Necrotech_Master wrote: »prices would absolutely not be lower in a central market, ive already seen it happen in games with a central market where an item would get monopolized overnight and its price would shoot up 1000x what it previously was worth
Necrotech_Master wrote: »you cant do that in the current market mostly due to the sheer quantity of guild traders. a situation like that could absolutely happen (and probably would) in a central market
Necrotech_Master wrote: »not to mention the server strain of trying to load the entire games worth of items being listed, its already incredibly slow loading even a single populated guild store and perform a search on it (yes im sure it could probably be optimized, but im talking about how the game works right now)
TX12001rwb17_ESO wrote: »AngryPenguin wrote: »Enemy-of-Coldharbour wrote: »PVP
ESO is designed with PvP as being the original end game activity and has as much or more to offer than PvE activities.
And what exactly does it have to offer? the truth is ZOS made the right choice to move away from PvP.
SeaGtGruff wrote: »If surveys can be stacked, it seems like treasure maps should stack, too. I'm not talking about programming and database logistics, I'm talking about lore and immersion. I mean, how is it logical that you can get a survey for a location where there's an outcropping of ore (or whatever), go harvest it, ride off a little ways, turn around and ride back, and find the outcropping fully replenished as though you hadn't just harvested it a minute earlier? How does being able to do the same thing with a treasure map break immersion or logic or whatever, in any sort of way that surveys do not? And besides, you can dig up the same treasure map multiple times if you retrieve another copy of it from your bank or your storage coffers, so that basically destroys the point of not letting them stack (if there is a point).
Runeboxes should also stack, IMO.
Necrotech_Master wrote: »prices would absolutely not be lower in a central market, ive already seen it happen in games with a central market where an item would get monopolized overnight and its price would shoot up 1000x what it previously was worth
And I've seen the opposite happen time and time again.
I've also seen the opposite happen here in ESO. With things like the 2x resource drops. Where what happens? Oh right, prices go through the floor. Since more people selling more quantities means prices go down rather than having barons buy everything up and list it for their inflated price.
Right now, there is more availability to monopolize because traders within a particular zone are limited in number. It's way easier to buy out all the competitions goods when there's only a handful of them than it is to buy out ALL goods from ALL traders in the entire game.Necrotech_Master wrote: »you cant do that in the current market mostly due to the sheer quantity of guild traders. a situation like that could absolutely happen (and probably would) in a central market
Your argument defeats your own point.
You can't fully monopolize because there are so many people trading, you'd have to go and buy EVERYTHING and continue to buy EVERYTHING to keep the price that high.
Which is why such tactics often fail in MMOs. I've seen it time and time again, someone tries that and buys out everything and lists it for an absurd price... Then hundreds more people start selling more for cheaper and everyone buys that while the person trying to create the monopoly is not sat on the trader (Or is waiting for their investment of buying thousands of items to return some money)Necrotech_Master wrote: »not to mention the server strain of trying to load the entire games worth of items being listed, its already incredibly slow loading even a single populated guild store and perform a search on it (yes im sure it could probably be optimized, but im talking about how the game works right now)
One has to wonder how much of this is due to the way guild traders themselves work, where the game has to load who currently owns that particular trader at that time and then sort through what is being sold. Compared to a central market where such things are irrelevant and all that needs to be done is reference the overall listings database.