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Vote For Leveling Equality!

Badh0rse
Badh0rse
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This poll is for you to vote for or against leveling equality. I feel that you should be able to level the way you want in a game as long as it does not directly ruin the game for a large amount of the population. Dungeons, PvP, Crafting, Questing, etc.. should all be viable and equally beneficial to the players. If you are a Quester why should you level faster than a PvP oriented person or a Dungeon Runner? The choice is simple I think. Crafters, Dungeoniers, Questers, PvP, etc .. UNITE!
Edited by Badh0rse on 1 May 2014 13:54

Vote For Leveling Equality! 275 votes

YES Leveling XP should be equal for all play styles.
65%
Ysne58firstdecanMadeleinemalkitch_ESOLauraGallegoMorHawkArgonianAssassinIronblazedplary_ESOSananabngamer81_ESOfrwinters_ESOGeeYouWhyWraithAzraielrubalcaba93b14a_ESOryujinjakka74b14a_ESOsargon666777b14a_ESORavdelDragonMother 179 votes
NO Leveling XP should be not be equal for all play styles.
34%
Crimsonlimeli8potato404ZephericGwarokGilvothAnjelicusArtisalexj4596b14_ESOApophissbigscoothb14_ESObloodenragedb14_ESOdannymcgr81b14_ESOCatflingerEmohsnevarkrees28b14_ESOSer Loboshane59301b14_ESOTabkeyTimothy.Neeseb14_ESO 96 votes
  • Krohm
    Krohm
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    YES Leveling XP should be equal for all play styles.
    It would be nice, grinding quests gets bla real quick, it doesn't matter if ESO quests are done really well, you need breaks without feeling your falling behind in leveling.
  • TuterKing
    TuterKing
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    YES Leveling XP should be equal for all play styles.
    Got to agree I enjoy questing but for I also like doing the dungeons and its pretty lame how little xp I get from doing them.
    The King is Here!
  • ThePedroKid
    ThePedroKid
    Soul Shriven
    YES Leveling XP should be equal for all play styles.
    I really hope the devs see this poll and immediately reverse their recent decision to kill off all dungeon xp. I live for dungeon running... I bore extremely fast of 'go fetch' questing.
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    YES Leveling XP should be equal for all play styles.
    If you want to grind, quest or only pvp, you should be able to level at the same rate as everyone else.
    Sanguine's Beta Tester

  • Phranq
    Phranq
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    NO Leveling XP should be not be equal for all play styles.
    I am all for better exp in dungeons, but I really don't want my "end game experience" ruined by some yahoo that exploited some bug in pvp to get to vet 10 and has no clue about the story line.
  • Gisgo
    Gisgo
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    YES Leveling XP should be equal for all play styles.
    Phranq wrote: »
    I am all for better exp in dungeons, but I really don't want my "end game experience" ruined by some yahoo that exploited some bug in pvp to get to vet 10 and has no clue about the story line.

    And as a pvper i dont want my "end game experience" ruined by same yahoo that exploited some bug in pve to get to VR10 in the first two days by aoeing whole dungeons and has no clue about the story line.
    See? It works both ways.

    Edited by Gisgo on 1 May 2014 21:52
  • Badh0rse
    Badh0rse
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    YES Leveling XP should be equal for all play styles.
    Phranq wrote: »
    I am all for better exp in dungeons, but I really don't want my "end game experience" ruined by some yahoo that exploited some bug in pvp to get to vet 10 and has no clue about the story line.

    But some yahoo that exploits a Dungeon/Quest/Adventures bug to get to V10 should be rewarded and doesn't ruin your "endgame experience"? .... See what I am saying here? It makes me sad that you actually feel that way or voted without thinking that through.

    edit: I somehow missed the comment above me. I see we are on the same page though. :)
    Edited by Badh0rse on 1 May 2014 22:14
  • Keiffo
    Keiffo
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    YES Leveling XP should be equal for all play styles.
    Some people don't care about the story. This game has very attractive PvP. It also has pretty nice end game dungeons, although Craglorn is where the real fun should begin, and I will not care one bit about the story. I will skip every NPC message and try to clear everything as fast as possible.

    Somebody in this thread said they don't want people reaching end game without having a clue about the story?

    If you were to start messaging me in-game about the story, I'd say...IDC, I just want to go play the end game content ASAP.

    That is my choice, and how I should be able to play the game. If you 'slow yourself down' by listening to all of the story, that is your choice. I don't message you demanding that you skip the storyline so we have more people for the end game content.
  • Lonn87b16_ESO
    Lonn87b16_ESO
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    YES Leveling XP should be equal for all play styles.
    The game really needs to see some balancing out in the VP department, at this rate I'm either gonna have to kill another 6.7k+ mobs or keep on doing the main quests in the VR6 area as a VR4.
  • Badh0rse
    Badh0rse
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    YES Leveling XP should be equal for all play styles.
    Nice to see that for the most part we all feel the same way. It would be way nicer if the Devs actually do something about it! I am not saying they are not going to fix this issue ... I personally think it will get fixed (be too stupid not to) ... I just hope they do it before everyone talks so much trash about the game that its population is crippled before it really has a fair chance.

    I was hoping Phranq would have a a remorseful response due to his lack of forethought in his post ... or at least another remarkably illogical post .... you're breaking my heart man.
    Edited by Badh0rse on 2 May 2014 13:32
  • Eris
    Eris
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    NO Leveling XP should be not be equal for all play styles.
    I feel that the best experience rewards should be in the place that the devs spend most of their development time and budget. It takes them hours or not days to make some of these quests, but PVP and Dungeons (most) don't really expend much of their budget at all.

    This game is centered around the quests and the story. PVP and dungeons are just addons to keep some of the players happy. There are games where PVP and dungeon type activity are the primary thrust of development and the core of the game, and in those games experience should is better for those activities.

    I understand why people feel left out when PVP does not get equal treatment, but I don't understand why PVP centric players even come to games that are primarily story based. It is pretty much the same thing every time, why would you expect it to be different in this one as in every other one before?

    Finally, PVP is the one area of the game where it is possible for players to control the activity. For that reason alone XP should be limited to prevent abuses like kill swapping and such. You cannot control that sort of thing in the PVE environment.
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  • Audigy
    Audigy
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    NO Leveling XP should be not be equal for all play styles.
    I like how its now.

    I don't want to play another single player MMO in shooter style like all the Wow clones are. People only sit in towns and do dungeons all day, its horrible and does not belong to an MMO.

    Another point is, that its extremely unpleasant if you do a dungeon run or some pvp and because of the XP there outlevel a whole quest zone.

    Doing dungeons or pvp at wow, doesn't work for someone who wants to quest, as you get too much xp there and wont be able to keep up with the level of the quest´s. I always have to disable xp as soon I do pvp or dungeons at wow, no fun really.


    Last but not least, as soon you give pvp and dungeons a higher xp, people will spam those, so that you no longer have people there who really want to experience the dungeon or the pvp, but go for the quickest and easiest way for XP. This will create a horrible atmosphere in pvp and in dungeons, where its all about xp and not the fun or the camaraderie.
  • Gisgo
    Gisgo
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    YES Leveling XP should be equal for all play styles.
    Bah nevermind...
    It always boils down to "everyone should do what i like doing"... sadly.

    Edited by Gisgo on 2 May 2014 14:10
  • Badh0rse
    Badh0rse
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    YES Leveling XP should be equal for all play styles.
    Audigy wrote: »
    I like how its now.

    I don't want to play another single player MMO in shooter style like all the Wow clones are. People only sit in towns and do dungeons all day, its horrible and does not belong to an MMO.

    Another point is, that its extremely unpleasant if you do a dungeon run or some pvp and because of the XP there outlevel a whole quest zone.

    Doing dungeons or pvp at wow, doesn't work for someone who wants to quest, as you get too much xp there and wont be able to keep up with the level of the quest´s. I always have to disable xp as soon I do pvp or dungeons at wow, no fun really.


    Last but not least, as soon you give pvp and dungeons a higher xp, people will spam those, so that you no longer have people there who really want to experience the dungeon or the pvp, but go for the quickest and easiest way for XP. This will create a horrible atmosphere in pvp and in dungeons, where its all about xp and not the fun or the camaraderie.

    The nonsense you are spewing forth has nothing to do with what I posted. Look up the word EQUALITY before you try to argue a point that is irrelevant to the original post. Votes made by ignorant people like you make my head hurt.

  • Bhakura
    Bhakura
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    NO Leveling XP should be not be equal for all play styles.
    They did leveling equality, and what did people do? Abuse the system and get 50 in no time.
    So no.
  • Badh0rse
    Badh0rse
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    YES Leveling XP should be equal for all play styles.
    Bhakura wrote: »
    They did leveling equality, and what did people do? Abuse the system and get 50 in no time.
    So no.

    Yay, someone who voted no that is not just spewing forth a bunch of crap. I respect that view but sooner or later an exploit will emerge where quest people will abuse the system and that is where the leveling equality part comes in. People will always exploit to reach max level ... that, in my mind, is no reason to punish those who do not.

  • Badh0rse
    Badh0rse
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    YES Leveling XP should be equal for all play styles.
    Eris wrote: »
    I feel that the best experience rewards should be in the place that the devs spend most of their development time and budget. It takes them hours or not days to make some of these quests, but PVP and Dungeons (most) don't really expend much of their budget at all.

    This game is centered around the quests and the story. PVP and dungeons are just addons to keep some of the players happy. There are games where PVP and dungeon type activity are the primary thrust of development and the core of the game, and in those games experience should is better for those activities.

    I understand why people feel left out when PVP does not get equal treatment, but I don't understand why PVP centric players even come to games that are primarily story based. It is pretty much the same thing every time, why would you expect it to be different in this one as in every other one before?

    Finally, PVP is the one area of the game where it is possible for players to control the activity. For that reason alone XP should be limited to prevent abuses like kill swapping and such. You cannot control that sort of thing in the PVE environment.

    I would agree with your post if we all played games to feed the Devs ego .. we do not. That is great they spent so much time making the quests and story ... let the people who enjoy that stuff feed their ego and tell the world how great it is.
    Also, have you seen the PvP in this game ... it is huge, intricate, and amazing. You could easily argue that the game is about that! I find your point invalid.

  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    NO Leveling XP should be not be equal for all play styles.
    This is a pve game with a pvp endgame. They arent going to change this.
  • Gisgo
    Gisgo
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    YES Leveling XP should be equal for all play styles.
    This is a pve game with a pvp endgame. They arent going to change this.

    Funny they just doubled xp gain from pvp kills in the last patch.

  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    NO Leveling XP should be not be equal for all play styles.
    Gisgo wrote: »
    This is a pve game with a pvp endgame. They arent going to change this.

    Funny they just doubled xp gain from pvp kills in the last patch.
    And it would still take 3 years to level that way which is good imo
  • Gisgo
    Gisgo
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    YES Leveling XP should be equal for all play styles.
    Dont worry they are still "monitoring".
    That means they will buff pvp xp to an acceptable level.
    Obviously, let me add ;)
    Edited by Gisgo on 2 May 2014 15:36
  • Bhakura
    Bhakura
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    NO Leveling XP should be not be equal for all play styles.
    Badh0rse wrote: »
    Yay, someone who voted no that is not just spewing forth a bunch of crap. I respect that view but sooner or later an exploit will emerge where quest people will abuse the system and that is where the leveling equality part comes in. People will always exploit to reach max level ... that, in my mind, is no reason to punish those who do not.

    Its always the ones that dont exploit that get punished. The way it is now for leveling seems solid. As far as i know theres no way you can exploit the questing system to level up fast.
    Im running quests non stop and grinding every single mob that is so stupid to get inside my crosshair, vet3 so far in vet3 region. refusing to tag with raid groups for quick exp boost. So theres no worry for abusing quest exp in pve, dont think its very rewarding, quest completion takes time.

    But then again, im not in a hurry for max level, never understood why people are. Imho its those rushers that make endgame group content fail, they rushed it, never learned to play the character they are running.
    There are several solo instances and those are best opportunities to see how well you are doing, cant get passed it? You ARE doing something wrong with your character. The price you pay for rushing. But people always flame me for saying that.


    Edited by Bhakura on 2 May 2014 15:54
  • DogeRobert
    YES Leveling XP should be equal for all play styles.
    Of course leveling by dungeon and/or pvp should be equally viable. (Though hopefully bug and exploit-free)

    Though I would even leap at a system where leveling by not questing (considering PVE content) was slower (though still viable) pre-veteran, IF you could dungeon/raid your way to VR10 with grace, fair speed and a significant amount of different dungeons for every level, etc. once you hit 50.

    It would eliminate the need to do other factions' areas to get to VR10 (Without the alternative being an endless grind of AOE or repeat dungeons)
    I like to quest, but I really want to keep the quest areas separate quest-wise.
    I see the point of getting the Skyshards, etc. But pretty much being required to complete every bit of PVE content on every single char, severally limits my desire to run multiple alts.

    Basically, I want several equally viable paths from level 0 to VR10, including several different pure-questing experiences within each faction (apart from the main quests themselves) and not requiring doing other factions' content.

    I like leveling my sorc by questing, though I'm reluctant to take her through VR, since I want an original experience with my other toons, in other factions.
    At the same time, leveling a heal-heavy toon through soloing is more work than fun (for me) and I really wish for a way to do so through group-centered content. (Even if it is somewhat slower)

    If all of this becomes possible at some point, which I dearly hope it will (and considering how new the game is, I have a large amount of patience handy), it would make it a far more enjoyable concept for me to consider multiple alts within each faction. As it is now, the fact that I need to repeat everything on each alt pretty much kills my desire to do so.

    On that same note, I seriously hope a balance will eventually be struck between the existing (and any possible future new) classes, so every class can fulfill every role evenly, if differently. That, paired with multiple leveling-paths and a vibrant end-game experience (Still remembering how new the game is and that everything is still possible), this game could have some astounding longevity in my book.
    Edited by DogeRobert on 2 May 2014 15:49
  • Badh0rse
    Badh0rse
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    YES Leveling XP should be equal for all play styles.
    This is a pve game with a pvp endgame. They arent going to change this.
    I am not saying you are wrong ... but I sure as hell suspect that you are. I would like you to link me to your source of information. If this game is by design a PvE then PvP game at the end then why make Adventure Zones? That would only take population away from their intended endgame? Show me some facts to back up that YOUR view of the game is the same as the DEVELOPERS view of the game. If I am wrong I will admit it freely. I still stand by the fact that most people voting no are the people who are just happy playing the way it is and feel everyone else can *** off. While that is great for you it is bad for this game in general.

  • Bhakura
    Bhakura
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    NO Leveling XP should be not be equal for all play styles.
    Badh0rse wrote: »
    everyone else can *** off. While that is great for you it is bad for this game in general.

    I voted no, but i dont feel like everyone else can *** off. :)
    To make things worse, im usually a pvper, theres no challenge in a game but to challenge other people.
    Pve in this game however, isnt challenging, but interesting, untill i loose interest in pve i dont see myself pvp in awhile. And thats a good sign, i can count the games where i didnt start pvping right away on one hand to keep the interest in it alive.
    ESO has alot to offer longterm be it pve or pvp, if there was ever a game where i could put a sub for years, this one can be it.
  • Badh0rse
    Badh0rse
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    YES Leveling XP should be equal for all play styles.
    Bhakura wrote: »
    Badh0rse wrote: »
    everyone else can *** off. While that is great for you it is bad for this game in general.

    I voted no, but i dont feel like everyone else can *** off. :)
    To make things worse, im usually a pvper, theres no challenge in a game but to challenge other people.
    Pve in this game however, isnt challenging, but interesting, untill i loose interest in pve i dont see myself pvp in awhile. And thats a good sign, i can count the games where i didnt start pvping right away on one hand to keep the interest in it alive.
    ESO has alot to offer longterm be it pve or pvp, if there was ever a game where i could put a sub for years, this one can be it.

    Alright, so what is it about people being able to level the way they want with EQUAL xp gain that bothers you? Again, I don't see the relevance in what you are saying. You people can keep telling us the way YOU enjoy the game. Try to convince us YOUR way is good. Well, it is good ...... for you. This vote is about being able to level whichever way you choose at an EQUAL pace. I honestly can't wrap my brain around anyone voting no on this unless you want the game to be built specifically to your mmo tastes and anyone who doesn't like it can leave. What a terrible attitude to have with a product you want to distribute to a large consumer base. An attitude I am pretty sure the devs are not feeling themselves. I think they will balance it out because they are smart and strive for success. Your intolerance towards other peoples form of enjoying this game is an affront to ideals we as people stand for.

    edit: And for the people saying they don't want some guy that crafted/pvp/etc. to ruin my endgame I ask this. Why are you grouping with random strangers? There are so many good guilds in mmo's. There is also a way to friend the strangers you do run with that are good players so that you can run together again. Many, many, ways to ensure good endgame. I say you ruin your own endgame by not choosing the proper people to play with!
    Edited by Badh0rse on 2 May 2014 17:49
  • dplary_ESO
    dplary_ESO
    Soul Shriven
    YES Leveling XP should be equal for all play styles.
    I'm going to throw this out there.....

    If you like PVE, go do it. If you like PVP, go do it. If you like to craft, again I say, go do it.

    This game was built with all of these features for a reason. Now as far as XP rewards goes, I am sure they took XP away from Dungeon runs for a reason, my guess is because they did not have a good way to balance it at the moment. I imagine this is how the meeting went ; "Lets keep people from exploiting this...." ---"How do we do that?"
    "Well, we could just disable XP for instances until we figure this out...."
    "Not ideal, but I don't see any alternative...."

    What I believe the biggest mistake of the Devs is on this issue, is the lack of communication. Hey, I get it, Balance takes time, and there is no silver bullet. Fine, but you got to keep people informed. They failed with that.

    However, they did say about PVP, that they are monitoring it, that is a good thing, let us know you are monitoring the other stuff. I know there are "Other" MMOs out there that limit the number of Instances you can run in a 24 hour period, to prevent the endless blast of XP. I agree with that stance, and that should be implemented. MHO.

    Agree, Don't Agree, flame me, whatever. Bottom line, no one should be penalized for playing the way they choose. However, there should also be no vast rewards for it either. Equality.....unfortunately Badhorse, it does not mean what a lot of these folks thinks it means.

    What I see, is Selfishness, and intolerance. But hey, why should we expect anything different in a virtual world, than we have in the real one.
    The beatings will continue until moral improves......
  • Gohlar
    Gohlar
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    YES Leveling XP should be equal for all play styles.
    What kind of person would note no to this?

    Selfish people and people who failed in groups in the past and never got over it.

    Why in the world would any developer take feedback from the bottom of the barrel like that?
    dplary_ESO wrote: »

    What I believe the biggest mistake of the Devs is on this issue, is the lack of communication. Hey, I get it, Balance takes time, and there is no silver bullet. Fine, but you got to keep people informed. They failed with that.

    Very true. They are getting around to making dungeons more rewarding but the damage is done.
    dplary_ESO wrote: »
    What I see, is Selfishness, and intolerance. But hey, why should we expect anything different in a virtual world, than we have in the real one.

    I suppose this is true as well. I could never imagine lobbying to have activities I don't enjoy get their rewards removed. I mean how weak can you get?
    Edited by Gohlar on 3 May 2014 17:01
  • reignfyre
    reignfyre
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    NO Leveling XP should be not be equal for all play styles.
    I think "leveling equality" is not in the spirit of the game. Some tasks take more effort or skill and should be rewarded with higher XP rewards. Soloing, grouping, dungeoneering, pvping, crafting, chatting, trading, reading books,-- you think all activities should give equal XP????

    Why not just give out XP based on time played then??? Log in, do whatever you want, and everyone gets XP at a steady rate. That would have to be your most acceptable solution! Ridiculous, isn't it?

    If all XP was the same you wouldn't have to make any decisions about how to spend your time.

    Whatever *** it kids don't know *** about games nowadays and want anything and everything to be as easy as possible. I'm done with this genre and the whole MMO community.
  • Gohlar
    Gohlar
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    YES Leveling XP should be equal for all play styles.
    Um, Reignfyre....right now the easiest and most trivial activity, solo questing, gives the most exp, by far.

    You are punished for doing anything that's even remotely difficult. It sounds like you want more equality than what currently exists...

    I see what you mean though, and I think I agree.
    Edited by Gohlar on 3 May 2014 17:28
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