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Class Style Pack Requirement - Two lvl 50 Characters

Frogmother
Frogmother
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It's nice that the pack is free, but the requriement of having two characters at lvl 50 is strange. I have one character I play. It is the class and and Race I am interested in and in no mmo I have ever played multiple characters simultanously.

I tried to play a new character some time ago, but got bored fast and returned to my main and only character. This also means I will not be able to claim the style pack, which is disappointing.
  • Djennku
    Djennku
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    Could always create a toon, power level it to 50, claim the free styles, then delete the character. Can do that in a day.
    @Djennku, PCNA.

    Grand Master crafter, all styles and all furnishing plans known pre U41.
    Vamp and WW bites available for players.
    Shoot me an in-game mail if you need anything, happy to help!
  • valenwood_vegan
    valenwood_vegan
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    I mean, you absolutely can claim the style pack. They could've just given it away for free, but they chose to tie it to an activity. Their promotion for the month involves leveling up new characters, just as many previous promotional giveaways for the anniversary were also tied to specific parts of the game that they wanted to promote.

    Fortunately, there's a double xp event for like half the month, leveling from 1-50 has largely been trivialized and can be completed in a few days (or hours if you really grind it out, but personally I don't enjoy that), and it's 100% free to create a second character. And there's a lot of overlap with the golden pursuits.

    If one feels the reward is worth the effort, the tools to claim it are right there in front of them. It's no different than say, one of the earlier rewards which was tied to completing the Orsinium questline. One could come up with reasons why they "can't" do it, like questing is too boring... orcs are ugly and strange... the quests must be done in order and no deviation is allowed... but if the reward is worth it, it's accessible to everyone who wants to do the required activity.

    I do like free stuff that one can just claim with no requirements attached, but there's also an argument to be made for tying rewards to actual gameplay. It's their choice, but this isn't some insurmountable thing like having to become emperor or complete all the trial trifectas this month.
    Edited by valenwood_vegan on 7 December 2024 19:09
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    Before AWA there was some incentive to level additional characters but since then unless you have the drive to try out a different class there really isn't a strong reason to level more than one character. All of this push for players to level alts makes me think ZOS is seeing the negative results of AWA and trying to find a way to get players back to playing more than one character. For me and I suspect other players none of their weak attempts will accomplish what they are hoping for.
  • Tandor
    Tandor
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    Before AWA there was some incentive to level additional characters but since then unless you have the drive to try out a different class there really isn't a strong reason to level more than one character. All of this push for players to level alts makes me think ZOS is seeing the negative results of AWA and trying to find a way to get players back to playing more than one character. For me and I suspect other players none of their weak attempts will accomplish what they are hoping for.

    I suspect you're right, but it's still a step however small in the right direction in my view, and is a crumb of comfort for those who do already have more than one character and who suffered from the adverse effects of AwA. If it shows they realise the game has gone too far in that direction - and that's a big "if" - then I'm delighted.
  • Taril
    Taril
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    Before AWA there was some incentive to level additional characters but since then unless you have the drive to try out a different class there really isn't a strong reason to level more than one character.

    I don't see how AWA has reduced the incentive to level additional characters.

    If anything, it has increased incentive, since you don't have to complete all achivements on each character so you have more freedom in what character(s) you play without losing out on getting achievments for your "Main" character.
    All of this push for players to level alts makes me think ZOS is seeing the negative results of AWA and trying to find a way to get players back to playing more than one character.

    They always have simply wanted people to play more characters. Which has nothing to do with AWA (Other than being the likely reason they implemented it in the first place), but simply with Outfit/Armory slot sales (And potential Skill Line/Skillshard sales).

    The recent push for alt characters simply coincides with the new skill style system. Where again, they would like people to be playing multiple classes so that they will want to purchase more skill styles. (Since, for example, people who don't play a Sorc won't be buying that new red flappy bird skill style for 2k crowns will they?)
  • the1andonlyskwex
    the1andonlyskwex
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    Taril wrote: »
    Before AWA there was some incentive to level additional characters but since then unless you have the drive to try out a different class there really isn't a strong reason to level more than one character.

    I don't see how AWA has reduced the incentive to level additional characters.

    If anything, it has increased incentive, since you don't have to complete all achivements on each character so you have more freedom in what character(s) you play without losing out on getting achievments for your "Main" character.
    All of this push for players to level alts makes me think ZOS is seeing the negative results of AWA and trying to find a way to get players back to playing more than one character.

    They always have simply wanted people to play more characters. Which has nothing to do with AWA (Other than being the likely reason they implemented it in the first place), but simply with Outfit/Armory slot sales (And potential Skill Line/Skillshard sales).

    The recent push for alt characters simply coincides with the new skill style system. Where again, they would like people to be playing multiple classes so that they will want to purchase more skill styles. (Since, for example, people who don't play a Sorc won't be buying that new red flappy bird skill style for 2k crowns will they?)

    AWA has made it so that playing an alt doesn't provide the same achievement-oriented gameplay loop that you get from playing your main. Before AWA, you were incentivised to play your alts so you could get the achievements on those characters. Now, playing your alts doesn't get you anything (because you already have all of the achievements from your main). AWA has definitely resulted in some of my alts getting less attention than they would have received otherwise.
  • TaSheen
    TaSheen
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    I'm perfectly happy with alts everywhere, over 4 accounts, both PC megaservers. I don't have any use for achievements, never look at that part of the UI.

    My alts are each their own woman. And I play them that way.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Taril
    Taril
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    AWA has made it so that playing an alt doesn't provide the same achievement-oriented gameplay loop that you get from playing your main. Before AWA, you were incentivised to play your alts so you could get the achievements on those characters. Now, playing your alts doesn't get you anything (because you already have all of the achievements from your main). AWA has definitely resulted in some of my alts getting less attention than they would have received otherwise.

    This only comes into play when you already have alts. Whereby AWA simply is reducing the amount of time you spend on your alts.

    It has little effect on the number of alts created. Since it's unlikely that the primary motivation for creating an alt is "I want to grind out my achievements again"
  • zaria
    zaria
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    Djennku wrote: »
    Could always create a toon, power level it to 50, claim the free styles, then delete the character. Can do that in a day.
    More an second alt is nice for storing stuff if nothing else.

    Down the line you will want multiple classes as its take time to level them up.
    Killed off my bank alts around Morrowind for real characters, not that I use many of them but they are easy to activate and works well enough overland.


    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • M0ntie
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    [snip] The variety of classes is a significant part of the game. They provide everything in the month to make it easy to level another character. And still they get people complaining about having to do SOMETHING to get a free reward.
    And then on the other hand, they have people complaining that they already have 20 fully levelled characters so cannot use the option of gaining levels to obtain the free mount - when they still have 25 other activities to choose from (and only 20 are required).
    And we wonder why ZoS sometimes ignore feedback. SMH

    [edited for baiting]
    Edited by ZOS_Icy on 8 December 2024 17:33
  • UntilValhalla13
    UntilValhalla13
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    M0ntie wrote: »
    [snip] The variety of classes is a significant part of the game. They provide everything in the month to make it easy to level another character. And still they get people complaining about having to do SOMETHING to get a free reward.
    And then on the other hand, they have people complaining that they already have 20 fully levelled characters so cannot use the option of gaining levels to obtain the free mount - when they still have 25 other activities to choose from (and only 20 are required).
    And we wonder why ZoS sometimes ignore feedback. SMH

    There's definitely a lot more self-imposed restriction people coming out since the golden pursuit started.

    [edited to remove quote]
    Edited by ZOS_Icy on 8 December 2024 17:34
  • Vonnegut2506
    Vonnegut2506
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    If you want the styles, you level another character. If you don't want the styles badly enough to level another character, then you don't. It's really not as difficult as some people are acting like it is.
  • Pelanora
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    Thank goodness for AWA- if only it included mounts.
  • Erickson9610
    Erickson9610
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    It kind of makes sense that the rewards for leveling two different Classes to Level 50 is a pack of 3 Skill Styles for each Class. You'll get the chance to try out two different sets of Class ability Skill Styles instead of just one, since you would have at least two different Classes.
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
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