xxslam48xxb14_ESO wrote: »I actually do like this idea, but I would be happy if they just buffed fighters guild to actually make players think twice before letting edward sink his fangs into their necks. Or maybe made vampires actually burn in the sun, I mean its a slap in the face to lore to have them go out during the day and not suffer what so ever.
I still like my idea, of introducing either a Divines skill line, or a priesthood of Arkay, something that would be precluded from WW or Vamps, maybe not specifically set up to fight them, but having a couple magicka based abilities against Daedric influences(ie undead, werewolves, vamps)
I like the idea as well. Creating a 3rd "world-skill" along the lines of ww/vamp seems like it would have been a no brainer. It's the same concept of 3 Alliances. The number keeps balance. I don't really care where the skill-line come from, so long as it has abilities on par w/ vamps and ww's.
And I'm already loving the tears from vampires in /zone. Crying because abilities were fixed. Not nerfed, but fixed. It's great.
Nox_Aeterna wrote: »The stronger the methods to counter the vampires and its problems become , the more OP this skill tree will become to counter it , welcome to MMO balance , sorry people , but you will never be given free pass to own another player just because you want it.
This isn't a thread to talk about the ridiculousness of Vamp abilities, or anything like... But simply a question toward the dev's - Where is the skill-line that only those of use remaining faithful to the race of "men"?
Slighty unbalanced that only by choosing vampire/WW you can gain a skill-line, but lose nothing. How about making just fighter guild skills available to non-vamp/ww players?
That seems like the logical thing to do...
xxslam48xxb14_ESO wrote: »http://www.youtube.com/watch?v=9Kc2ehFqcyI
This is what is op apart from bat swarm and before you say mist form WAS nerfed this is a video of a guy using mist form without the speed boost(nice nerf huh?). Dont pretend like you've never seen this before either, this kind of antics happens almost everytime a vampire decides hes not going to win a fight. Yes this guy eventually dies, but other then bolt escape what other ability can let you just derp away from that many people slashing the crap out of you? If he had back up he would gave gotten away because then they would have been stupid to continue following him. As a nightblade I can turn invisible for 3 seconds and thats pretty nice, but it can be hard countered by magelight which is fair. Thats a checks and balance system right there, now if fighters guild was given an ability to knock vampires out of mist then that would be a check to balance mist. If you manage to escape with cloak your probably a really sneaky fellow and you deserve to live to fight again, but mist form requires no such talent.
I do think mist can be hit with talons, but thats probably a bug since mist form is supposed to make you immune to control. "gain invulnerability to healing magic and control effects for 3 seconds"
This isn't a thread to talk about the ridiculousness of Vamp abilities, or anything like... But simply a question toward the dev's - Where is the skill-line that only those of use remaining faithful to the race of "men"?
Slighty unbalanced that only by choosing vampire/WW you can gain a skill-line, but lose nothing. How about making just fighter guild skills available to non-vamp/ww players?
That seems like the logical thing to do...
Explain to me what is OP by having -50% to FR, -75% to HP regen, getting trucked by Fighters guild skill lines...
tell me, whats so bloody OP apart from bat swarm, which should of been nerfed, but instead, everything BUT Bat Swarm was nerfed...
go on, i don't think you can.
The_Sadist wrote: »Why is it you're the only one going about Edward? Is there something you want to admit? It's okay, we're here to support you.
But seriously, still no response with an actual argument and without a childish mentality? I'm waiting.
The_Sadist wrote: »Why is it you're the only one going about Edward? Is there something you want to admit? It's okay, we're here to support you.
But seriously, still no response with an actual argument and without a childish mentality? I'm waiting.
I never once said that banning them from the current guilds was the only option, did I? It was merely a suggestion and you raged out. I have no reason to comment to explain something that I haven't even implied or said. So this is why you do not receive any argument.. You're fabricating things to argue about.
@The_Sadist you raged because you somehow came to the conclusion that banning them from a guild was the end all, be all of answers. I never said that. It was merely one suggestion. I clearly posted later in the thread (which you would have read had you not been so blinded by tears of rage) and agreed with other suggestions which entailed making an additional skill-line.
But if your only gripe with banning vampires from the fighters guild would be the deprivation of "Intimidate", there's quite a simple fix, add a similar skill to the vampire skill line. "Flash-fangs" or something like that.
Hello guys. Please keep in mind when discussing in the thread to keep your posts civil and constructive. Resorting to personal comments and jabs is never okay. Please also keep in mind that we do not expect everyone to agree all of the time, but we do expect everyone to debate and discuss civilly.
The_Sadist wrote: »@The_Sadist you raged because you somehow came to the conclusion that banning them from a guild was the end all, be all of answers. I never said that. It was merely one suggestion. I clearly posted later in the thread (which you would have read had you not been so blinded by tears of rage) and agreed with other suggestions which entailed making an additional skill-line.
But if your only gripe with banning vampires from the fighters guild would be the deprivation of "Intimidate", there's quite a simple fix, add a similar skill to the vampire skill line. "Flash-fangs" or something like that.
If anyone has been raging it's you. You seem to fixate solely on your own idea and if anyone else has a differing opinion you belittle them and call them inappropriate names. You mean your 'making them have more negative consequences / night cycle' suggestion? I did read that and there's a whole topic about the day / night cycle. More negative consequences would be a bit over the top. Again with the childish comments, tears of rage? Hardly.
My issue is it doesn't make any sense to ban vampires from the guild. Because vampires are meant to go about unnoticed.. the fact that a majority of the ESO population are vampires is irrelevant to this fact. Banning werewolves and vampires from the fighter's guild will literally have minimal impact in PvP and just damage PvE (as the passives become quite lovely when around undead/daedra/werewolves).Hello guys. Please keep in mind when discussing in the thread to keep your posts civil and constructive. Resorting to personal comments and jabs is never okay. Please also keep in mind that we do not expect everyone to agree all of the time, but we do expect everyone to debate and discuss civilly.
Tell that to guy who is calling everyone Edward when they voice their opinion. It's hard to be civil when someone actively baits, flames and trolls.
The_Sadist wrote: »@The_Sadist you raged because you somehow came to the conclusion that banning them from a guild was the end all, be all of answers. I never said that. It was merely one suggestion. I clearly posted later in the thread (which you would have read had you not been so blinded by tears of rage) and agreed with other suggestions which entailed making an additional skill-line.
But if your only gripe with banning vampires from the fighters guild would be the deprivation of "Intimidate", there's quite a simple fix, add a similar skill to the vampire skill line. "Flash-fangs" or something like that.
If anyone has been raging it's you. You seem to fixate solely on your own idea and if anyone else has a differing opinion you belittle them and call them inappropriate names. You mean your 'making them have more negative consequences / night cycle' suggestion? I did read that and there's a whole topic about the day / night cycle. More negative consequences would be a bit over the top. Again with the childish comments, tears of rage? Hardly.
My issue is it doesn't make any sense to ban vampires from the guild. Because vampires are meant to go about unnoticed.. the fact that a majority of the ESO population are vampires is irrelevant to this fact. Banning werewolves and vampires from the fighter's guild will literally have minimal impact in PvP and just damage PvE (as the passives become quite lovely when around undead/daedra/werewolves).Hello guys. Please keep in mind when discussing in the thread to keep your posts civil and constructive. Resorting to personal comments and jabs is never okay. Please also keep in mind that we do not expect everyone to agree all of the time, but we do expect everyone to debate and discuss civilly.
Tell that to guy who is calling everyone Edward when they voice their opinion. It's hard to be civil when someone actively baits, flames and trolls.
You must read every third post or something to that effect. I've no further use in conversing with you. Go back and read, I will not repeat myself on a forum because of ignorance.
The_Sadist wrote: »There isn't any because why would there be?
They should add more options (lich springs to mind) but outside of that there shouldn't be a 'oh you're a normal person here have a skill line' option.. The price of being a vampire / werewolf comes at a cost, this cost is meant to make an individual question becoming a vampire / werewolf... the alternative is stay normal and not receive the positives and negatives associated with either disease.