TX12001rwb17_ESO wrote: »Why did they make it, so u have to block to use the %150 heal from Dark Cloak?
What was the point of this change? does it at least allow me to move though?
Erickson9610 wrote: »Honestly, I think they're all pretty solid changes. A few long-standing issues across PvE and PvP were tackled, and a lot of powercreep was reeled in with the Major/Minor system. I think this is a good direction to go in.
Cooperharley wrote: »They're overly homogenizing so many things and didn't buff any under-performing skill lines with subclassing. What's your favorite part?
The major & minor heroism changes to passives was silly because there's not even 100% up time on those buffs when previously you could source it with heroism pots & banner. Now those are dead passives largely.
I'm not seeing the vision here
Erickson9610 wrote: »Honestly, I think they're all pretty solid changes. A few long-standing issues across PvE and PvP were tackled, and a lot of powercreep was reeled in with the Major/Minor system. I think this is a good direction to go in.
sleepy_worm wrote: »The jarring see-saw balancing really points to a lack of long-term vision. It's probably treadmill for the sake of treadmill, but it definitely feels like fumbling in the dark more than gradual refinement.
Have you ever thought for a second, that perhaps you’re just not seeing that vision?
My friends and I saw Scribing from a mile away, and when we saw Skill Styling… we saw Subclassing.
They’ve been trying to make ESO feel more like a traditional TES game, and any way they can do that within the binds of an MMO, they will continue to do so.