2H & Bow animations still bugged

JazzyNova
JazzyNova
✭✭✭✭
Hello everyone,

It's 3 weeks into the PTS and 2H+Bow animations are still bugged. The animations makes the left arm/shoulder not move properly and it messes up emotes when you try to use them, for example, in this screenshot here. If someone could please fix this issue, it would greatly appreciated. wupw319gfm74.png
  • Sarhion
    Sarhion
    ✭✭
    Wanted to come here to add to this. One of the first things I noticed on the pts was even just jumping with the 2h out was how the arm bugged through the chest. Most of the 2h specific animations are ok, but arterial burst on 2h is equally broken.
    bzfxz9qzpxjw.png
    6ydvrv1gnjwb.png
    I'm noticing as well, and I don't know if it's intentional or not, but animations with default "claw" animations like burning embers and arterial burst no longer strike with the weapon and strike as if you're unarmed.
  • tsaescishoeshiner
    tsaescishoeshiner
    ✭✭✭✭✭
    ✭✭
    Just copying from the Known Issues from today's PTS patch:
    Attack Animations
    Though many have been fixed, some abilities still contain extraneous movement, particularly in the extremities (hands, tails, weapons, feet, etc.) which looks like twitching or shaking.
    • If casting while running diagonally, the character can be pointing up to 45 degrees away from the target (most obvious with beam attacks). This is a more exaggerated version of an issue that's always been a problem. The final fix should keep you facing your target.
    • Moving and jumping with a bow or two-handed melee weapon out can cause female characters’ arms to distort. This has been fixed internally and will be in the next PTS update.
    • Some weapon types such as Two-Handed, Bow, and Destruction Staff can pull the off-hand away from the weapon briefly and snap back when the ability is played through uninterrupted.
    and some parts of it they already worked on:
    Numerous timing and effects issues have been addressed since the previous PTS update including:

    Light/Heavy Attacks:
    • Unarmed
    • One-Handed/Shield
    Abilities and morphs:
    • Regeneration
    • Imbue
    • Crystal Weapon
    • Dawnbreaker
    Multiple instances of twitching/shaking extremities have been smoothed out.
    PC-NA
    in-game: @tsaescishoeshiner
  • coop500
    coop500
    ✭✭✭✭✭
    ✭✭✭
    Does beam have a beam again at least?
    Hoping for more playable races
  • Maitsukas
    Maitsukas
    ✭✭✭✭✭
    ✭✭
    coop500 wrote: »
    Does beam have a beam again at least?

    Arcanist beam was fixed with last week's patch for me.
    PC-EU @maitsukas

    Posting the Infinite Archive and Imperial City Weekly Vendor updates.

    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
Sign In or Register to comment.