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What Kinds of Skill Trees Would You Want to See in the Future?

mr.scottkenyonub17_ESO
On Tamriel Foundry, I'm known to ask TF members creative questions to abstract concepts, i.e. New Skill Lines, Easter Eggs, or even song writing! Now that ESO is out, what do you want to see in a future content patch in terms of new skill lines?
Edited by mr.scottkenyonub17_ESO on 1 May 2014 20:03

What Kinds of Skill Trees Would You Want to See in the Future? 116 votes

Bard Skill Tree (the most popular on the forum) (Vanity Tree)
15%
Medwinlink428maharao_ESOotis67Jade_Knightblazerb14_ESOmiyouzkeb14_ESOuktitanb16_ESOgdorsettub17_ESOmr.scottkenyonub17_ESOplamillusionub17_ESOimokie2609magpieNox_AeternarunagateMistFallErotesXarkoTHammer 18 votes
Taming (basically a follower tree)
8%
Raginnightwalkerrobin_ESODarkHerumorspooky3db16_ESOPanda244HaaskaesooneLameoveRKafolarbearShinon 10 votes
Leadership (Support Tree)
0%
Suntzu1414 1 vote
Wayfarer (Found in SkyRe) (Support Tree)
0%
Korprok 1 vote
Spellcraft (Augmenting Abilities/Spells) (Crafting Tree)
19%
IronblazeKikazaruTheLawPyatraTessituraFrcyrNaguur86SwassJitterbugKyubi_3002b16_ESOMightylinkEMacedo72ub17_ESOArcanusMagusAdernathKlimarovAnzamanMercer29Lord_Hevghengis_dhanHeXedBlade 23 votes
Stealth (Already in the game, but not in a tree) (Combat Tree)
7%
ArgonianAssassinGilvothrich.s.rodriguez_ESOmartinhpb16_ESOOninSaelentDaloriCodyularis 9 votes
Acrobatics (Parkour for the win!) (Exploration Tree)
12%
SpidermonkMATT_K_673b14a_ESOEivarGravisJahoelGisgowisshardb16_ESOAnath_QTargolakUmmagumaRoboboy2710Cheatingdeath23AirZoneEnOeZillusionarythade 15 votes
Lorewalker (Books... enough said) (Support Tree)
1%
fiftypercentgreyPicolini 2 votes
Improvements to Old Skill Trees (Specify Below)
10%
JandoVinniekliennieGhenraShagrethUnrivaledelcmaeed5MornaBainenatewookReifcrusabellatimidobserverManofmisery 12 votes
Other (Work Your brain and Tell us!)
21%
bloodenragedb14_ESOOogaciDraehlKoshcheiBrittany_Joya.ahanchiub17_ESOChryosTetujinMephaneErisdemonlkojipub19_ESOAlexDoughertyHail_SithisHanzusKalastThe_SadistzgrssdOronellKliffkasain 25 votes
  • Mightylink
    Mightylink
    ✭✭✭
    Spellcraft (Augmenting Abilities/Spells) (Crafting Tree)
    Why the heck don't sorcerers have any fire or frost spells, they had all 3 in all of the previous games...
    Mightylink - Nord Battlemage (Sorcerer)
  • Mightylink
    Mightylink
    ✭✭✭
    Spellcraft (Augmenting Abilities/Spells) (Crafting Tree)
    As a mage I was pretty dissapointed sorcerors don't have any fire or frost talents, why did they force only storm calling on us, everyone kept saying it was beta it was beta then the game launched and guess what fire and frost never came v_v
    Mightylink - Nord Battlemage (Sorcerer)
  • Thechemicals
    Thechemicals
    ✭✭✭✭✭
    Other (Work Your brain and Tell us!)
    A real dawnbreaker skill tree that isnt a fighters guild....
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Mephane
    Mephane
    ✭✭✭
    Other (Work Your brain and Tell us!)
    A polearm skill tree that covers spears, halberds, glaives, quarterstaffs etc.
    - Bosmer Nightblade Archer -
  • The_Sadist
    The_Sadist
    ✭✭✭✭✭
    Other (Work Your brain and Tell us!)
    Lich.

    That is all.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stealth (Already in the game, but not in a tree) (Combat Tree)
    dark brotherhood and thieves guild skill tree
    and most definately stealth skill tree
  • KenjiJU
    KenjiJU
    ✭✭✭
    More skills in current lines, additional morphs after first morph. Additional magic schools. Maybe wands (1H with a Shield).

    Would like a beastmaster line, but I feel like that's more of a class thing. Would like new classes too.
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    Acrobatics (Parkour for the win!) (Exploration Tree)
    Thanks for remembering acrobatics!
    I want the ability to climb keep walls.
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Bard Skill Tree (the most popular on the forum) (Vanity Tree)
    Well , i would like a bard skill tree , that is for sure.

    And i would also pick the lore master if i could.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Kyubi_3002b16_ESO
    Kyubi_3002b16_ESO
    ✭✭✭
    Spellcraft (Augmenting Abilities/Spells) (Crafting Tree)
    They already confirmed the incoming of a spellcraft tree its just a wild guess but I think it will allow to create spell scrolls or infinite use spells wich will be usable in the item slot ''Q'' Im still looking forward to create a spell like idk.. ice storm?
    Edited by Kyubi_3002b16_ESO on 2 May 2014 13:26
    One bow to darken the sun
    One bow to unite the clans
    One bow to conquer the world and in darkness drown it...

    - Prophecy of the tyranny of the sun
  • Oronell
    Oronell
    ✭✭✭
    Other (Work Your brain and Tell us!)
    The Silver Hand
    Regional/Race based Lycanthropy (Werebears, Wereboars etc)
    Necromancy
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
    ✭✭✭✭✭
    Other (Work Your brain and Tell us!)
    necromancy
  • NoMoreChillies
    NoMoreChillies
    ✭✭✭✭✭
    A real summoner that can summon Tigers, Bears, Scamps, Mammoths, Crocodiles, Lamia, Birds etc.
    Insulting people on the internet is cowardly.
  • nightwalkerrobin_ESO
    Taming (basically a follower tree)
    A skill that allows the taming of different animals as combat companions.

    It also needs to give the player controllability over the companion, commands for: ATTACK, STAY, FOLLOW. And stances for the companion: AGGRESSIVE, DEFENSIVE, and PASSIVE.
  • Hail_Sithis
    Hail_Sithis
    ✭✭
    Other (Work Your brain and Tell us!)
    Necromancy, Two options

    1; The ability to resurrect a dead, non-rare enemy to fight alongside you for a set amount of time

    2: The ability to summon a skeleton from a nearby corpse/near dead enemy, passives dictating how strong the summoned skeleton is in combat (Think Diablo 2.)
    Edited by Hail_Sithis on 2 May 2014 22:49
    "Only two things are infinite, the universe and human stupidity, and I'm not so sure about the universe." - Albert Einstein

    "What can be asserted without evidence can be dismissed without evidence." - Christopher Hitchens
  • ArgonianAssassin
    ArgonianAssassin
    ✭✭✭✭
    Stealth (Already in the game, but not in a tree) (Combat Tree)
    Necromancy
    "It is okay to fear the night, even the bravest warriors are filled with fright, at the sight of the might of Sithis' fang, let the blood be washed away by the rain, let the stains forever remain, another life taken in Sithis' name, another soul for the void. All hail our Dread Father and his consort, the Night Mother." -Stalks-His-Prey
  • Kalast
    Kalast
    Other (Work Your brain and Tell us!)
    I want throwing weapons (shuriken, hand axe, knives, bolas, etc).
  • ArgonianAssassin
    ArgonianAssassin
    ✭✭✭✭
    Stealth (Already in the game, but not in a tree) (Combat Tree)
    Necromancy, Two options

    1; The ability to resurrect a dead, non-rare enemy to fight alongside you for a set amount of time

    2: The ability to summon a skeleton from a nearby corpse/near dead enemy, passives dictating how strong the summoned skeleton is in combat (Think Diablo 2.)

    What I imagine is this:
    Skill 1: Raise Dead: You raise a nearby corpse to fight by your side for 1 minute.
    Morph 1: Risen Squad: You raise multiple nearby corpses, maximum of 3 to fight by your side for 1 minute, risen allies deal 15% reduced damage but enemies are more likely to attack risen allies than you.
    Morph 2: Undying Presence, you raise a nearby corpse to fight by your side for 5 minutes, risen ally increases your damage by 5% for every minute it is active, risen ally explodes on death increasing damage taken by nearby enemies for 4 seconds, activating the ability again sacrifices your Thrall triggering the above effect.

    Skill 2: Death's Grip: The dead are risen beneath your enemies feet, grasping their ankles, immobilizing them for 5 seconds. (I imagine an animation of hands popping up out of the ground, holding your target down for the duration of the ability)
    Morph 1: Angry Dead: The dead rise up from beneath your enemy, holding them down immobilizing them for 5 seconds, affected enemies take poison damage for every 0.5 seconds the effect is active.
    Morph 2: Death's Cold Embrace: All enemies within a certain radius are immobilized by the dead for 5 seconds, enemies within the circle take increased frost damage for 10 seconds and are snared 50% for 4 seconds after the effect ends.

    For the Ultimate I imagine Lich Form, but I don't know how to make that cool, and good at the same time without making it OP, but what I was writing down involved making all your attacks deal bonus frost damage and causing snares.
    Morph 1, while under the affects of Lich Form, any enemy you strike a killing blow against is instantly raised into your unholy army increasing your time in lich form by 10 seconds and increasing your damage by 100% for 4 seconds.
    Morph 2, You leave behind you a trail of frost, snaring any enemy who walks in it, for every second in the frost path the snare increases by 30%, starting at 30% snare, 1 second 60%, 2 seconds, 90%, 3 seconds, immobilized for 5 seconds, after the affect ends, enemy takes increased frost damage for 4 seconds.

    While in Lich Form all active skills are granted the shatter effect, when an enemy is below 25% health and is snared by one of your frost spells target takes 300% increased frost damage.
    "It is okay to fear the night, even the bravest warriors are filled with fright, at the sight of the might of Sithis' fang, let the blood be washed away by the rain, let the stains forever remain, another life taken in Sithis' name, another soul for the void. All hail our Dread Father and his consort, the Night Mother." -Stalks-His-Prey
  • Oronell
    Oronell
    ✭✭✭
    Other (Work Your brain and Tell us!)
    Oronell wrote: »
    The Silver Hand
    Regional/Race based Lycanthropy (Werebears, Wereboars etc)
    Necromancy

    Note: A Fighter's Guild morph should split abilities into Anti Werewolf (The Silver Hand) and Anti Vampire (Dawnguard). You should be able to choose one not both.
  • Brittany_Joy
    Brittany_Joy
    ✭✭✭✭
    Other (Work Your brain and Tell us!)
    I have a very simple wish; To be able to play like a feral druid from WoW. By that I mean being able to turn into a savage beast without any CD or ultimate requirement and I can stay in that form as long as I want. Of course ESO can already grant my wish my making the werewolf transformation something I can toggle on or off.
  • mr.scottkenyonub17_ESO
    Bard Skill Tree (the most popular on the forum) (Vanity Tree)
    I wonder if Zenimax reads these polls?
    Also, I regret flagging myself for a bard skill-line. Parkour for the win!
    Edited by mr.scottkenyonub17_ESO on 4 May 2014 05:09
  • Chryos
    Chryos
    ✭✭✭✭
    Other (Work Your brain and Tell us!)
    Ranger class, I play a NB, I dont care to melee much. More Bowbell please.
    If I am going to quote someone, it's going to be me.
  • Chryos
    Chryos
    ✭✭✭✭
    Other (Work Your brain and Tell us!)
    I know the moderators sure read them.
    If I am going to quote someone, it's going to be me.
  • kasain
    kasain
    ✭✭✭
    Other (Work Your brain and Tell us!)
    A companions skill line:

    A arcana magic skill line to smn weapons and armor. Not necessary powerful like skyrim 5. But they could be called forth or add bonuses to weapons you have for a short time.
  • link428
    link428
    Bard Skill Tree (the most popular on the forum) (Vanity Tree)
    Spellcraft would be awesome, though a Bard skill line would be even better. I was disappointed that there was no way to play music in Skyrim, despite there being a bards college.

    It's also pretty rare to be able to play a bard in an RPG. I think the best implementation that I've seen was in Silkroad Online. It was a support class that focused on restoring the mana of your party members, but also had a number of musical attacks that were fun to use.
  • Eris
    Eris
    ✭✭✭✭
    Other (Work Your brain and Tell us!)
    I selected other because you neglected to add all of the above to the list.
    Side effects of reading messages on forums can cause nausea, head aches, spontaneous fits of rage, urination due to intense laughter, and sometimes the death of your monitor or other object in throwing range. If you find that you are reading forums more than 24 hours a day, please consult your nearest temporal physicist.
  • Medwin
    Medwin
    ✭✭✭✭
    Bard Skill Tree (the most popular on the forum) (Vanity Tree)
    Necromancer, give me a flesh atronach! D:

    However bard would be awesome too.
    Please read through and comment on my incredibly comprehensive Vampire guide. :)
    Officer at Cross Guild check us out, we are a large DC guild that does PvP, RP, and PvE. We have things for just about anyone.
    RP Characters: Anora, Redguard -- Mira Medwin, Dunmer -- Pia Patricia Potts, Breton
  • ularis
    ularis
    Stealth (Already in the game, but not in a tree) (Combat Tree)
    Dark Brotherhood ,Thievs Guild (Already announcement), Stelth (only for nightblades) , Necromancy (only for Sorc ) , Form Change (lizzard , Small Dragon etc. Only for Dragonknight) and Dark Path (only for templar) Molag Bal Templar for example :) , weapons skill trees for example Dagger , Sword , Wand ETC this would be great :) Crafting Skill tree line only for Apparice Dyes,Chnging look or armors and Giving some shinny things to swords etc ... :) Diving skill tre line (Argonians should have race bonus ) shame Zeni dont give us to explore underwater world in game start ;/ Housing Craft tree line Bretons Dark Elves housing styles etc same as clothing for example , Housing Decoration Crafting tree line ,Trading tree cheaper things in vendors store lower tax in guilds stores and something like that. Costume Crafting skill tree line for lazy ones :) Mount fight (Imagine fighting on our mounts in Cyrdiil) :), this is just some of my ideast sorry for bad englisch
    And ofcourse everyting in voting should be in game.
    Edited by ularis on 4 May 2014 13:19
  • Dita
    Dita
    ✭✭✭
    What Kinds of Skill Trees Would You Want to See in the Future?

    The one which works and benefits you in game, please.
    "Begun the Bot Wars has"
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Acrobatics, stealth, illusion, alteration, spears, spear and shield, lockpicking, pickpocketing (these last two probably suit upcoming thieves guild best). I also second the notion of having a vigil of stendarr type faction to counter vampirism and lycanthropy.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
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