jackalpup83b14_ESO wrote: »great Shaun, can we have some leaders please?
in days of playing all these different campaigns i haven't found any.
what campaign you on? what hours do you play?
LilMcGinley wrote: »So you want everything just handed to you? You know this is an MMO right..? If you want this, you should look into SPvP in GW2.
Lizard_man wrote: »LilMcGinley wrote: »So you want everything just handed to you? You know this is an MMO right..? If you want this, you should look into SPvP in GW2.
Who said that? You're saying PvP opens up and becomes fun once you reach level 50! I'm just saying that's going to take a long time for some people to reach, including myself...
For the most part Elder Scrolls is a impressive game. Particularly the graphics. Some of the areas are amazing to the point that I often stop just to look at scenery.
But IMHO the RvR is the second worst I've ever encountered in 20 years of playing MMO's.
1. The RvR consists mostly of 10-15 minutes of running through empty terrain to get to a battle, then either kill all the opposing forces or be killed within 30 seconds. Rather you win or not the next step is 10-15 more minutes of running through empty terrain to get to the next objective.
You obviously never played DAOC.. we'll ignore this as ignorant because DAOC was only 10-15 years ago.
2. Population distribution between the factions is a complete disaster. One faction or another is dominating almost all of the campaigns. My home campaign is so badly lop-sided one faction has 6 times the score of both of the other factions.
The ONLY valid point in this entire post. Dynamic Population cap should have been in at release.
3. Resurrections in RvR are so costly that no one will rez anyone, leaving porting back to the spawn point the only option. At this point no one seems willing to buy spawn point tents either. Frankly there is little incentive to do either of these. When your players are completely ignoring two significant mechanics you have a design problem.
I rez all the time and if you spend an hour and do PvP Dailies you have 6-10k gold. Therefore you are 100% wrong and should make friends instead of expecting joe blow to rez you.
4. The combat mechanics and map design do nothing to dissuade zerg tactics, so zergging is the only thing that ever occurs.
No that is all you have seen. That is not all that is happening. Unless you are somehow at every battle in every campaign ALL the time this is another ignorant comment of a whiner who got rolled.
7. Because of all the tedious running, rewards in either xp or gear are so much slower than PVE it's not worth it. If the RvR was fun it wouldn't matter, but there is no incentive to participate in RvR as it is right now.
The don't RvR and quit the game instead of peeing in everyone elses cheerios because you are upset. Oh yea misery loves company.
Again, my opinions... feel free to disagree. But after two solid days of RvR I am completely done with this part of the game.
I'm really coming to hate these forums. Gone are the notions that the MMO community would be born anew on ESO, my unrealistic hope where we would leave the "lets be *** for the sake of being ***!" mentality with the MMO we do not speak of.
Why does every poster here in this particular sub forum, always blame the OP for their short comings? Why does it seem that the vocal minority around here are having a completely opposite experience than the rest of us?
Every post blames the OP for his shortcomings, tells him he's not doing enough, it's all his fault. Most of them are "Ugh, I can't believe you feel that way! Heathon! You've not given it enough time to mature! How can you be so stupid with only 2 days of insight?!"
Every other post is horrible advice "Be a Leader, not a follower. Start a guild, or join a big guild, and organize your own PVP nights! Don't go PVPing with less than 7 friends!". If everyone leads, who will follow? Are you really trying to dispense helpful advice, or are you just typing to see your post count rise? Do you truly believe every player wants to go above and beyond the call of normal gameplay, and organize group events? You can't honestly believe every person who wants a fair shake at some fun in PVP want to be in a constant state of organizing, spamming, recruiting, and dealing with all the other BS that comes from organization.
Yet we wonder why the MMORPG market is viewed as a horribly unfriendly and unwelcoming community.
OT... I personally feel that AvAvA is a terribly designed concept, and almost impossible to execute. I, and many of my fellow ESO players, want structured PVP. Call us old school, tell us we want to turn ESO into WoW, we've heard all of your shallow insults. But the fact of the matter is, a growing majority want 10v10/15v15/20v20 CTF, Point Capture or any other kind of PVP that isn't some faceroll zerg fest walking simulator.
OT... I personally feel that AvAvA is a terribly designed concept, and almost impossible to execute. Call us old school