Treasure map leads – everyone hates these, but here we are again.
By now I understand I won't be able to unlock some of these to buy for at least 1-2 years, due to two levels of RNG and expensive map prices as a result.
I assume the rationale might've been that these are "trophy" pieces and it makes sense to have only one / a few to display, like "wow look at this treasure I found". But the reality is that housing builders use
multiples of these things. So if you have an idea for a cool Argonian stone structure or involving multiple Apocryphal pools or mirrors, or Moons-Blessed Ceremonial Pools... forget it. Hope you're still interested in that idea 2 years later! Or, for the map leads, I guess you can spend tens of millions of gold. The implementation and actual gameplay are at odds: housers are still going to spend a ton of time (and crowns, frankly) in this game regardless; the building is our fun and what takes forever anyway. Making these items inaccessible only sours the whole experience.
Often times, I get SO SICK of farming a piece I need that I never go back to that zone/delve/whatever again. Whereas, if I know something has a reasonable drop chance (e.g. Ayleid Sculpture, Grand Tree, Shrine to Dibella, and a few others I use a lot: https://en.uesp.net/wiki/Online:Antiquity_Furnishings), I actually do go back to that zone and use a map, loot containers, pick some flowers, etc! Because I know it'll be a rewarding use of my time. I even took alt accounts! (Which is to say:
if the goal is to keep us playing, better drop rates on useful items do a better job of it than horrible RNG.)
Anyway, sources:
I've had several pieces of the big Crocodile skeleton drop easily from farming nodes overland; the skull will probably be this zone's Ayelid Tree (no complaints, it's a cool piece). Sadly, I assume the awesome Solstice Bismuth, Large Tower (which is the only one that gives off the scattered light effect) and the Stone-Nest Totems are map leads.
Treasure Maps:
If any of these also drop from another source, LMK!
Overland / nodes:
Another problem, even if you do unlock them: for the past 2 years, some antiquities have been missing from their zone's vendors:
"Rewards" lootables:
Plants, fruits meant to drop from nodes and looting / stealing,
according to the patch notes. I've had ZERO drop from nodes, Idk if it's currently not working? I really hope these aren't like
some of the Vvardenfell plants which may as well be non-existent. (*
cough*) That's very UN-rewarding.
https://forums.elderscrollsonline.com/en/discussion/comment/8303807/#Comment_8303807
Other Loot Confirmed (Non-Leads):https://en.uesp.net/wiki/Online:Meadow_Study_Painting,_Unfinished – confirmed: treasure chest from maps ✔
https://en.uesp.net/wiki/Online:Tide-Born_Totem,_Tall – furnishing plan from Antiquities bonus loot
https://en.uesp.net/wiki/Online:Tide-Born_Totem,_Medium – furnishing plan from Antiquities bonus loot
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