frwinters_ESO wrote: »frwinters_ESO wrote: »I hate when people say this. the Elder Scroll game starts with your personal story as the vestage who is trying to get his soul back and save Tamriel.
Yeah, you and the other six hundred thousand "only" vestages running around ... sorry, but that's one weak-kneed argument.
Yes...hence why the main story is for just you to make you feel accomplished and special.
Yeah it's an epic fail, if that's the intent.
It isn't just about me, friend. There are plenty of casual players who like me enjoy group play. Just few of them bother to waste time coming into places like this to post.frwinters_ESO wrote: »its very sweet that you want to play with your wife.
Incorrect. We choose to group in everything - that means ... everything. Note carefully that there is no statement of inability there - simply refusal to ungroup.frwinters_ESO wrote: »I have sen a couple of posts in other threads where you have to remind everyone you cant play with your wife.
No, it's crystal clear that you don't get it.frwinters_ESO wrote: »We get it. If you cant get passed it play something else.
So allowing one other player to group would be a HUGE change, when you and others are still allowed to solo? Please elaborate, in detail.frwinters_ESO wrote: »I doubt Zenimax will change a HUGE aspect of there game after its only been out for over a month to accommodate.
Quite possible, but we're patient. And if it takes too long, well then there are other games, and we can re-subscribe once they un-screw grouping.frwinters_ESO wrote: »Logically if they ever decide to make such a change you know it would not happen for some time until the rest of the games bugs are fixed.
adriant1978 wrote: »Has anyone else had Mannimarco glitch out and not use his health-drain? I went into this fight quaking in my boots after everything I'd read but in the end it was a lot easier than I expected, with him just plinking me with his basic projectile attack and occasionally firing off an AoE.
adriant1978 wrote: »adriant1978 wrote: »Has anyone else had Mannimarco glitch out and not use his health-drain? I went into this fight quaking in my boots after everything I'd read but in the end it was a lot easier than I expected, with him just plinking me with his basic projectile attack and occasionally firing off an AoE.
Confirmed that he did indeed glitch. Faced him again today with a different character and he was much tougher, especially when trying to fight off those waves of ghosts while he's draining your health at the same time. Thank Stendarr for Empowering Sweep.
So allowing one other player to group would be a HUGE change, when you and others are still allowed to solo? Please elaborate, in detail.frwinters_ESO wrote: »I doubt Zenimax will change a HUGE aspect of there game after its only been out for over a month to accommodate.
Have you been paying attention to the story? You, meaning your single character is the champion. Not you and your buddy. Its not he five companions, plus 1. allowing grouping on the main story quests kills the immersion of the story and the Elder Scroll games have always been about the story. The quest. The whole story would have to be re-written to change the dialog and some content to turn the story into a multi-player even, hence huge change.
Pookitty71 wrote: »As a squishy Templar I was able to defeat Manni by doing the following:
Save your Magicka for shielding and AOE. This is an endurance fight. You will not be able to take him down quickly.It took me 5 deaths to figure out this strategy and it was a long-ass fight (my arms and fingers were beyond spent). Eat and drink before hand and also keep health potions in your quick slot in case your shielding doesn't hold. Remember - This fight is about ENDURANCE and you can and will endure Manni's BS! Good luck.
- Shield yourself - use Annulment
- Cast Degeneration (damage for Manni and health for you)
- Move out of the circles he casts. They hit hard and knock you down.
- When the fairy ghost things appear - use Puncture sweep to get them down fast. Then get back on Manni ASAP!
- Blast him with your staff whenever you're not doing one of the above.
- Don't rush! - When Manni's life is low, it is so tempting to pull out all the stops and blast him down. Don't do it! His life bar seemed to be a small red dot for a minute or more, but I just kept my shielding up and my staff a blastin' and I got him!
And what does 'l33t' mean anyway? I keep seeing new and new 'lingo' that is just in one ear and out the other a total waste on me. Wait... I just Googled it... oh my god! ROTFLMAO... Why?Woolenthreads wrote: »For those of us who are playing the game for exploration, development and creation being told that we aren't l33t enough is simply insulting.
... as is the case in quite a few "open" dungeons, and yet we see dozens of "only" heroes running about in a dungeon in which the "only" you has apparently been the first one to show up in years.frwinters_ESO wrote: »Have you been paying attention to the story? You, meaning your single character is the champion. Not you and your buddy.
And what does 'l33t' mean anyway? I keep seeing new and new 'lingo' that is just in one ear and out the other a total waste on me. Wait... I just Googled it... oh my god! ROTFLMAO... Why?
martinb16_ESO80 wrote: »
Have you been paying attention to the story? You, meaning your single character is the champion. Not you and your buddy. Its not he five companions, plus 1. allowing grouping on the main story quests kills the immersion of the story and the Elder Scroll games have always been about the story. The quest. The whole story would have to be re-written to change the dialog and some content to turn the story into a multi-player even, hence huge change.
And it does not break immersion then that literally everyone else you see in the game has done exactly the same thing? It makes it hardly unique.
Also, even in group quests the npc's address yourself only in conversation so are these meant to be done solo as well?
What about the other companions that accompany you ? Your friend, should you choose to bring one could be just some other help on your quest.
How does it break YOUR immersion in the game if someone else brings a friend in HIS version of the story? You could still do it solo.
martinb16_ESO80 wrote: »
Have you been paying attention to the story? You, meaning your single character is the champion. Not you and your buddy. Its not he five companions, plus 1. allowing grouping on the main story quests kills the immersion of the story and the Elder Scroll games have always been about the story. The quest. The whole story would have to be re-written to change the dialog and some content to turn the story into a multi-player even, hence huge change.
And it does not break immersion then that literally everyone else you see in the game has done exactly the same thing? It makes it hardly unique.
Also, even in group quests the npc's address yourself only in conversation so are these meant to be done solo as well?
What about the other companions that accompany you ? Your friend, should you choose to bring one could be just some other help on your quest.
How does it break YOUR immersion in the game if someone else brings a friend in HIS version of the story? You could still do it solo.
Don't forget that during the final quest you're basically told that no one will remember what you've done.
What class is your character? From what I've read, if you're a DK or Sorceror, you just show up and the dude falls dead out of fear alone, but if you're NB then it's the fight of your life, and you die several dozen times before barely beating him with a micro-inch of life left.I just basically strafed him with heavy attacks with my restor staff while popping turn undead (fighters guild), unstoppable (heavy armor)and crescent sweep when he called the minions. vampires bane and aurora javelin when i had the extra magicka.