ZOS_GinaBruno wrote: »snip
As for the list of things to come, they look great but there's no mention of player housing as of yet.
flameweaver wrote: »...this could have been sorted prior to launch if ZOS had been less precious about the beta and NDA restrictions. In my view they should have:...
- Had a Beta available 24 x 7 for at least the 2 months prior to launch and perhaps longer.
- Lifted the NDA much earlier
- Kept the BETA forums open, rather than closing them after each beta weekend
...We’re also continuing to fix bugs as we find them and as players report them to us. In a world as large as ESO’s, with endless variations of gameplay by players, it is impossible for QA to identify all bugs before launch
Its in the PTS patch notes. That is a big goal for Craglorn's launchspliffmaster2b16_ESO wrote: »Please, please, please before you get anymore major features started work on the damned combat responsiveness. You have chosen an active, action-based combat system for this game, yet there is so much input-delay, unresponsiveness, inaccurate telegraphing, horrible combat cues, no stun animation and many more issues.
Four things.
Secondly, and to quote the original article, I'd like to point out that it just slapped all Beta Testers in the face - and for a damn good reason. You guys failed. Perhaps you're just too used to "beta testing" games on Steam where you get to play what the developer is calling an alpha/beta game and where you rail on about things that are broken, yet never try to help resolve it by re-testing and submitting bugs. The ignorance as to what beta testing is shows clearly in the amount of bugs that we still continue to see now. Yes, Beta Testers, you failed. And here's the quote that proves it:...We’re also continuing to fix bugs as we find them and as players report them to us. In a world as large as ESO’s, with endless variations of gameplay by players, it is impossible for QA to identify all bugs before launch
Request! - as one of the fringe players (werewolf), I am hoping that the various bugs making Werewolf almost unplayable will get addressed soon. Also, while none of the wolves I have seen want to be as insanely super-human as Vampires seem to be, some adjusts and boosts would be nice. Pretty Please?
Why can we not steal from and kill each other? Why do we not have an option to flag for PvP and participate in this game the way we want?