Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

For the love of god, Travel in Cyrodiil!

  • demonlkojipub19_ESO
    demonlkojipub19_ESO
    ✭✭✭✭✭
    I see this as a good thing. I think all the other zones have too many wayshrines, and craglorn has even more than the other ones. Needs less wayshrine.
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    I find dying to be a useful tool. Scout out a keep, get real close, dont be stealthed. If anyones around they will come out and kill me. Or ill kill them, either way works.

    Also, if you lag out, drop connection, or have to fiddle with gear in a non home keep, just finding a place to die is usually a good way to catch up to your group at their forward camp or closer connected keep.

    Besides, with RM and a Light Horse stuffed full of apples, you can cross the whole of the map in about 10-15 mins north to south.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Leaok
    Leaok
    I think they should make it even harder and not allow you to rez at keeps at all. If you die you start back at the beginning and you need your keep connections to get back out to the fight quickly.

    Or at least make it so you cant rez to keeps that are not on your transit line.
    Leaok - Ganked Again
  • Zubba
    Zubba
    ✭✭✭
    I don't know if this has been discussed, and frankly I don't care. Traveling on foot (even with a horse) in Cyrodiil is ridiculous. I love the size of the map and its scope, but ffs I need a faster way to get into/back into the fight.

    Travel makes tactics. And to be honest, it's not taking that long to travel at all. Hell I usually sneak between keeps.
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • Starshadw
    Starshadw
    ✭✭✭✭
    There IS a faster way - unfortunately, it's bugged all to hell right now.
    -
    Forward Camps. By the gods, we need these to WORK, and work ALL THE TIME. We need them to not bug out - they stop showing up on the map, they stop letting people respawn, and they prevent putting another camp down anywhere near them as well.

    Personally, I think we should be allowed to put more than one camp down in fairly close proximity. I don't see any reason not to allow this. If a group wants to spend 14000+ AP to put up two camps, let them.
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    I guess you guys are right, maybe this was just a knee jerk reaction. I normally don't pvp much (I die too much lol), but I have been having so much fun in Cyrodiil, except when I have to run/ride 37,000 miles and it didn't seem right. Thanks for the comments and critiques folks.

    Get into a good pvp guild/group
  • TheBull
    TheBull
    ✭✭✭✭✭
    Actually they need to nerf fast travel. It's too good atm.
Sign In or Register to comment.