jdkorreckpreub18_ESO wrote: »
SybleyStarfire wrote: »I'm about to guess that the players who were quick to answer how successful they were with the bosses are probably fairly experienced or "naturals". I think it is great that they are given a challenge that delights them. That's what a game should do! Good for them - BAD for the new players!!!!!!
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So far, I have been able to kill all of them. Sometimes took a few deaths until I figure out the technique (gah! the repair bills here - what a money sink!) I'm not a beginning noob; but would consider myself as fairly new to the game and a "decent" gamer who is still learning. But all I could think about is "How on earth would a new gamer be able to handle this?" They wouldn't. They will quit the game. I have already lost some friends - some who are good players - who are upset with the many bugs; the high cost of surviving; and the very hard bosses. I know I will definitely not recommend this game to a new gamer.
So either Zenimax accepts that they will have a limited audience or they figure out how to leave the challenge in place for the more expert players and a way for the noobs and less expert players to be able to succeed without diluting the experience. I don't know what the answer is - perhaps the player could choose the level of difficulty and the reward would scale to their choice?
If you like small group PvP (2-4 players) and solo PvP check out my video https://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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