This quest is ridiculous. I can beat my way through the temple, isolate the melee with Agony, kill the caster and then the melee. But as soon as I get The Mane to less than 3/4 health, the two elites I JUST KILLED are respawned. No answer from the ESO staff. They are either completely ignoring this, or they made a mistake they can't fix. Either way this P-ed me off, because now I cannot progress the main alliance story.
Anyone else know how to get around this for a Nightblade?
This is not too hard, its a simple trick.
This faction (AD) has many quests work the same way, such as when you beat the hound, or save the gambler, all about attract boss to certain distance away from its original spot.
jesterstear wrote: »This is not too hard, its a simple trick.
This faction (AD) has many quests work the same way, such as when you beat the hound, or save the gambler, all about attract boss to certain distance away from its original spot.
Indeed, but I'm not sure that "work" is the operative word. Both the fact that you can so cheesily avoid fighting adds as well as the fact that the game agros more on you than intended both seem buggy/badly designed to me.
Unless it's a stealth/infiltration quest with an element of realism, you should face the same number of mobs spawning together each fight. Random number generator shouldn't come into it and those allies he summoned should have the intelligence to follow the boss when he chases after someone is ranging him. But it should be balanced so that you can realistically beat all three without cheating.
ayejay76b14_ESO wrote: »I pretty much had to "cheese" this quest. As a healing templar with a resto staff I stood back at the furthest range i could and used Eclipse which as was a non-damaging ability that reflects spells back at caster. I targeted the caster with in and then ran all the way back towards entrance. Only the Caster came at me. I killed him and then got the melee guy. I used the same tactic on next part and pulled the boss back with Eclipse to the back door and killed him solo. The other two respawned during fight but were out of aggro range and didnt attack at all.
This quest is ridiculous. I can beat my way through the temple, isolate the melee with Agony, kill the caster and then the melee. But as soon as I get The Mane to less than 3/4 health, the two elites I JUST KILLED are respawned. No answer from the ESO staff. They are either completely ignoring this, or they made a mistake they can't fix. Either way this P-ed me off, because now I cannot progress the main alliance story.
Anyone else know how to get around this for a Nightblade?
this has been mentioned many times, trick is to use a long ranged spell/weapon to aggro the mane, then engage him far from his spawn spot (such as the entrance/stairs you came in), this way, he will still call two minions, but they will be too far from you and will not participate.
Mystwraith wrote: »This quest is ridiculous. I can beat my way through the temple, isolate the melee with Agony, kill the caster and then the melee. But as soon as I get The Mane to less than 3/4 health, the two elites I JUST KILLED are respawned. No answer from the ESO staff. They are either completely ignoring this, or they made a mistake they can't fix. Either way this P-ed me off, because now I cannot progress the main alliance story.
Anyone else know how to get around this for a Nightblade?
this has been mentioned many times, trick is to use a long ranged spell/weapon to aggro the mane, then engage him far from his spawn spot (such as the entrance/stairs you came in), this way, he will still call two minions, but they will be too far from you and will not participate.
This didn't work for me.
Killed to first two as suggested above from the wooden ledge and waited for Mane to spawn. Switched to bow and agroed him from as far as possible and took the fight to the entrance door. Got his health down and then he summoned his mates and even though we were fighting by the door they still agroed!!
Died - tried again.. died... rinse and repeated till I had no armour left and no matter what I done when the adds were re-summoned they agroed me from maximum distance away.
Oh, I'm a VR5 NB archer and have tried everything I know and how now given up in this quest so now my growth is stunted and no way to advance in quest line or get the achievement for quests in the area unless it is doable at VR10?
this is a main quest, I don't see how you can skip it, V10 gives you 50 more magicka/stamina, 75 more health, maybe 100 more armour, I don't know how much that would help.
If you want, I can send you a few fortified mudcrab cake, which add 280 health/magicka for 1 hr. If you are only short on health OR magicka, but not both, you can also buy food that add magicka or health from chef in major cities (e.g., Elden Root, right next to the wayshrine)
does my above description helps at all?nathan_bri wrote: »Allow me to join in with my own peeves about this quest at VR5. After dying 4-5 times, hopelessly outgunned, I log out in frustration. 10 minutes later, after reading about some "tactics," I log back in with some renewed confidence that I might be able to tackle this and succeed. I am now faced with three elites standing side-by-side. This quest is hosed. Call me when they fix it.
All whine and no learn, makes *insert name* a dull boy...
One-shot it with a NB vr5 full craglorn geared: Plate +DW + vampire 10
I just came to this post because a friend of mine told me to get "tips" here, because it was "too hard" ...
Really guys, it's a matter of thinking... not a hard thing to do in a game...
SavagePanda115 wrote: »You can cheese this easily aha
SavagePanda115 wrote: »You can cheese this easily aha
This was posted when the game launched... It's been fixed for a long time now
Master_Michl wrote: »For anyone having trouble with this quest - this is how I managed to do it on VR5 (DC).
1. Stand up on the wooden platform on the left side of the room and shoot the mage
-> both enemies will aggro, but the meele will not be able to get to you so the AI will de-aggro him in 3-4 seconds.
2. Now only the mage will come for you, hide behind the big box left of the door to get him to com back all the way to the door (to give you more room to fight)
3. If done correct you will have to fight only one elite at a time (three in total)