You are already competing scores with subclassed players though, labeling them by class won't stop anyone from using beam, that ship has long since sailed.
Good or bad, it's a change that makes sense since your base class doesn't really mean much anymore, though I disagree they should be account bound, they should keep it character based and have your skill lines listed on your score, alongside the ability to search/filter scores by specific lines.
You are already competing scores with subclassed players though, labeling them by class won't stop anyone from using beam, that ship has long since sailed.
Good or bad, it's a change that makes sense since your base class doesn't really mean much anymore, though I disagree they should be account bound, they should keep it character based and have your skill lines listed on your score, alongside the ability to search/filter scores by specific lines.
You are already competing scores with subclassed players though, labeling them by class won't stop anyone from using beam, that ship has long since sailed.
Good or bad, it's a change that makes sense since your base class doesn't really mean much anymore, though I disagree they should be account bound, they should keep it character based and have your skill lines listed on your score, alongside the ability to search/filter scores by specific lines.
account bound makes a lot more sense, especially for trial leaderboards which are already cluttered. Theres only 100 places on the actual leaderboard, one player taking up 2 or 3 places makes a pretty big difference.
It will provide greater diversity once they buff underperforming lines, right now everyone is just beaming with Herald, exactly the same as before subclassing, nothing really changed much.James-Wayne wrote: »Actually subclassing provides greater class diversity which I'm all for, I hope one they remove picking a class at the start and just allow you customise from day 1 of a new character into whatever you want.
Moving more towards account wide will make things like cross play and cross progression easier to manage
Erickson9610 wrote: »Classes should've been removed from leaderboards long ago. It makes sense to rank players by performance, rather than rank characters by performance.
The same should apply to MMR — a player's skill doesn't diminish when they swap characters.
Erickson9610 wrote: »Classes should've been removed from leaderboards long ago. It makes sense to rank players by performance, rather than rank characters by performance.
The same should apply to MMR — a player's skill doesn't diminish when they swap characters.