They already do send out surveys to groups of players they want feedback from, or put them here on the forum.
Also standard reminder: the game is not divided into subscribers and free players. There is no free version of ESO and many people who choose not to subscribe do buy all the chapters (or the season passes now I guess), DLC and crowns. If the money from those purchases isn't going to pay the developers salaries as you assume that's an internal financial problem for ZOS to solve, not a reason to exclude players for paying for the game via the "wrong" format.
I'm not convinced subscribers are better informed either, considering how often we get topics about people afraid to stop subscribing because they don't understand what's included and so what would change, or who kept paying because they assumed free things like login rewards and golden pursuits are ESO+ exclusive. I know they're likely a minority of subscribers but I don't think allowing people who will blindly pay ZOS each month and assume it goes on stuff they want are the right people to make informed decisions on the future of the game.
They already do surveys (usually sent out by email), they ask questions in the forum and in social media sometimes, they have a PTS, and lots of internal stats no one else has access to. Why would the survey type you suggest, for a limited part of a customerbase (the ones who pay a certain minimum amount, which does not neccessarily correlate with knowledge about the game or the ability to make smart decisions), make a better alternative?
LootAllTheStuff wrote: »I don't think in-game polling would make much of a difference regardless of who's allowed to participate. There are plenty of issues around any kind of polling anyway.
I'm more interested in the idea of a Legendary mode, although I do wonder if that's part and parcel of the overland difficulty changes being worked on in the background. Like everything else, though, whether it succeeds with players really depends on how it's implemented.
IsharaMeradin wrote: »If you want an in-game poll about specific content, it should be offered to any player that completes such content. It should not be locked behind paying for one feature over another. However, it should only be completable once per account. And a limited number of times per IP address to reduce the amount of account spamming to inflate specific choices, while allowing for multiple individuals that use the same IP address to be able to participate.
End of the day, the developers will make whatever choices they want to make regardless of player opinions.
Also, surveys are not the same thing as what I am talking about. I am talking about an in game polling feature that explains the direction the developers want to go with a feature and allows players to vote in game for that feature. As an example, the developers could put in a poll that says something like:
_________________________________________________________________________________________________________________________
We are looking at revamping class identity, and would like to pick a class to start with. Which class do you feel is in the most need of an identity update:
A. Arcanist
B. Dragon Knight
C. Nightblade
D. Sorcerer
E. Templar
F. Warden
G. Necromancer
_________________________________________________________________________________________________________________________
The eligible players would get a poll on the splash screen when they log in that they could answer and the developers would get feedback on which class players are most dissatisfied with before they start spending time on it. I don't think Dragon Knight would be the class the majority would pick... I could be wrong, but this poll would answer that definitively.
They could also post polls regarding new set bonuses, rewards, animation updates, etc. to see if the community likes the direction they want to go before they start spending time on them.
PathosDante wrote: »Definitely language support. The game has a lot of great story, and actually, when you look at it as a whole, it can get quite complex.
The opinion of someone that bought the game for $5.99 on a steam sale and the person that is spending $140 annually do not have the same weight of opinion. I will die on this hill.
PathosDante wrote: »Definitely language support. The game has a lot of great story, and actually, when you look at it as a whole, it can get quite complex.
@PathosDante have you tried TurkishScrollsOnline (Türkçe) addon?
https://esoui.com/downloads/info3689-TurkishScrollsOnline.html
as far as i understand non-speaking Turkish addon author used computer translation of dialogues extracted from the game files up to GoldRoad (the same way as Italians did that). Still this is better than nothing.
Long before Zenimax added Russian support there was the RuESO addon (though it still is) - though amount of native speakers contribution to the said addon was really massive, so it is/was quite worthy addon. Turkish community can also elaborate with a similar addon, as i doubt Zeni intends to add more languages unless this promises huge income. Translation is an investment.
IsharaMeradin wrote: »If you want an in-game poll about specific content, it should be offered to any player that completes such content. It should not be locked behind paying for one feature over another. However, it should only be completable once per account. And a limited number of times per IP address to reduce the amount of account spamming to inflate specific choices, while allowing for multiple individuals that use the same IP address to be able to participate.
End of the day, the developers will make whatever choices they want to make regardless of player opinions.
The opinion of someone that bought the game for $5.99 on a steam sale and the person that is spending $140 annually do not have the same weight of opinion. I will die on this hill.
The only way that the feature works is if the developers do change their direction based on player feedback, and show it to the players that it does.
LootAllTheStuff wrote: »I don't think in-game polling would make much of a difference regardless of who's allowed to participate. There are plenty of issues around any kind of polling anyway.
I'm more interested in the idea of a Legendary mode, although I do wonder if that's part and parcel of the overland difficulty changes being worked on in the background. Like everything else, though, whether it succeeds with players really depends on how it's implemented.
In the words of The Dude, "That is like, your opinion, man."I think a poll would make a difference as players could stop them from doing things that would be a detriment to the game before they spend time on them, and encourage them to do things that add fun, if they used it correctly.
Honestly I don't care about overland difficulty that much, although I did enjoy Craglorn the way it was initially implemented. Obviously it would really depend on how everything is implemented, and they would have to make it very rewarding to do so (i.e. offer legendary gear and loot that you can only get by completing the dungeon at that level).
The opinion of someone that bought the game for $5.99 on a steam sale and the person that is spending $140 annually do not have the same weight of opinion. I will die on this hill.
If we go by the amount of money spent alone, I guess the players who would define ESO's future should be the housing people then? Most houses cost what, 80 dollars and more? And many players who do housing buy several of them a year.
I rather see people with expertise on a topic (dungeons, PvP, questing, housing, whatever) counceling the devs about that specific topic, if that's necessary.
Cooperharley wrote: »I 100% agree with both. Having an in game polling system where a larger percentage of players can interact with it would be hugely beneficial. It’d need to be more specific and I feel like hours invested in the game should trump ESO+ subscription
Legendary mode for ESO would also be fantastic
Posting on the forums is also likely to attract the same 5 ish people that poo poo everything btw :-)
Your suggestion has done wonders for OSRS and could only benefit the game in my opinion.
Cooperharley wrote: »Posting on the forums is also likely to attract the same 5 ish people that poo poo everything btw :-)
IsharaMeradin wrote: »IsharaMeradin wrote: »If you want an in-game poll about specific content, it should be offered to any player that completes such content. It should not be locked behind paying for one feature over another. However, it should only be completable once per account. And a limited number of times per IP address to reduce the amount of account spamming to inflate specific choices, while allowing for multiple individuals that use the same IP address to be able to participate.
End of the day, the developers will make whatever choices they want to make regardless of player opinions.
The opinion of someone that bought the game for $5.99 on a steam sale and the person that is spending $140 annually do not have the same weight of opinion. I will die on this hill.
The only way that the feature works is if the developers do change their direction based on player feedback, and show it to the players that it does.
So, you're saying that my opinion is worth less than others because I bought the game on sale, bought the chapters on sale, bought the dlc zones when on discount and only picked up the six-month ESO+ package a few times since I started playing way back in 2016. As well as, picking up my second account when offered for free from Epic, purchased the package that included all chapters through West Weald when on sale for that second account and started gifting dlc story zones from main account to second account as they are on discount.
Just because someone might be a little bit more conscious with how they spend their money does not make their thoughts and opinions about the game and the content that they interact with any less valid than any other player. To think that it does is a form of discrimination.
I might not be as passionate as others on certain content, but it does not mean that my opinion is worth any less for any content that I do care about. Which is why I stated that a player must complete the content associated with any poll in order to participate.
IsharaMeradin wrote: »IsharaMeradin wrote: »If you want an in-game poll about specific content, it should be offered to any player that completes such content. It should not be locked behind paying for one feature over another. However, it should only be completable once per account. And a limited number of times per IP address to reduce the amount of account spamming to inflate specific choices, while allowing for multiple individuals that use the same IP address to be able to participate.
End of the day, the developers will make whatever choices they want to make regardless of player opinions.
The opinion of someone that bought the game for $5.99 on a steam sale and the person that is spending $140 annually do not have the same weight of opinion. I will die on this hill.
The only way that the feature works is if the developers do change their direction based on player feedback, and show it to the players that it does.
So, you're saying that my opinion is worth less than others because I bought the game on sale, bought the chapters on sale, bought the dlc zones when on discount and only picked up the six-month ESO+ package a few times since I started playing way back in 2016. As well as, picking up my second account when offered for free from Epic, purchased the package that included all chapters through West Weald when on sale for that second account and started gifting dlc story zones from main account to second account as they are on discount.
Just because someone might be a little bit more conscious with how they spend their money does not make their thoughts and opinions about the game and the content that they interact with any less valid than any other player. To think that it does is a form of discrimination.
I might not be as passionate as others on certain content, but it does not mean that my opinion is worth any less for any content that I do care about. Which is why I stated that a player must complete the content associated with any poll in order to participate.
Short answer, Yes.
Longer answer, the game needs a steady stream of revenue to continue to be live. Data Centers, Developers, and all the administration and such are expensive. Maybe they give subscribers 2 votes instead of 1 vote or something, but I think players that contribute monetarily to the game should get more say in its direction than those that don't.
1) never trust players to vote to improve the game. Most players will not be informed nor undrstand the root causes of issues and therefore will vote emotionally for things they think they want. It would be an epic disaster.
2) legendary mode wont work if most average players cant even do the vet version of the dungeons. The problem with the dungeons is that they are linear and focus solely on dps and mechanics. An obsolete model. They need a new model for dungeons whereby things other than dps can have impact.
people like to blame things like subclassing and hybridization for all the games problems when the reality is that the content dps/mechanic centric model is simply obsolete. Players want advanture and while zos has the tools and platform to provide it, they lack the vision and skill to implement anything of real substance.
IsharaMeradin wrote: »IsharaMeradin wrote: »If you want an in-game poll about specific content, it should be offered to any player that completes such content. It should not be locked behind paying for one feature over another. However, it should only be completable once per account. And a limited number of times per IP address to reduce the amount of account spamming to inflate specific choices, while allowing for multiple individuals that use the same IP address to be able to participate.
End of the day, the developers will make whatever choices they want to make regardless of player opinions.
The opinion of someone that bought the game for $5.99 on a steam sale and the person that is spending $140 annually do not have the same weight of opinion. I will die on this hill.
The only way that the feature works is if the developers do change their direction based on player feedback, and show it to the players that it does.
So, you're saying that my opinion is worth less than others because I bought the game on sale, bought the chapters on sale, bought the dlc zones when on discount and only picked up the six-month ESO+ package a few times since I started playing way back in 2016. As well as, picking up my second account when offered for free from Epic, purchased the package that included all chapters through West Weald when on sale for that second account and started gifting dlc story zones from main account to second account as they are on discount.
Just because someone might be a little bit more conscious with how they spend their money does not make their thoughts and opinions about the game and the content that they interact with any less valid than any other player. To think that it does is a form of discrimination.
I might not be as passionate as others on certain content, but it does not mean that my opinion is worth any less for any content that I do care about. Which is why I stated that a player must complete the content associated with any poll in order to participate.
Short answer, Yes.
Longer answer, the game needs a steady stream of revenue to continue to be live. Data Centers, Developers, and all the administration and such are expensive. Maybe they give subscribers 2 votes instead of 1 vote or something, but I think players that contribute monetarily to the game should get more say in its direction than those that don't.
I think OP is just wanting to become a shareholder.
1) never trust players to vote to improve the game. Most players will not be informed nor undrstand the root causes of issues and therefore will vote emotionally for things they think they want. It would be an epic disaster.
2) legendary mode wont work if most average players cant even do the vet version of the dungeons. The problem with the dungeons is that they are linear and focus solely on dps and mechanics. An obsolete model. They need a new model for dungeons whereby things other than dps can have impact.
people like to blame things like subclassing and hybridization for all the games problems when the reality is that the content dps/mechanic centric model is simply obsolete. Players want advanture and while zos has the tools and platform to provide it, they lack the vision and skill to implement anything of real substance.
IsharaMeradin wrote: »IsharaMeradin wrote: »If you want an in-game poll about specific content, it should be offered to any player that completes such content. It should not be locked behind paying for one feature over another. However, it should only be completable once per account. And a limited number of times per IP address to reduce the amount of account spamming to inflate specific choices, while allowing for multiple individuals that use the same IP address to be able to participate.
End of the day, the developers will make whatever choices they want to make regardless of player opinions.
The opinion of someone that bought the game for $5.99 on a steam sale and the person that is spending $140 annually do not have the same weight of opinion. I will die on this hill.
The only way that the feature works is if the developers do change their direction based on player feedback, and show it to the players that it does.
So, you're saying that my opinion is worth less than others because I bought the game on sale, bought the chapters on sale, bought the dlc zones when on discount and only picked up the six-month ESO+ package a few times since I started playing way back in 2016. As well as, picking up my second account when offered for free from Epic, purchased the package that included all chapters through West Weald when on sale for that second account and started gifting dlc story zones from main account to second account as they are on discount.
Just because someone might be a little bit more conscious with how they spend their money does not make their thoughts and opinions about the game and the content that they interact with any less valid than any other player. To think that it does is a form of discrimination.
I might not be as passionate as others on certain content, but it does not mean that my opinion is worth any less for any content that I do care about. Which is why I stated that a player must complete the content associated with any poll in order to participate.
Short answer, Yes.
Longer answer, the game needs a steady stream of revenue to continue to be live. Data Centers, Developers, and all the administration and such are expensive. Maybe they give subscribers 2 votes instead of 1 vote or something, but I think players that contribute monetarily to the game should get more say in its direction than those that don't.