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Show support here for separate dedicated open world pvp/hardcore oldschool rules server

Chryos
Chryos
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(SEPARATE FROM NORMAL PVE SERVER)

For those of us who want a harder game with more consequence (since I cant get xp loss upon death).

Some of us want to play the old school hardcore way. Either we want a harsher xp loss penalty or we want a dedicated PvP server for our own. I would like protection against guild friendly fire and perhaps safe towns (all open to debate).

Alot of us older EQ1 and UO players miss the days when MMOs were a bit harder. We miss that open sandbox feel too. This is the place to show your support and discuss what you want in a harder server ruleset.

((If you dont wish to comment, hit agree please tho, so I can at least see a number count, thanks! If you comment tho, I'll hook you back up with a reaction too!))

(EDIT: This is a thread to show support and to discuss how we could make this work. It is not a thread to give reasons on why you think this idea should not happen, that's not the intent of this thread. The Intent is that ZOE might read this and make a decision on whether or not to give us a harder ruleset server so those like minded people can have a place to play ESO like they want to.)

(ADD: I can agree to no xp loss since pvp would be hard enough, and the griefing (perhaps to a degree) would be allowed, so that would make up for it)
Edited by Chryos on 6 May 2014 16:10
If I am going to quote someone, it's going to be me.
  • gdorsettub17_ESO
    gdorsettub17_ESO
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    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.
  • roflcopter
    roflcopter
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    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Loved Mortal Online, if I could ever find a big enough group to go back I would pick up my sub again on it. I was in that solo for almost 6 months from launch. Just wasn't the same with my usual suspects playing with me.

    Having a dedicated PVP mega server would be interesting for sure. But without proper risk / reward it would be kinda cookie cutter and meh for some of the old schoolers. EXP loss is really no big deal as a risk when it comes to PVP.
    Edited by roflcopter on 3 May 2014 16:13
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Cydone
    Cydone
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    God no to xp loss. Had that in SWG when I was grinding my Jedi out. Nothing worse than losing a few hundred thousand Jedi XP cause you got taken out by a BH.
  • Hodorius
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    Dedicated PvP phases/server are a great idea!
  • lao
    lao
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    Chryos wrote: »
    For those of us who want a harder game with more consequence (since I cant get xp loss upon death).

    Some of us want to play the old school hardcore way. Either we want a harsher xp loss penalty or we want a dedicated PvP server for our own. I would like protection against guild friendly fire and perhaps safe towns (all open to debate).

    Alot of us older EQ1 and UO players miss the days when MMOs were a bit harder. We miss that open sandbox feel too. This is the place to show your support and discuss what you want in a harder server ruleset.

    i approve of this request. well except xp loss, screw that. having to deal with pve is bad enough dont prolong it unnessecary. give open world pvp tho. maybe some sort of partial loot? and yes yes yes to friendly fire. anything that puts the aoe nubcakes who dare to call themself pvpers these days in their place is greatly appriciated.
  • lao
    lao
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    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Mortal Online is complete garbage. literally the worst mmo ive ever played, well except WoW obviously. if u wanna see MO in more proper and superior in literally every way try darkfall unholy wars.
  • Inzababa
    Inzababa
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    yes !

    (not gona happen)

    but yup !
    Resistance is FUtilez
    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
    Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph. What we obtain too cheap, we esteem too lightly: it is dearness only that gives every thing its value.

    Resistance is FUtilez
  • roflcopter
    roflcopter
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    lao wrote: »
    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Mortal Online is complete garbage. literally the worst mmo ive ever played, well except WoW obviously. if u wanna see MO in more proper and superior in literally every way try darkfall unholy wars.

    Darkfall was fun, but a bunch of people left it because of bunny hopping and exploits in the beginning. Also no caps on skills was also an issue. I haven't read up or thought about re subbing maybe it got better who knows.

    MO had skill caps and skill degradation imo. Clunky at times but the r v r was better implemented.

    I guess it is a "taste" thing.
    Edited by roflcopter on 3 May 2014 16:48
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • lao
    lao
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    roflcopter wrote: »
    lao wrote: »
    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Mortal Online is complete garbage. literally the worst mmo ive ever played, well except WoW obviously. if u wanna see MO in more proper and superior in literally every way try darkfall unholy wars.

    Darkfall was fun, but a bunch of people left it because of bunny hopping and exploits in the beginning. Also no caps on skills was also an issue. I haven't read up or thought about re subbing maybe it got better who knows.

    MO had skill caps and skill degradation imo. Clunky at times but the r v r was better implemented.

    I guess it is a "taste" thing.

    we´re talking about 2 different games here. you are talking about darkfall online which had alot of exploits going around. however i would not nessecarily count bunnyhopping to that as that was a huge skill element. well, atleast till ppl started to macro it...

    im talking about the sequel to Darkfall Online tho which is called Darkfall Unholy Wars. DFUW has classes and skill caps, bunnyhopping is mostly removed. (still worked with mounts and battlespikes when i played last time) however u can die to fall dmg now so u cant bunnyhop forever.

    problem with MO was that the combat system was a total abomination. like literally the worst ever. darkfall combat feels much more smooth.
  • roflcopter
    roflcopter
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    lao wrote: »
    roflcopter wrote: »
    lao wrote: »
    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Mortal Online is complete garbage. literally the worst mmo ive ever played, well except WoW obviously. if u wanna see MO in more proper and superior in literally every way try darkfall unholy wars.

    Darkfall was fun, but a bunch of people left it because of bunny hopping and exploits in the beginning. Also no caps on skills was also an issue. I haven't read up or thought about re subbing maybe it got better who knows.

    MO had skill caps and skill degradation imo. Clunky at times but the r v r was better implemented.

    I guess it is a "taste" thing.

    we´re talking about 2 different games here. you are talking about darkfall online which had alot of exploits going around. however i would not nessecarily count bunnyhopping to that as that was a huge skill element. well, atleast till ppl started to macro it...

    im talking about the sequel to Darkfall Online tho which is called Darkfall Unholy Wars. DFUW has classes and skill caps, bunnyhopping is mostly removed. (still worked with mounts and battlespikes when i played last time) however u can die to fall dmg now so u cant bunnyhop forever.

    problem with MO was that the combat system was a total abomination. like literally the worst ever. darkfall combat feels much more smooth.

    Ahh makes sense, yeah I didn't keep up on DFO at all. Seems like they actually made some welcome changes.

    Yeah the combat of MO was less to be desired at times, but the potential was there in my opinion.

    :)
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Gilvoth
    Gilvoth
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    i have been asking for an open world pvp eso since early 2012.
    i would pay extra to play on an open world pvp server.
    i grew up on pvp and it does not mean im hardcore it just means that it is a way of life for me on any mmo. when i go to the pve side i feel very uncomfortable. when i hit level 10 i went to cryodiil and have been there ever since. im almost lv 49 now so i know i will be forced to go to pve side and im not looking forward to it. i know i will be forced there because i have to finish the quests there to get veteran rank 1 - 5 and vet 5 -10 .
    i am very comfortable in cryodiil on a daily basis and wish i could stay there perminantly. but, it would be heaven if i could play eso on an open world pvp server because this way it would be pvp where ever i went in eso.
  • lao
    lao
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    roflcopter wrote: »
    lao wrote: »
    roflcopter wrote: »
    lao wrote: »
    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Mortal Online is complete garbage. literally the worst mmo ive ever played, well except WoW obviously. if u wanna see MO in more proper and superior in literally every way try darkfall unholy wars.

    Darkfall was fun, but a bunch of people left it because of bunny hopping and exploits in the beginning. Also no caps on skills was also an issue. I haven't read up or thought about re subbing maybe it got better who knows.

    MO had skill caps and skill degradation imo. Clunky at times but the r v r was better implemented.

    I guess it is a "taste" thing.

    we´re talking about 2 different games here. you are talking about darkfall online which had alot of exploits going around. however i would not nessecarily count bunnyhopping to that as that was a huge skill element. well, atleast till ppl started to macro it...

    im talking about the sequel to Darkfall Online tho which is called Darkfall Unholy Wars. DFUW has classes and skill caps, bunnyhopping is mostly removed. (still worked with mounts and battlespikes when i played last time) however u can die to fall dmg now so u cant bunnyhop forever.

    problem with MO was that the combat system was a total abomination. like literally the worst ever. darkfall combat feels much more smooth.

    Ahh makes sense, yeah I didn't keep up on DFO at all. Seems like they actually made some welcome changes.

    Yeah the combat of MO was less to be desired at times, but the potential was there in my opinion.

    :)


    yea MO had huge potential and im a big supporter of starvault and any indie company that still makes games for us non-zombies but they really screwed up the combat and a pvp sandbox stands and falls with the combat system. no amount of sandbox features can make up for that unfortunately.
  • Chryos
    Chryos
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    I too would pay lets say.. 5 dollars extra per month for this extra service, thats me personally though. Most people waste more money than that per month on silly stuff anyway, and since this would be my only game hobby, I can afford it.

    Now I didnt know there were other games out there that catered to us, however I dont want to play those, I want to be on the leading edge of a new MMORPG, and this one is pretty cool.

    Also, never say it wont happen, because nothing ever gets done when you settle for "it will never happen", if it doesent happen it wont be because of lack of trying thats for sure!

    Would be it better to completely be pvp for everyone? Or guild protection?

    Perhaps some safe dungeons or towns (for when you just dont feel like messing with anyone)

    Last time I did pvp like this was EQ1 and it was only for a time, and the game was well aged by then to a point of a lack of population.

    Not sure what works and what doesent in a open world pvp game.
    If I am going to quote someone, it's going to be me.
  • 7788b14_ESO
    7788b14_ESO
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    roflcopter wrote: »
    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Loved Mortal Online, if I could ever find a big enough group to go back I would pick up my sub again on it. I was in that solo for almost 6 months from launch. Just wasn't the same with my usual suspects playing with me.

    So not enough people wanted to play the type of play-style you want added here?
  • IronMaiden_burnout
    IronMaiden_burnout
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    The only way I support this is if they have a separate server for that so you can go duke it out there!
  • chrisub17_ESO104
    chrisub17_ESO104
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    Realm vs realm is the focus of this game. There is nothing wrong with open world, it's just not this game. They should keep the focus on Realm vs realm, not try to please every other niche out there. Arena style pvp has much more support as an addition then open world, and adding it is wrong for many of the same reasons.

  • roflcopter
    roflcopter
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    roflcopter wrote: »
    The people who like old schools rule sets are mostly niche gamers, so I doubt any a high-profile game like ESO would want to cater to such a small support.

    Have you ever heard of Mortal online? It has all the old-school MMO features and a reasonably large following. It also has a distinct elder-scrolls-esque feel; you should try it out.

    Loved Mortal Online, if I could ever find a big enough group to go back I would pick up my sub again on it. I was in that solo for almost 6 months from launch. Just wasn't the same with my usual suspects playing with me.

    So not enough people wanted to play the type of play-style you want added here?

    That is not what I am saying, was just stating my opinion. If they added a open world pvp server I would just hope that they would be smart about it. At the end of the day, whateva! they do what they want!

    There are players who enjoy a good risk v. reward system with their pvp. This game will be too much gear / skill point focused that it isn't worth "MY" time and effort to want to be kept on my toes while grinding. If others disagree, thats fine that's why forums are set up as discussions.

    I am sorry if my opinion upset you or didn't align with your point of view. I will remember to check with you before posting in any thread you are a part of.

    HMU in game ill send you some gold for my insolence good sir, or shall i deem you "Gamemaster Funky Fresh" from now on?
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Chryos
    Chryos
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    Realm vs realm is the focus of this game. There is nothing wrong with open world, it's just not this game. They should keep the focus on Realm vs realm, not try to please every other niche out there. Arena style pvp has much more support as an addition then open world, and adding it is wrong for many of the same reasons.

    So, are you here because you would like to see a pvp server for those of us that want it? Or are you here because you dont want to see it. You can make your own thread too, this a thread for those of us that want it, and wish to discuss ways to make it happen.
    If I am going to quote someone, it's going to be me.
  • chrisub17_ESO104
    chrisub17_ESO104
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    You can't have a serious discussion without looking at all sides. In fact, if you want any chance of making open world pvp happen, you specifically need to address the best arguments for not having open world pvp.

    Right now you are just shooting yourself in the foot.
  • aeroch
    aeroch
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    Why not just add more content to Cyrodiil to encourage open world encounters? Running back and forth between keeps gets pretty boring, but it's really the only guaranteed way to find PvP. The few times I've encountered other players in quest towns or while I've been exploring was really fun. It'd be nice if there was more content added to promote that style of small scale fighting
  • Chryos
    Chryos
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    You can't have a serious discussion without looking at all sides. In fact, if you want any chance of making open world pvp happen, you specifically need to address the best arguments for not having open world pvp.

    Right now you are just shooting yourself in the foot.

    This isnt a discussion for all sides. Your in the wrong thread buddy. Read the title. Then go create your own thread. Stop killing our good time. You want to argue and debate, go somewhere else.

    If I am going to quote someone, it's going to be me.
  • Gilvoth
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    The only way I support this is if they have a separate server for that so you can go duke it out there!

    that is all we are asking for
    our own pvp server.
    as i said i have been asking for this since 2012

  • Chryos
    Chryos
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    "The few times I've encountered other players in quest towns or while I've been exploring was really fun"

    This is exactly what I am talking about! Too much fun, getting surprised like that!
    If I am going to quote someone, it's going to be me.
  • Chryos
    Chryos
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    So, I am wondering how this PvP dungeon is going to work? And anyways if we dont get exactly what we want, I bet we do get another free for all zone in some form or fashion. maybe the pvp dungeon is the answer, hopefully!
    If I am going to quote someone, it's going to be me.
  • kedz54
    kedz54
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    I honestly could live without either. Been there done that. I thoroughly enjoyed EQ but I can no longer stand the time it took to level. I also enjoyed open PVP but I'd rather go unmolested most of the time during PVE. I'm all for people wanting it, it's just no longer in the cards for me.
    Dunmer Sorcerer
  • Rev Rielle
    Rev Rielle
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    Cryodiil's quite big enough, I think what we should be asking is for development to provide more and significantly improved incentives for players to go out there, both to PvP and quest.

    Harder rule-set though? Sure: Collision and Friendly Fire would be a good start and would really set the game apart from others.
    If you can be anything, be kind.
  • Estwing
    Estwing
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    Even though I would love to see this I have to add that this game really is not setup for that. You really need to be on a sandbox style game and not a theme park where the world is larger and not instanced. I do miss these style of games though and hope to see companies push for sandbox style worlds more in the future.
  • Chryos
    Chryos
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    Yeah and that is the purpose of this thread, to come up with some good ideas about what we want and figure out how it can be made to work. Whether its in the form of additions, new borderland pvp zones, and the like. Hopefully developers will read this read and make some things happen. I'm sure there are alot more people that would be up for this that dont hang out in forums.
    If I am going to quote someone, it's going to be me.
  • darthbelanb14_ESO
    darthbelanb14_ESO
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    Chryos wrote: »
    (EDIT: This is a thread to show support and to discuss how we could make this work. It is not a thread to give reasons on why you think this idea should not happen, that's not the intent of this thread. The Intent is that ZOE might read this and make a decision on whether or not to give us a harder ruleset server so those like minded people can have a place to play ESO like they want to.)

    Seeings as this is an open forum, and in all fairness both sides should be presented in a single thread, and not skewed to look like everyone agrees with this, I shall give my answer to this.

    No and maybe. There is no need to segregate the community by adding another server. I actually believe that their shouldn't be a separate EU server either. There's plenty of room in Cyrodil that it feels like open world PvP. I've been caught with my pants down on more than one occasion solo questing in Cyrodil.

    As far as a "Hard" mode, I'm not against it. Guild Wars had it and it worked. STO has it and it works, but there's no benefit to it. If the rewards make it worthwhile then I'm all for it. Essentially ESO has a type of hard mode, VR's.

    Absolutly no to an XP loss system. There's a reason why MMO's no longer practice this, it's not fun. For most, this isn't a job, and shouldn't be made to feel that way. It's also why I feel that large raids shouldn't have a place in ESO.

    Edited by darthbelanb14_ESO on 6 May 2014 15:08
  • Chryos
    Chryos
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    "Seeings as this is an open forum, and in all fairness both sides should be presented in a single thread, and not skewed to look like everyone agrees with this, I shall give my answer to this."

    And you are just as free to make your own thread with your own rules. This is my thread. There is no debate on pros and cons of whether or not it's a good idea or not. You make your own, and lay out your intend. I can promise that if you make your own thread with your own rules, I wont come and try to throw it off track.

    What you seem like you want to do is to throw your opinion into a thread that is unrelated to the message you are trying to convey. This is a discussion thread for pro-pvp server.

    I am not trying to be rude but you insist on giving your opinion, which in this thread is not welcome. You either did not read my OP or chose to ignore it and/or defy it.

    You will not convince anybody here that this is not something we (or at least I, even if I am the only one) do not want for ourselves.

    That is the clearest way I can break it down. If you wish to discuss anything pro-pvp/hardcore ruleset and how we could make it work, then by all means discuss.

    We specifically want what we want, but like I said, my intent is clearly stated. I have read your say and it is noted. This thread isnt skewed because I clearly state what the rules for discussion are. So this is indeed a biased thread.

    You have good points for sure, but mainly this thread is for those that are "all in".

    Very Respectfully,
    Me.
    If I am going to quote someone, it's going to be me.
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