think you'll be really excited about the changes.
    permalinkparent

    reddit.com/r/elderscrollsonline/comments/24h8dv/welcome_to_the_zos_aua/ch75ob6

    I'll prolly have the alt i made for guild events to VR content before this patch makes it to live, but i am really interested to see what ZOS has in store for Nightblade.
  • Dominulf
    Dominulf
    ✭✭✭
    What's the problem?

    You don't like playing a class with half it's skills bugged that is outclassed by the others that cruise smoothly through VR content spamming AoE with ease that you could only dream of?

    You don't like your bottom of the barrel DPS in group dungeons?

    Do you not like your plethora of goofy little skills?
    Do you wish you had some godly Dark Talons?

    Do you wish that instead of picking the skills that weren't the worst or kind of worked you didn't pay $70 to play a beta?
    The Elder Scrolls Online - Where the best spells are AoEs and the strongest weapon is a Shield!

    "I used to be the most beloved roleplaying series of a generation... but then I took $14.99/mo to the knee."
  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    Pretty much it for me after tonight. I play EP on Auriels Bow, Im a NB. I don't just judge my total dissatisfaction with PVP on the fact that were constantly outnumbered.

    I normally roll alone so I get ganked tons, Im used to that, that's part of the risk for my playstyle. But when I catch someone alone who has an OP template, they instantly teleport away, reset fights, come back with backup, or just plain don't die. Sure I can kill a vampire or whatever sometimes, as ridiculous as they are, the ones that don't have the right combination of skills aren't that bad. That stuff is apparently going to get nerfed, its so obviously OP and imbalanced their hand is forced with that one. But when other classes can basically choose "I don't want to fight" and escape just like that...your PVP SUCKS! No class should ever have the ability to escape with impunity whenever they feel like it. These escape abilities are spammable infinitely. Its poorly designed amateur garbage.

    After dying to massive zergs again and again, attempting to get 1vs1 fights when were outnumbered on the map 3 to 1 already, and when the conditions are right and you actually get someone alone and can kill them, and they just "poof". Honestly mate, who could be bothered with this unbalanced infantile crap?

    Yeah, and NB sucks a whole ton too. Im also used to playing weaker classes though, this does not bother me either. I pretty much handicap myself because that gives me a sense of achievement when I win. But when I get a win, and have it cheated from me by other people OP crap that they use to get away, cant deal with it, wont deal with it, don't need it.

  • Osi
    Osi
    ✭✭✭
    Can't wait for that patch 1.2 then...
    Didn't link this in the thread you referenced because it woulda just got lost.
    [–]Baramoth2Dunmer Nightblade 2 points 2 days ago
    Is there any plans to add more utility to the Nightblade class? I feel that this class is somewhat weaker than others in the sense that it has little versatility and anything this class can do, other classes can do just as well if not better. I love my V1 Nightblade, but I fear we just don't match up to the other classes right now.
    permalink
    [–]zos_konk 4 points 2 days ago
    Yes. For patch 1.2, we are looking especially at helping to add flexibility to builds with some buffs to the lesser used abilities. For the nightblade, this includes abilities such as Master Assassin, Path of Darkness, Incapacitate, and more. I'm really looking forward to getting that patch out to everyone: I think you'll be really excited about the changes.
    permalinkparent

    reddit.com/r/elderscrollsonline/comments/24h8dv/welcome_to_the_zos_aua/ch75ob6

    I'll prolly have the alt i made for guild events to VR content before this patch makes it to live, but i am really interested to see what ZOS has in store for Nightblade.

  • Jim_McMasterub17_ESO
    I'm pleased to say I have experienced none of what you people are complaining about.

    I would point out however;

    that during this time of reconstruction in the game & class/power balances; you would be better served couching your arguments in a more professional manner than these posts are indicative of.

    Posts like unto this will only invalidate your arguments and get you dismissed as being unrealistic & perhaps even immature.
  • LazerusKI
    LazerusKI
    ✭✭✭
    genericcc wrote: »
    -mark target doesn't seem to be that great damage buff (partly broken?), heal sometimes doesn't work
    just to give some more info about this: it doesnt work at all. No Armor-Reduction does.
    Im still not sure what causes it.
    1) The Debuff is bugged and does not apply
    2) There is no Armor on PVE targets (you deal the same damage agaisnt lvl1 targets as against v10 targets. They just have more health. No difference between targets either, Frost Atronach takes the same damage as a Mudcrab)

    I also dont know how strong the armor-mitigation is or if the debuffs would stack.
    Veiled Strike (40%) and Reapers Mark (75%) would maybe make a big difference in damage against a single target if they work. And if they stack that would be even better.
    Edited by LazerusKI on 4 May 2014 18:11
  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    I'm pleased to say I have experienced none of what you people are complaining about.

    I would point out however;

    that during this time of reconstruction in the game & class/power balances; you would be better served couching your arguments in a more professional manner than these posts are indicative of.

    Posts like unto this will only invalidate your arguments and get you dismissed as being unrealistic & perhaps even immature.

    I personally couldn't care less if anyone wants to think Im immature. Your opinion on it is equally worthless, so nobody cares. The devs are the ones calling the shots. Ive played PVP in about 15 MMO's in my time. ESO has by far the worst execution I've seen. Sure, it probably doesn't bother the people playing the certain classes abusing skills that enable them to do ridiculous crap, of course that's a real mature attitude to take in itself. "I don't care because Im the one doing it, doesn't happen to me." Don't really care about that either.

    If the devs care about their game, and the people who otherwise enjoy the game, and would overlook a lot of its other more obvious flaws are being turned off due to issues like this, you might be left with no weaker classes to kill anymore.

    Or they could just fix the game.

    Up to them, not you. Thankfully.
    Edited by SaibotLiu on 4 May 2014 18:10
  • davidetombab16_ESO
    davidetombab16_ESO
    ✭✭✭
    Osi wrote: »
    Can't wait for that patch 1.2 then...
    Didn't link this in the thread you referenced because it woulda just got lost.
    [–]Baramoth2Dunmer Nightblade 2 points 2 days ago
    Is there any plans to add more utility to the Nightblade class? I feel that this class is somewhat weaker than others in the sense that it has little versatility and anything this class can do, other classes can do just as well if not better. I love my V1 Nightblade, but I fear we just don't match up to the other classes right now.
    permalink
    [–]zos_konk 4 points 2 days ago
    Yes. For patch 1.2, we are looking especially at helping to add flexibility to builds with some buffs to the lesser used abilities. For the nightblade, this includes abilities such as Master Assassin, Path of Darkness, Incapacitate, and more. I'm really looking forward to getting that patch out to everyone: I think you'll be really excited about the changes.
    permalinkparent

    reddit.com/r/elderscrollsonline/comments/24h8dv/welcome_to_the_zos_aua/ch75ob6

    I'll prolly have the alt i made for guild events to VR content before this patch makes it to live, but i am really interested to see what ZOS has in store for Nightblade.
    same, I will not pay another month for play this s**t
    Edited by davidetombab16_ESO on 4 May 2014 18:15
  • LazerusKI
    LazerusKI
    ✭✭✭
    same, I will not pay another month for play this s**t
    Same here.
    I quit for a while now because NB and Vampire are totally broken.
    Also i was very disappointed when i saw the plans for the Vampire-Nerf because of the stacking-exploit in pvp.
    If they really want to fix problems with the sledgehammer method...nope, goodbye.
    And still, no fix in sight for all the broken abilities... in 1.1 there were a few lines with minor bugs, but nothing that would matter.
  • DigitalMerc83
    DigitalMerc83
    ✭✭
    I'm pleased to say I have experienced none of what you people are complaining about.

    I would point out however;

    that during this time of reconstruction in the game & class/power balances; you would be better served couching your arguments in a more professional manner than these posts are indicative of.

    Posts like unto this will only invalidate your arguments and get you dismissed as being unrealistic & perhaps even immature.

    What "Jim" doesn't say is that he's playing a DK vamp, and trolling you're face off.

    :disagree:
    Edited by DigitalMerc83 on 4 May 2014 18:36
  • Dominulf
    Dominulf
    ✭✭✭
    I'm pleased to say I have experienced none of what you people are complaining about.


    Posts like unto this will only invalidate your arguments

    Wow, the only Nightblade around who isn't experiencing bugged skills and passives! Thanks for the informative and condescending contribution! Please come by to see us again when you want to inflate that ego some more.
    Edited by Dominulf on 4 May 2014 19:16
    The Elder Scrolls Online - Where the best spells are AoEs and the strongest weapon is a Shield!

    "I used to be the most beloved roleplaying series of a generation... but then I took $14.99/mo to the knee."
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    YES, with more posts like this my OP nightblade build will never get nurfed.
  • Evergreen
    Evergreen
    ✭✭✭
    I'm pleased to say I have experienced none of what you people are complaining about.

    you would be better served couching your arguments in a more professional manner than these posts are indicative of.

    Assuming you are not trolling, it doesn't get any more professional than just the straightforward facts. Here you go.

    I personal tested and confirmed skills like Siphoning Strikes <Leeching Strike> are broken. It only gives an extra 2.4% health instead of the 4% its supposed to. You don't know what you're talking about or perhaps have never tried every skill to know what is bugged/broken.



    Assassination:

    Death Stroke <Incapacitating Strike> and <Soul Harvest> On occasion the animation will happen however the ability is not actually triggered.

    Assassin’s Blade <Killer’s Blade> and <Impale> – On occasion the animation will happen however the ability is not actually triggered. These abilities are also bugged in that they cannot crit. This may be fixed in 1.1

    Haste <Focused Attacks> and <Incapacitate> – The attack speed increase of 30% doesn’t affect bow weapons.

    Mark Target <Reaper’s Mark> – The gain damage bonus effect does not appear to work.

    Mark Target <Piercing Mark> – Allows you to see and attack targets who are sneaking however not targets that are invisible currently.

    Teleport Strike <Ambush> – On occasion the animation will happen however the ability is not actually triggered.

    Shadow:

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – On occasion you wont visually be invisible but you are to the mobs.

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – Your character becomes invisible however enemy players can see particle effects and thus be able to locate your player.

    Veiled Strike <Concealed Weapon> – The 22% movement speed in stealth while slotted effect appears to suffer the dreaded “Once you’ve died you need to re-log or zone to rectify the issue”. Workaround: If you re-log or change zones it will force the passive effect to work again.

    Veiled Strike <Surprise Attack> and <Concealed Weapon> – Often the animation and stun effect will occur but no damage is done to the enemy.

    Path of Darkness <Twisting Path> and <Refreshing Path> – This ability appears to be affected by terrain, the magicka cost is spent however the ability does not trigger.

    Aspect of Terror <Mass Hysteria> and <Manifestation of Terror> – The base fear effect of 2 nearby enemies doesn’t appear to last the suggested 4 seconds all the time. It is often between 1.5 – 4 seconds.

    Siphoning:

    Strife <Funnel Health> – On occasion it doesn’t apply to anyone.

    Strife <Funnel Health> – Doesn’t appear to be healing allies for the actual amount it should be, inconsistent heal effects.

    Siphoning Strikes <Leeching Strike> – Only gives an extra 2.4% health instead of the expected 4%.

    Drain Power <Sap Essence> – Is unable to perform a critical strike for both the damage and healing component of this ability.

    Drain Power <Sap Essence> – Will not cast the heal effect unless the enemy is being damaged.

    Drain Power <Sap Essence> – Heals only for the base amount, and the +20% heal per target hit is never applied.

  • Jim_McMasterub17_ESO
    Evergreen wrote: »
    I'm pleased to say I have experienced none of what you people are complaining about.

    you would be better served couching your arguments in a more professional manner than these posts are indicative of.

    Assuming you are not trolling, it doesn't get any more professional than just the straightforward facts. Here you go.

    I personal tested and confirmed skills like Siphoning Strikes <Leeching Strike> are broken. It only gives an extra 2.4% health instead of the 4% its supposed to. You don't know what you're talking about or perhaps have never tried every skill to know what is bugged/broken.



    Assassination:

    Death Stroke <Incapacitating Strike> and <Soul Harvest> On occasion the animation will happen however the ability is not actually triggered.

    Assassin’s Blade <Killer’s Blade> and <Impale> – On occasion the animation will happen however the ability is not actually triggered. These abilities are also bugged in that they cannot crit. This may be fixed in 1.1

    Haste <Focused Attacks> and <Incapacitate> – The attack speed increase of 30% doesn’t affect bow weapons.

    Mark Target <Reaper’s Mark> – The gain damage bonus effect does not appear to work.

    Mark Target <Piercing Mark> – Allows you to see and attack targets who are sneaking however not targets that are invisible currently.

    Teleport Strike <Ambush> – On occasion the animation will happen however the ability is not actually triggered.

    Shadow:

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – On occasion you wont visually be invisible but you are to the mobs.

    Shadow Cloak <Shadowy Disguise> and <Dark Cloak> – Your character becomes invisible however enemy players can see particle effects and thus be able to locate your player.

    Veiled Strike <Concealed Weapon> – The 22% movement speed in stealth while slotted effect appears to suffer the dreaded “Once you’ve died you need to re-log or zone to rectify the issue”. Workaround: If you re-log or change zones it will force the passive effect to work again.

    Veiled Strike <Surprise Attack> and <Concealed Weapon> – Often the animation and stun effect will occur but no damage is done to the enemy.

    Path of Darkness <Twisting Path> and <Refreshing Path> – This ability appears to be affected by terrain, the magicka cost is spent however the ability does not trigger.

    Aspect of Terror <Mass Hysteria> and <Manifestation of Terror> – The base fear effect of 2 nearby enemies doesn’t appear to last the suggested 4 seconds all the time. It is often between 1.5 – 4 seconds.

    Siphoning:

    Strife <Funnel Health> – On occasion it doesn’t apply to anyone.

    Strife <Funnel Health> – Doesn’t appear to be healing allies for the actual amount it should be, inconsistent heal effects.

    Siphoning Strikes <Leeching Strike> – Only gives an extra 2.4% health instead of the expected 4%.

    Drain Power <Sap Essence> – Is unable to perform a critical strike for both the damage and healing component of this ability.

    Drain Power <Sap Essence> – Will not cast the heal effect unless the enemy is being damaged.

    Drain Power <Sap Essence> – Heals only for the base amount, and the +20% heal per target hit is never applied.

    No, I wasn't trolling.

    Your arguments are put forth well & nicely bullet pointed.
    I hope they are paid attention to more than the angst-filled previous posts both by op, as well as those others seemingly oblivious to the way the real world works out its problems.

    I enjoy especially how each one of your partial quotes left out the middle paragraph of my argument..

    My point was, if you can't present your argument in a non-emotional whirlwind of accusation, you lose validity.
    If you don't believe me, try out for debate class if you're still in school, or better; hang out at your local courthouse during daily hearings for a few days in a row & watch the patterns that emerge...

    You will, or should at that point; understand my assessment.
    Edited by Jim_McMasterub17_ESO on 4 May 2014 21:53
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Yeap right now , it is not worth it to be anything other than DK and to a point a sorc.

    I really hope zen wakes up and balance this , or atleast sells class changes FAST , cause im not lvling an entire new char because they decided to let someone own the rest.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Hexi
    Hexi
    ✭✭✭✭✭
    Use a 2hander and watch packs of enemies simply melt.
  • Deviante
    Deviante
    ✭✭
    The general demeanor of posts on the forums seems equal to that of a 2 year old throwing a tantrum.
    No MMO is ever going to "suceed" ever again stop fooling yourselves thinking a working mmo with everything in the right place is going to be around the next corner. The trolls and internet attitude will see to that, you could have the most amazing well designed game ever to grace you with its presence and all you would find is a few thousand people calling it the next big failure and focusing on everything they can find that is not right.
    Then some *** game jumping *** like angry joe will come along and play it for a couple days just to get some in game footage before wanking on about whatever people are already saying on the forums just to give you someone to reference and a few more subscribers cause he is on the negative bandwagon.

    If the game was really as bad as you all claim then just leave.
    Dont throw a tantrum, dont be an attention seeking trouble making ***.

    Just Leave.

    Your cancelled subscription fee and temper tantrum on the internet will not be missed.
  • bg22
    bg22
    ✭✭✭✭✭
    The general demeanor of posts on the forums seems equal to that of a 2 year old throwing a tantrum.
    No MMO is ever going to "suceed" ever again stop fooling yourselves thinking a working mmo with everything in the right place is going to be around the next corner. The trolls and internet attitude will see to that, you could have the most amazing well designed game ever to grace you with its presence and all you would find is a few thousand people calling it the next big failure and focusing on everything they can find that is not right.
    Then some *** game jumping *** like angry joe will come along and play it for a couple days just to get some in game footage before wanking on about whatever people are already saying on the forums just to give you someone to reference and a few more subscribers cause he is on the negative bandwagon.

    If the game was really as bad as you all claim then just leave.
    Dont throw a tantrum, dont be an attention seeking trouble making ***.

    Just Leave.

    Your cancelled subscription fee and temper tantrum on the internet will not be missed.

    To be honest, the mans actions are just.
    Have you seen one thread about nightblades being OP or needing a nerf? No.. Because they're simply subpar in every way. One of my characters is a v6 nightblade (my original character) and I'm considering just scraping him. It's pretty sad. Even the one abilty that allows nightblades to go "invisible" is broken, as I'm often hit with CC's while like Templar's javelins, and if you have any sort of visible buff/debuff floating around you while "invisible" your location is still revealed visibly by said buff/debuff. And the self-heal is pretty much worthless.

    I see his pain, and you would to if you leveled a nightblade... But you're not, bc you know by now that they're not worth leveling.
  • Kyubi_3002b16_ESO
    Kyubi_3002b16_ESO
    ✭✭✭
    Running NB as a vampire spell caster dealing most of my damage with sap essence invig drain and devouring swarm I just wish I gained the full health gain from Sap essence instead of partial. Im running it in veteran and it works quite well so far
    Edited by Kyubi_3002b16_ESO on 5 May 2014 16:40
    One bow to darken the sun
    One bow to unite the clans
    One bow to conquer the world and in darkness drown it...

    - Prophecy of the tyranny of the sun
  • IceDread
    IceDread
    ✭✭✭

    Seeing as so few abilities actually work as they should for the nightblade, nb is not really fun to play with all these bugs, I might as well reroll and get a second crafter and pick up NB if they fix the bugs and thus making it viable.

    In any case, I just canceled my subscription for this game. If they improve the overall experience or I start to enjoy dk or sorcs then maybe I'll resubscribe again.

    Overall, it's been both fun and really disappointing at the same time. The major quest line you have npc friends who just stands there and does not draw their huge swords and does not attack when they get hit in the face by an enemy.. then the downtime and the lag and the nightblades abilities where 1/3'd are bugged and other abilities are lackluster in the aoe and survuvability compared to mages and dk's I've seen and spoken to.

    I know I'm not a bad player too because in wot I have excellent rating. I've also tried a lot of different builds but what seems best atm is going bow and I'm not really that into bow, this was supposed to be a close combat class, all it's class abilities are close range nearly. They really did screw up nightblade.
  • Anzer
    Anzer
    ✭✭✭
    Holy poop, that was a veteran dungeon solo...whelp guys, time for me to roll a DK! Sorry, NB, I love you, but I don't see you getting fixed at all in the next couple months. Maybe I'll check back with you after 1.2 hits.
    Good luck, NB, try to stay alive until you get fixed!
    NA Server:

    Anzer - Nightblade Tank / Zander - Dragonknight Tank / Selvaria - Sorcerer Healer / Rozalin Black - Templar Healer
  • Drachenfier
    Drachenfier
    ✭✭✭✭✭
    Anzer wrote: »
    Holy poop, that was a veteran dungeon solo...whelp guys, time for me to roll a DK! Sorry, NB, I love you, but I don't see you getting fixed at all in the next couple months. Maybe I'll check back with you after 1.2 hits.
    Good luck, NB, try to stay alive until you get fixed!

    You can do the same thing with volcanic rune, pulsar and veil of blades on a NB if you want.
  • Wreaken
    Wreaken
    ✭✭✭
    genericcc wrote: »
    Creating a new thread since the other one some guy made just got derailed into some discussion about VR content with people offering advice or telling NBs L2P.

    I'm not looking for advice. I take the path of least resistance so my NB is a sword/shield vamp which seems to be mostly fine for VR. If i had time I would reroll a DK (sorc are too boring) but I don't so I'm unsubbing until they fix problems with the class. And yeah the sword/shield/vamp nerfs don't help either.




    I expected

    -very good single target dps especially melee

    -melee nb to actually be viable in endgame eg have greater dps than ranged

    -stealth to be good for something, in particular to function as an escape in pvp. Like sorcs get the teleport. Outside of tank/interrupt ranged mobs in dungeon it seem pretty shite, and IMO should be a class defining ability

    -some kind of escape or failing this tanking/recovery abilities. the class self heals are crap. U have to have resto staff offhand for long fight or training mobs. I see people complain that aggro reset would be OP but in WOW vanish was more or less always up for me if I needed since the cooldown was so short. And this game's stealth lasts only a few seconds.




    I got

    -bugs, bugs which they dont seem to want to prioritise fixing. they would rather nerf things first. How can you even balance when so much is broken?

    -of the abilities Ihave on my bar

    -execute ability misfires all the time and the animation is very slow. unresponsive.
    -surprise attack ability misfires some of the time. does less damage than bash if used outside of stealth (sometimes). I am magicka specced too. Less responsive than bash.
    -shades bug out and won't assist, deal low damage (no damage ? it seems that way)
    -mark target doesn't seem to be that great damage buff (partly broken?), heal sometimes doesn't work
    -impulse>aoe siphon, why use more than once
    -health siphon is broken and gives less than tooltip, 22% damage nerf is IMO excessive given you will need this ability up for fights longer than 20 seconds & sustain damage is already crap for NB & this ability is also taking 2/10 quickslots. Particularly if you are using med armor.
    -the dot snare does pitiful damage and doesn't snare..
    -perhaps i forgot some abiilties, the rest are next to useless. Oh haste is ok for bash spam. Dodge useless against magic.

    -Broken passives. eg pressure points.

    -class design (this is general for melee/physical weapon) doesn't make sense. melee crit and stamina with medium armor. But class abilities are magicka based and magicka regen is light armor. Stam weapon abilities seem to have broken scaling too.

    -lack of dots, sustain, aoe, cc, grp utility which i would expect from siphon tree. lack of escape. useless stealth.



    I admit I can't judge firsthand what the other classes are like but they seem to cruise through things. I know my guild thinks they are too squishy for PVP. My plan was to be vampire since mistform is great escape and the sneak speed is beneficial for NB but they are nerfing this. It is annoying to see nerfs when even basic things are still broken.

    Do i think this is the worst class? IDK but I would trade it in a heartbeat for a DK or Sorc.

    Not here for L2P/advice/abuse, unless it's gonna make the thread many pages long. Cheers.





    Instead of remaking this crappy thread, you could of saved yourself a lot of pain and read the patch notes for 1.1.

    Your NB will be fine.

    Taemek Frozenberg, Leader of <Epoch Gaming>
    Oceanic - Australia
  • Skarzog
    Skarzog
    I don't think the situation is as dire as people make it to be.

    Primarily they need to fix the numerous bugs associated with the NB. Honestly, an ability or talent doing what it says is the bare minimal of an MMO. I am disheartened at the lack of attention these issues have received as we approach almost a month after release. Even more concerning is many of these issues have been present for months, spanning into early beta.

    I also think NBs are lacking a respectable response to large groups. NBs have superb single target and burst, and I do not expect them to rampage through mobs like DKs and to a lesser extent Sorcs. However, the primary issue many folks seem to run into to is responding to large packs of three or more.

    While not specific to NBs, I also think they need to revisit the medium armor tree. The light armor tree offers superior resource management, superior defense, and superior offense to the medium armor tree.
  • tino.antoninieb17_ESO
    I am vet 6 NB . NB is not trash , NB is not bad , NB is not unplayable. NB should be repaired quickly. Its not fair to a huge part of customer base who invested in the NB's and still that they are having big problems with that many skills. Rerolling from game perspective is not solution - its confirmation that something is really really not working within game , something which is by far more important to repair then any quest or anything else. From my perspective Zos should put this job under high priority or this NB issue will make large contribution in bleeding player base.
  • Crescent
    Crescent
    ✭✭✭✭
    It's not all sorcs. Medium armor melee sorcs are just as bad against packs of mobs if you're not the light armor sorc with destro staff impulse spam.

    The problem with encounter design is that it's not bosses that are dangerous. It's the large packs of mobs who hit nearly as hard as the boss himself. And the best way to survive is to quickly AoE them down.

    So any non-magicka users with aoe such as destro staff or DK don't have the AoE to cut it. They get overrun. DK, caster sorc with destro staff, and templar do good AoE. Nightblade with destro staff also does good aoe.

    Sorc or NB without destro staff has no AoE, and they die easily to packs of mobs for that reason.

    Bow nightblades are good for solo content, but it's not as efficient against larger packs compared to DK or destro staff.

    Another problem with medium armor builds is you got virtually no spell resist. And with no spell resist caster mob autoattacks hit you like a *** truck, so you'll die quick if there are two or more of them in a pack.

    Also that DK video just shows how OP the DK heal is compared to other classes. He can basically reset his HP easily back to over 50% as soon as he hits 25% HP. The class has everything but mobility, and mobility doesn't matter because he can just aoe everything down and turtle the rest.

    They either need to nerf the AoE from DK's and Impulse, or they need to bring other AoE's like Dark Path and Lightning Flood up to par in addition to Whirlwind and Cleave and Ember Explosion and Volley.
    Edited by Crescent on 6 May 2014 10:39
  • williams226
    williams226
    ✭✭
    I think its going to take time to sort out these sorts of bugs and we need to give them the chance to do so.

    I play a nighblade albeit I am levelling slowly. I have one bow/duel wield with medium armour. But I just started another with light armour and trying out healing spec. Keep changing my mind on either heal/heal or destroy/heal but I did try bow/heal also.

    Only got as far as level 22 and I have experienced a few bugs as mentioned but it hasn't taken away from my enjoyment of the game. I look forward to when they do a bit of class balancing and fixing more bugs.

    No point moaning to much about it, I played many MMo and whatever one you look at the games have changed a great deal over the years. Wow especially have changed class abilities many times over.
  • Bromburak
    Bromburak
    ✭✭✭✭✭

    Do i think this is the worst class? IDK but I would trade it in a heartbeat for a DK or Sorc.

    The thing is that the strength of the DK is not hidden and not complex as much other class synergies.

    Basically there is no learning curve to rule any content with him because his skills are mostly designed pretty much as obvious anytimer and very casual friendly.

    His basics are very efficient without player skill or much of thinking required.
    A very attractive class for most players and you will find it in every game.

    But this makes the DK the most boring class in the game ...

    It takes a lot more thinking and time to find the "best" skill strategy for any other class especially as NB. This gives me a lot more freedom and at the end my NB is more individual than any DK out there.

    I agree on many Bugs the NB skills suffer from but they don't make me stop playing my NB. Because he is the most interesting class with impressive possibilities that are more complex to build. I actually have to go deep into the NB class and build my own efficient build instead using one of those 80% anytimer DK builds. This is really boring , so i stick with my "buggy" NB.

  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    Wreaken wrote: »
    Instead of remaking this crappy thread, you could of saved yourself a lot of pain and read the patch notes for 1.1.

    Whats so great for NBs in 1.1? I just see 4 minor fixes out of dozens needed...no buffs.
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
Sign In or Register to comment.