I think this xyz% buff to everything if you’re pureclassing should be just flat added, even without the scribing script.
It is the only thing that would prevent exodus of so many players who are not going to subclass if and have already said so.
I think this xyz% buff to everything if you’re pureclassing should be just flat added, even without the scribing script.
It is the only thing that would prevent exodus of so many players who are not going to subclass if and have already said so.
If optional subclassing is the cause of pure classes being automatically nerfed then they should have a compensating boost added automatically, not locked behind another optional activity like scribing.
ragnarok6644b14_ESO wrote: »If optional subclassing is the cause of pure classes being automatically nerfed then they should have a compensating boost added automatically, not locked behind another optional activity like scribing.
Why not balance across everything so staying pure class is *just as good* as staying multiclass?
I think the people here are sad that their pure-class builds are getting nerfed, not that pure classes in general are getting nerfed.
Petsorc is not getting nerfed for example.
randconfig wrote: »I don't like this idea lol, why can't subclassing and "pureclassing" just be equal? I don't want to go back in time to eso 5 years ago and be punished for playing a creative build instead of the meta "pureclassing".
randconfig wrote: »I don't like this idea lol, why can't subclassing and "pureclassing" just be equal? I don't want to go back in time to eso 5 years ago and be punished for playing a creative build instead of the meta "pureclassing".
sans-culottes wrote: »randconfig wrote: »I don't like this idea lol, why can't subclassing and "pureclassing" just be equal? I don't want to go back in time to eso 5 years ago and be punished for playing a creative build instead of the meta "pureclassing".
“Why can’t subclassing and ‘pureclassing’ just be equal?” Great question. That’s what people are asking. What you’re hearing as a desire to “punish creative builds” is actually a concern that subclassing is becoming functionally mandatory for anyone who doesn’t want to fall behind.
No one’s trying to roll back the clock to five years ago. The request is simple: if class identity is going to be diluted by opening class lines to everyone, then players who choose to stick with their original class should receive support equal to those who don’t.
randconfig wrote: »sans-culottes wrote: »randconfig wrote: »I don't like this idea lol, why can't subclassing and "pureclassing" just be equal? I don't want to go back in time to eso 5 years ago and be punished for playing a creative build instead of the meta "pureclassing".
“Why can’t subclassing and ‘pureclassing’ just be equal?” Great question. That’s what people are asking. What you’re hearing as a desire to “punish creative builds” is actually a concern that subclassing is becoming functionally mandatory for anyone who doesn’t want to fall behind.
No one’s trying to roll back the clock to five years ago. The request is simple: if class identity is going to be diluted by opening class lines to everyone, then players who choose to stick with their original class should receive support equal to those who don’t.
"functionally mandatory for anyone who doesn’t want to fall behind", as opposed to what we have now lol?
"players who choose to stick with their original class should receive support equal to those who don’t", how is this not an argument to make "original class" the meta by giving it a special buff, how is that equal?
Sounds more like you're problem is with min-maxing score pushers.
ragnarok6644b14_ESO wrote: »If optional subclassing is the cause of pure classes being automatically nerfed then they should have a compensating boost added automatically, not locked behind another optional activity like scribing.
Why not balance across everything so staying pure class is *just as good* as staying multiclass?
I think the people here are sad that their pure-class builds are getting nerfed, not that pure classes in general are getting nerfed.
Petsorc is not getting nerfed for example.
I think this xyz% buff to everything if you’re pureclassing should be just flat added, even without the scribing script.
It is the only thing that would prevent exodus of so many players who are not going to subclass if and have already said so.
In the Elder Scrolls games since Daggerfall a class is shorthand for a combination of skills. By extending that logic to the ESO "subclassing" discussion, you can argue that there is no pure class or subclass. For example, the Dragonknight Class is the collection of the Ardent Flame, Draconic Power, and Earthen Heart skill lines. The Elementalist Class, for example, is the collection of Ardent Flame, Storm Calling, and Winter's Embrace skill lines.
In the context of this thread I would like to see Class Mastery change based on the selection of skill lines, making them synergise better. For example, let say you have Herald of the Tome, Grave Lord, and Winter's Embrace skill lines then your class mastery becomes something like: "While slotted everytime you would create a corpse you instead create a crux. Every time you could consume a corpse you instead consume a crux. On cast generate a crux every 7s if you have no crux. Frost abilites have an 2% increased chance to per crux to proc the Chilled status effect."
I acknowledge the above example is a bit overloaded but I am trying to illustrate the concept. The biggest challenge will be coming up with something unique for the 945 different combinations