ImpostorSyndrome wrote: »
ImpostorSyndrome wrote: »
Yet, for the entirety of New World’s last 2 weeks before an EoS announcement, 3v3 Arena had role-queue, and matches were made in less than 3 minutes each.
I’d go back and play it for another year but who wants to play a game on EoS?
ImpostorSyndrome wrote: »ImpostorSyndrome wrote: »
Yet, for the entirety of New World’s last 2 weeks before an EoS announcement, 3v3 Arena had role-queue, and matches were made in less than 3 minutes each.
I’d go back and play it for another year but who wants to play a game on EoS?
Roles in ESO mean nothing because people don't care about them. Most people will register matches on fake roles.
ImpostorSyndrome wrote: »ImpostorSyndrome wrote: »
Yet, for the entirety of New World’s last 2 weeks before an EoS announcement, 3v3 Arena had role-queue, and matches were made in less than 3 minutes each.
I’d go back and play it for another year but who wants to play a game on EoS?
Roles in ESO mean nothing because people don't care about them. Most people will register matches on fake roles.
Yeah, if the game let’s them. You don’t just add role-queue to PvP and not add any restrictions to who can queue for what. And you can have 3 DDs on a team for their 3v3, and it works.
In New World damage dealer roles have no restrictions, healer roles need 300 focus(healing stat) and tanks need a specific gem in their weapons.
They could add a resistance requirements to tank role queue, and a max magicka requirement to the healer one, I’m surprised this hasn’t been done for Random Matchmaking problems already.
ImpostorSyndrome wrote: »ImpostorSyndrome wrote: »ImpostorSyndrome wrote: »
Yet, for the entirety of New World’s last 2 weeks before an EoS announcement, 3v3 Arena had role-queue, and matches were made in less than 3 minutes each.
I’d go back and play it for another year but who wants to play a game on EoS?
Roles in ESO mean nothing because people don't care about them. Most people will register matches on fake roles.
Yeah, if the game let’s them. You don’t just add role-queue to PvP and not add any restrictions to who can queue for what. And you can have 3 DDs on a team for their 3v3, and it works.
In New World damage dealer roles have no restrictions, healer roles need 300 focus(healing stat) and tanks need a specific gem in their weapons.
They could add a resistance requirements to tank role queue, and a max magicka requirement to the healer one, I’m surprised this hasn’t been done for Random Matchmaking problems already.
Considering how flexible the build system is in ESO, resistance and base resource values don't mean anything. Even a DD can have high resistance stats, or any DD can have max magic.