MindOfTheSwarm wrote: »Pick the Druid Deck and Psijic Deck.
Take the Druid card that grants power when you put a card into your cooldown and then spam Psijic cards over and over. There is literally no counter play. Even a player getting lucky with Pelin cards cannot beat your race.
freespirit wrote: »Pick Rajhin and Almaxia, use agents to remove prestige(Rahjin) and to confine opponents cards(Almaxia) thus keeping opponent too busy removing agents to earn prestige.
Might not ultimately be successful but will sure as hell slow down that strategy!
I win ToT by not playing. Still mystified how ToT got into the game in the first place.
I win ToT by not playing. Still mystified how ToT got into the game in the first place.
DenverRalphy wrote: »MindOfTheSwarm wrote: »Pick the Druid Deck and Psijic Deck.
Take the Druid card that grants power when you put a card into your cooldown and then spam Psijic cards over and over. There is literally no counter play. Even a player getting lucky with Pelin cards cannot beat your race.
Only works reliably against novic/proficient NPC opponents. Actual players are smart enough to just knock that card out with the very patron you so kindly paired with the Druid deck if they don't already have another avenue open to them.
Erickson9610 wrote: »
MindOfTheSwarm wrote: »DenverRalphy wrote: »MindOfTheSwarm wrote: »Pick the Druid Deck and Psijic Deck.
Take the Druid card that grants power when you put a card into your cooldown and then spam Psijic cards over and over. There is literally no counter play. Even a player getting lucky with Pelin cards cannot beat your race.
Only works reliably against novic/proficient NPC opponents. Actual players are smart enough to just knock that card out with the very patron you so kindly paired with the Druid deck if they don't already have another avenue open to them.
I’m not referring to the agent. I’m referring to the Druid vestments. It’s simply an in play effect
Major_Mangle wrote: »ToT would've been much better if it was an actual deck building game instead of the rng fiesta it is (sure deck building does have elements of rng to it but ToT you can genuinely lose the game on round 1-2 due to how the tavern system works)
DenverRalphy wrote: »MindOfTheSwarm wrote: »DenverRalphy wrote: »MindOfTheSwarm wrote: »Pick the Druid Deck and Psijic Deck.
Take the Druid card that grants power when you put a card into your cooldown and then spam Psijic cards over and over. There is literally no counter play. Even a player getting lucky with Pelin cards cannot beat your race.
Only works reliably against novic/proficient NPC opponents. Actual players are smart enough to just knock that card out with the very patron you so kindly paired with the Druid deck if they don't already have another avenue open to them.
I’m not referring to the agent. I’m referring to the Druid vestments. It’s simply an in play effect
Vestments can burn you just as easily as help you. If you're going to rely upon that card, you first have to be lucky enough that it doesn't drop when your opponent can grab it before you, or worse, both cards drop during your opponent's turn where they can either grab them both for cheap (cuz they're only 2 coin each) or use the Druid King Patron Power to simply knock them both off the board in one quick move.
Druid King is a late game deck, because you have to set up for viscious combos. Red Eagle deck would be a much better pairing because it allows you to trim cards that would dilute your draw pull, and doesn't provide your opponent with a tool to utilize against your combo setups.
If you select the first deck and you choose either Druid or Psijic, and if your opponent is in any way familiar with the game, it's almost guaranteed that you'll see Rajhin show up as one of their choices, and with that deck dumping bewilderment cards intor your draw pile and leaving curses on the table, it's likely going to be really difficult to make those combos happen.
I'm not saying your strategy can't be done. Simply that it isn't so quick and easy to pull off against just anybody other than less experienced players.
Hapexamendios wrote: »This stupid card game game makes it impossible for me to get Zerith-var's favor. Can't even beat the tutorial NPC. Absolutely hate this.
Hapexamendios wrote: »Sorry, don't understand that.
Hapexamendios wrote: »This stupid card game game makes it impossible for me to get Zerith-var's favor. Can't even beat the tutorial NPC. Absolutely hate this.
Hapexamendios wrote: »I was able to beat the tutorial player finally. However, now when I'm trying to play the novice players to get daily done for the achievement. I am getting absolutely destroyed. This game is a bloody abomination. I absolutely hate the fact that it is tied to the favor for Zarith. At least let us play against a friend rather than using the finder. All the players there are also impossible to beat. This achievement was not well thought out. Severely lower the difficulty of the computer players or let us play friends. As it is now, it has s impossible.
Hapexamendios wrote: »This stupid card game game makes it impossible for me to get Zerith-var's favor. Can't even beat the tutorial NPC. Absolutely hate this.
Hapexamendios wrote: »This stupid card game game makes it impossible for me to get Zerith-var's favor. Can't even beat the tutorial NPC. Absolutely hate this.
I am leveling Zerith-var's favor by doing the Complete a Defense Force quest offered by Zahari at Grahtwood Northern Gate every day.
I am not good at Tales of Tribute. The tutorial did not help with understanding the ToT for me. And I don't play card games on any video games. Just not a thing for me.
For me, doing the Defense Force quests is better than learning Tales of Tribute.
I win ToT by not playing. Still mystified how ToT got into the game in the first place.
Hapexamendios wrote: »I'm also doing those quests to raise his rapport. Zarith's Favor is an achievement. One of the criteria is completing a ToT daily quest. Only reason I'm trying to play the damn card game.