MashmalloMan wrote: »I fail to see why we would incentivise using a line that has nothing to do with crit chance or damage in an attempt to force damage dealers to pick up a skill line with the majority of its function based on healing.
In the end, the skill line will be ignored, NB's will take another more useful line, and get their major prophecy/savagery the same way they did before via Scribing, potions, or Camo Hunter.
Call me crazy, but if every skill line actually focused on the intent of the role it's designed for, a lot more lines and classes would be more competitive.
I think on paper it may sound bad at first to place it there given the popularity of Assassination, but also consider they've lost 300-400 w/s damage for slotting and never using the skill.
I say this while also acknowledging Assassination and Grim Focus are still overturned, but major savagery/prophecy is not the issue. It seems nonsensical to move the buff to a place it shouldn't be when it wouldn't resolve the underlying problem, like an artificial barrier that will just be ignored.
Coming from a Sorc perspective I would absolutely love to not have to dig into 3 lines for minor force, minor prophecy, and major prophecy, just to make full use of Critical Surge, yet that's the state of the pts right now and it makes 0 sense to me. With subclassing, certain lines just don't have this problem and have much more flexibility increasing their potential.
WildRumpus wrote: »At least in PvE content the merciless change is a straight (imo deserved) nerf by replacing the very valuable weapon/spell damage with a very easy to get named buff
Subclassed dps had no real reason to forgo assassination when it came with such massive and completely passive bonuses
Finedaible wrote: »On the bright side, this change may potentially free up a skill slot, but I still don't know how you would make up for the spell/weapon dmg loss yet.
I honestly like this change. Feels far more suitable than being located on cloak, and the trade off of the WD/SD seems reasonable as a flat damage nerf since you would have been sourcing these buffs elsewhere anyways.
RealLoveBVB wrote: »Finedaible wrote: »On the bright side, this change may potentially free up a skill slot, but I still don't know how you would make up for the spell/weapon dmg loss yet.
I think you are talking about Camohunter.
It's sadly not just the loss of the wd from merciless resolve, but also the wd loss with having an fighters guild skill slotted...
Adding major savagery and prophecy to relentless focus is a ridiculous decision. There are tons of other ways to source those buffs and make that skill a waste. It would be better to just cut the maximum weapon and spell damage in half and then buff the actual spectral arrow proc to incentivize using the physical skill.
Finedaible wrote: »I still think the nerf to Grim Focus was a bit too heavy handed though. For those who only used it passively, it doesn't make much sense to carry GF now when you already have Camo Hunter for the minor berserk and slayer passive. I remember the days when Grim Focus granted minor berserk passively and everyone lost their minds over it, but with this change I think it needs something more than just a proc.
MincMincMinc wrote: »Finedaible wrote: »I still think the nerf to Grim Focus was a bit too heavy handed though. For those who only used it passively, it doesn't make much sense to carry GF now when you already have Camo Hunter for the minor berserk and slayer passive. I remember the days when Grim Focus granted minor berserk passively and everyone lost their minds over it, but with this change I think it needs something more than just a proc.
Maybe we shouldnt be having half of our active skill bars be taken up by passive slotted skills? Imagine if our skill bar was useful for......skills.
MincMincMinc wrote: »Finedaible wrote: »I still think the nerf to Grim Focus was a bit too heavy handed though. For those who only used it passively, it doesn't make much sense to carry GF now when you already have Camo Hunter for the minor berserk and slayer passive. I remember the days when Grim Focus granted minor berserk passively and everyone lost their minds over it, but with this change I think it needs something more than just a proc.
Maybe we shouldnt be having half of our active skill bars be taken up by passive slotted skills? Imagine if our skill bar was useful for......skills.
Finedaible wrote: »MincMincMinc wrote: »Finedaible wrote: »I still think the nerf to Grim Focus was a bit too heavy handed though. For those who only used it passively, it doesn't make much sense to carry GF now when you already have Camo Hunter for the minor berserk and slayer passive. I remember the days when Grim Focus granted minor berserk passively and everyone lost their minds over it, but with this change I think it needs something more than just a proc.
Maybe we shouldnt be having half of our active skill bars be taken up by passive slotted skills? Imagine if our skill bar was useful for......skills.
Which is exactly why I proposed nuking the Slayer passive during the last round of PTS. There's too much passive power from FG skills.
madmufffin wrote: »Savagery and prophecy doesn't move the needle at all. A lot of builds already use ardent flame because of how strong standard is and beyond that power pots and camo are extremely prominent. Doesn't move the needle at all when used in exchange of weapon/spell damage.
YandereGirlfriend wrote: »Adding major savagery and prophecy to relentless focus is a ridiculous decision. There are tons of other ways to source those buffs and make that skill a waste. It would be better to just cut the maximum weapon and spell damage in half and then buff the actual spectral arrow proc to incentivize using the physical skill.
Bowproc was cracked way before they even gave it the bonus Weapon Damage. That was another one of those inexplicable (but routine) NB Golden Child buffs that other classes can only dream about. Honestly, for that nerf alone, they are lucky that there was any power compensation. Because the skill remains wickedly OP even without that.
ketsparrowhawk wrote: »MashmalloMan wrote: »I fail to see why we would incentivise using a line that has nothing to do with crit chance or damage in an attempt to force damage dealers to pick up a skill line with the majority of its function based on healing.
In the end, the skill line will be ignored, NB's will take another more useful line, and get their major prophecy/savagery the same way they did before via Scribing, potions, or Camo Hunter.
Call me crazy, but if every skill line actually focused on the intent of the role it's designed for, a lot more lines and classes would be more competitive.
I think on paper it may sound bad at first to place it there given the popularity of Assassination, but also consider they've lost 300-400 w/s damage for slotting and never using the skill.
I say this while also acknowledging Assassination and Grim Focus are still overturned, but major savagery/prophecy is not the issue. It seems nonsensical to move the buff to a place it shouldn't be when it wouldn't resolve the underlying problem, like an artificial barrier that will just be ignored.
Coming from a Sorc perspective I would absolutely love to not have to dig into 3 lines for minor force, minor prophecy, and major prophecy, just to make full use of Critical Surge, yet that's the state of the pts right now and it makes 0 sense to me. With subclassing, certain lines just don't have this problem and have much more flexibility increasing their potential.
Major Prophecy is attached to skills like Lotus Blossom and Inner Light so I'm not sure your argument holds much water. Also everything in the Siphoning skill line can crit so not sure how it's irrelevant to the skill line.
YandereGirlfriend wrote: »What if I told you... Bowproc was always good and never needed the 400 Weapon Damage tacked-on to begin with.
Because that's the truth.