That'd be neat.wafffllesss wrote: »I Think It'll be somewhat like the enchanting, you choose an element, an effect and how it'll behave. Like: FIRE + INSTANT DAMAGE + AREA EFFECT = Fire explosion.
But I don't really know =]
Its a new tradeskill that including making and upgrading jewelry, but as jewelry is currently just rings and necklaces, they have had added a few extra things to it and called it Spellcrafting. One of the things they were looking at adding to the jewelry line was one off use scrolls (potions effect you, scrolls effect your target)
Assuming he's right, it's not just jewelry as it also includes scrolls. Spellcrafting would make sense as a name for that, as each piece of jewelry in the game has a magic effect of some sort (so by crafting it you're crafting with spells), and scrolls are one-use spells.wafffllesss wrote: »Its a new tradeskill that including making and upgrading jewelry, but as jewelry is currently just rings and necklaces, they have had added a few extra things to it and called it Spellcrafting. One of the things they were looking at adding to the jewelry line was one off use scrolls (potions effect you, scrolls effect your target)
You sure on that? damn, thats a terrible name for jewelry...
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
ArgonianAssassin wrote: »I never played it, but I hope spellcrafting is something similar to being able to make your own spells in Oblivion, or maybe it'll just allow spellswords to be a thing, weapon in one hand, fireball in the other, like Skyrim.
driosketch wrote: »Given all the work that has to go into balancing the classes and skill lines, as well as the limited number of slots in your hot bar, this seems unlikely of a direction for spell crafting. As others have stated, single use scrolls seems the most likely. You already see them as quest items.
tylarthb16_ESO wrote: »It will be quickly optimised/abused and slowly nerfed to impotence, overall probably causing more damage than good. or.. utterly pointless.
Wow, and I thought I was cynical.tylarthb16_ESO wrote: »It will be quickly optimised/abused and slowly nerfed to impotence, overall probably causing more damage than good. or.. utterly pointless.
It could be a reaction to feedback from the community turning into this. Among my feedback during a beta weekend, and given the popularity of the element I'm sure I was neither the first nor the last one who brought this up, was a concern about the lack of frost magic (early on) in the game. You have several skill lines that are about fire magic, at least one being all about lightning, but if you want to use frost spells, you're limited to using a staff.I'm guessing it'll be pretty basic. Something like just changing the elemental damage type of existing spells.