Stafford197 wrote: »Pretty snarky comment. I laid out what players can do in ESO which causes many to refer to the game as P2W.SeaGtGruff wrote: »Stafford197 wrote: »Everyone knows this game is P2W due to its unlimited Pay for Convenience.
So you're saying that I should be winning because I've got ESO Plus? I guess that means everyone who is defeating me in PvP must be cheating in some way. Thank you! I'll start reporting them from now on!
I also said we didn't have to use the term “P2W”, since some players like yourself do not consider Pay for Convenience to matter. Some do, some don’t, it really doesn’t matter.
The correlation to PvP would be to earn unlimited Gold via Crown gifting, and then to purchase all gear/items and carries to level you up.
You can join PvP on a fully maxed out build in a few days, compared to a truly new player would might take years to get to that point. Again, you might not consider this P2W and that’s fine, but many do. It’s the modern approach games tend to take.
SeaGtGruff wrote: »Stafford197 wrote: »Pretty snarky comment. I laid out what players can do in ESO which causes many to refer to the game as P2W.SeaGtGruff wrote: »Stafford197 wrote: »Everyone knows this game is P2W due to its unlimited Pay for Convenience.
So you're saying that I should be winning because I've got ESO Plus? I guess that means everyone who is defeating me in PvP must be cheating in some way. Thank you! I'll start reporting them from now on!
I also said we didn't have to use the term “P2W”, since some players like yourself do not consider Pay for Convenience to matter. Some do, some don’t, it really doesn’t matter.
The correlation to PvP would be to earn unlimited Gold via Crown gifting, and then to purchase all gear/items and carries to level you up.
You can join PvP on a fully maxed out build in a few days, compared to a truly new player would might take years to get to that point. Again, you might not consider this P2W and that’s fine, but many do. It’s the modern approach games tend to take.
Well, my understanding of "pay-to-win" is "the practice of paying to get weapons, abilities, etc. that give you an advantage over players who do not spend money." That's from the Cambridge Dictionary:
https://dictionary.cambridge.org/dictionary/english/pay-to-win
If you want to get technical, that definition literally (and by "literally," I really do mean literally) describes "pay-for-advantage," since having an advantage of some kind over players who didn't pay for that same advantage is not a guarantee that you're going to win against them, or even win more often than they do. If the word "win" is going to legitimately be in the term "pay-to-win," then IMHO paying should actually result in winning, otherwise it was just a scam from beginning to end.
The only things ESO Plus gives me that I can't get without paying for ESO Plus are the unlimited Craft Bag, double bank space, and double housing space.
Increased XP doesn't qualify, IMO, because I can get XP without paying for it, and can even get increased XP without having to pay for it, such as through Training gear, or from scrolls acquired as free rewards just by logging in.
Crown Store conveniences such as buying all of the skyshards in the various zones (after I've already acquired them for free on at least one other character), or buying skill lines that I can obtain for free in the game, might be a way of speeding up the time needed to get into "end-game content," but that doesn't ensure that you'll actually "win" at the game.
So what I'm getting out of this discussion is that "pay-to-win" is really just a big scam, since the "to-win" portion of the phrase is totally without any kind of guarantee of actually winning at the game.
Zombocalypse wrote: »... I mean... If a big motivation for players to grind at all is to buy a house or buy a mount with gold, then isn't buying those with crowns a form of cheating? You're purchasing stuff that non-paying (except for buying the game itself) players would instead work hard for with gold. ...
Stafford197 wrote: »All the items listed in the posts above this are items of convenience, cosmetic items and/or quality of life items. None of them wins the game for you.
Those 'convenience' items are all about winning. Not the power to beat some boss, or another player. This game is not like that. Winning advancement. Winning time. Convenience and bypasses are the 'evil' here.
I am fine with the pay to win here. but I don't hide what it is. It is fairly easy to not engage with it, and playing here requires co-existence. Narrowing the definition of "winning" is just a means to avoid admitting what it is. Embrace the truth. Or don't. ¯\_(ツ)_/¯ It doesn't change what it is.
I think it's the opposite actually. You're taking the conventional meaning in gaming of "Pay to Win" and you're expanding it. It was never about achieving things more quickly, it was about being the most powerful and thereby beating other players by purchasing things in the cash shop that couldn't be earned in the game. No more, no less, than that. There's nothing in the Crown Store or ESO Plus that comes anywhere near that.
Are you familiar with Diablo Immortal by chance? If you are, would you consider Diablo Immortal to be Pay to Win?
I’m really curious how you see it because it’s a game where people have notoriously spent $100K+ to speed up progression. To be clear you CAN play the game for free and earn everything.
You can also choose to not even make a max level character your “definition of winning”. Therefore all spending money does is speed up the progression.
Zombocalypse wrote: »... I mean... If a big motivation for players to grind at all is to buy a house or buy a mount with gold, then isn't buying those with crowns a form of cheating? You're purchasing stuff that non-paying (except for buying the game itself) players would instead work hard for with gold.
Look, I'm all for discouraging freeloaders to be freeloaders, but if acquiring cool stuff in the game can be made faster by spending money, then don't us, the paying customers, get special privileges just because we're paying?
Just require freeloaders to pay the subscription to even be able to play at all. Otherwise, this game is pay to win. Bro, I hate looking at a freeloader in the game and knowing he is taking on the noble task of earning his houses right with gold while I just throw money to Zenimax so I can immediately buy a mansion while his broke-behind gets to enjoy the joys of grinding.
Dude, I don't wanna end up getting a bonus in my salary from work and then being able to buy an expensive item in the Crown Store after I'm so close to earning enough gold to get it for free.
It's hard for me to explain this...
The sought-after items in the game... Bro... Only master crafters or elite content-doing players should be able to provide them to other players. Not damn crowns.
What the heck man. Lock all noteworthy items from hard-to-beat content and master crafting, otherwise, what is the point of working hard for anything?
Oh, really? How can you tell who is a subscriber and who isn't?I hate looking at a freeloader in the game
This is done already. If you aren't subscribed, you won't have access to:Lock all noteworthy items from hard-to-beat content
I'm still waiting after years of these threads for someone to explain exactly what it is in the Crown Store or ESO Plus that constitutes "Pay to Win".
I think it’s just housing, since the best houses are locked behind crowns and most fx and giant trees and statues are also locked behind crowns. Also spending irl money instead of having to buy mats and furnishing plans.
Well not necessarily. For you “Winning” might be having a nice house. For another player it could be having the most powerful build, or having fun while questing, or leveling to max, or pushing scores.spartaxoxo wrote: »This is not a P2W game. Housing is seen as a way for a chance to flex artistry and creativity, it's not about who obtained the most houses. Even in housing guilds with competitions, all of the ones I have been in cheered even their competitors on and nobody cared a ton about which house someone had, they cared about creatively it was decorated. Sure, you might get a compliment like "Oh you have x? I love this house! I missed it when it came around" But it wasn't going to win you anything. It was all in good fun and about the artistry and creativity on display.
If you're looking for competition, your best bet is PvP. But all of the gear for that is earned through gameplay.
Stafford197 wrote: »P2W is just a spectrum these days which takes the form of pay for convenience to varying degrees. I really don’t care personally and in fact most players don’t care either. It’s only annoying when the base game experience of a game becomes degraded to an extent to where playing without spending money on the Cash Shop feels too crippling.
spartaxoxo wrote: »Stafford197 wrote: »P2W is just a spectrum these days which takes the form of pay for convenience to varying degrees. I really don’t care personally and in fact most players don’t care either. It’s only annoying when the base game experience of a game becomes degraded to an extent to where playing without spending money on the Cash Shop feels too crippling.
I think a lot of people who think this way either didn't experience or don't remember when lots of games put the best gear in the cash shop and didn't care about gameplay. I remember when those games were rampant.
You could not play those games and not be crippled by ignoring the cash shop. Back then, myself and many others demanded monetization come from dlc models, paid subs, or convenience/cosmetics only on the cash shop. Word of mouth spread about games that were P2W and people were encouraged to avoid them.
This way gameplay would be prioritized because the money came from the game being fun to play and not from buying the strongest item to defeat other players. That's why it was called P2W, because it was literally a rejection of paying to have a competitive advantage over others, of power in the cash shop.
I think the term is becoming so watered down to lose all meaning if everything is considered P2W because someone, somewhere might describe winning as differently to beating the game's hardest content or defeating another player.
spartaxoxo wrote: »Stafford197 wrote: »P2W is just a spectrum these days which takes the form of pay for convenience to varying degrees. I really don’t care personally and in fact most players don’t care either. It’s only annoying when the base game experience of a game becomes degraded to an extent to where playing without spending money on the Cash Shop feels too crippling.
I think a lot of people who think this way either didn't experience or don't remember when lots of games put the best gear in the cash shop and didn't care about gameplay. I remember when those games were rampant.
You could not play those games and not be crippled by ignoring the cash shop. Back then, myself and many others demanded monetization come from dlc models, paid subs, or convenience/cosmetics only on the cash shop. Word of mouth spread about games that were P2W and people were encouraged to avoid them.
This way gameplay would be prioritized because the money came from the game being fun to play and not from buying the strongest item to defeat other players. That's why it was called P2W, because it was literally a rejection of paying to have a competitive advantage over others, of power in the cash shop.
I think the term is becoming so watered down to lose all meaning if everything is considered P2W because someone, somewhere might describe winning as differently to beating the game's hardest content or defeating another player.
spartaxoxo wrote: »
I think the term is becoming so watered down to lose all meaning if everything is considered P2W because someone, somewhere might describe winning as differently to beating the game's hardest content or defeating another player.
I say the only grind ESO+ players escape is the inventory mini-game, or its at least much less of an problem.LootAllTheStuff wrote: »To add to @Danikat 's point: if you're playing the game through XBox GamePass, you're already paying a monthly subscription to the owners of ZOS/ESO just for access to the base game + Morrowind. The choice then is pay a second subscription for access to all the content, or do what Danikat said and pay as you go. There's still a ton of grind if a person isn't prepared to drop $$$ every month for crowns. So I'm really not sure what the OP's actual objection is?
There is still a ton of grind for people who subscribe to ESO Plus. This thread presents ESO Plus like it is some sort of bypass or all access pass to some game Utopia. It is not. I don't even think it is worth spending money on, actually I had ESO Plus for most of the 10 years. Now I don't. It is their loss, not mine.
spartaxoxo wrote: »Stafford197 wrote: »P2W is just a spectrum these days which takes the form of pay for convenience to varying degrees. I really don’t care personally and in fact most players don’t care either. It’s only annoying when the base game experience of a game becomes degraded to an extent to where playing without spending money on the Cash Shop feels too crippling.
I think a lot of people who think this way either didn't experience or don't remember when lots of games put the best gear in the cash shop and didn't care about gameplay. I remember when those games were rampant.
You could not play those games and not be crippled by ignoring the cash shop. Back then, myself and many others demanded monetization come from dlc models, paid subs, or convenience/cosmetics only on the cash shop. Word of mouth spread about games that were P2W and people were encouraged to avoid them.
This way gameplay would be prioritized because the money came from the game being fun to play and not from buying the strongest item to defeat other players. That's why it was called P2W, because it was literally a rejection of paying to have a competitive advantage over others, of power in the cash shop.
I think the term is becoming so watered down to lose all meaning if everything is considered P2W because someone, somewhere might describe winning as differently to beating the game's hardest content or defeating another player.
Yeah. I remember those days. You are correct.
It go all the way from just selling power as in OP potions and stuff in the cash shop or loot crates who might have OP stuff who all agree is bad to required content you have to pay for.spartaxoxo wrote: »
I think the term is becoming so watered down to lose all meaning if everything is considered P2W because someone, somewhere might describe winning as differently to beating the game's hardest content or defeating another player.
I disagree. I think that the P2W used by studios to be so extreme that no one took into account lesser implementations. This is not a black and white thing. There is a spectrum. Studios like it when they can slip through the cracks in the definition because what they are doing "isn't as bad".
Buying clears for gold is legal in the game.o_Primate_o wrote: »You can buy only convenience (eg skyshards) and skill lines. you cannot buy DPS, survivability, healing. so when it comes to killing things or collecting gear/resources, you gain no advantage with eso+ nor buying things with crowns. Buying clears with gold (sometimes IRL cash) is cheating imo but ppl do it.
Buying clears for gold is legal in the game.o_Primate_o wrote: »You can buy only convenience (eg skyshards) and skill lines. you cannot buy DPS, survivability, healing. so when it comes to killing things or collecting gear/resources, you gain no advantage with eso+ nor buying things with crowns. Buying clears with gold (sometimes IRL cash) is cheating imo but ppl do it.
This includes the tricks of just missing an best in slot weapon for an dungeon and then sell runs for that weapon.
You need 3 other players one will leave before last boss and buyer is invited. Normal so not hard.
Friend was part of these runs for some time. Also legal as I understand.
Buying clears for gold is legal in the game.o_Primate_o wrote: »You can buy only convenience (eg skyshards) and skill lines. you cannot buy DPS, survivability, healing. so when it comes to killing things or collecting gear/resources, you gain no advantage with eso+ nor buying things with crowns. Buying clears with gold (sometimes IRL cash) is cheating imo but ppl do it.
This includes the tricks of just missing an best in slot weapon for an dungeon and then sell runs for that weapon.
You need 3 other players one will leave before last boss and buyer is invited. Normal so not hard.
Friend was part of these runs for some time. Also legal as I understand.
Only as long as they are playing their own game to get the clear. If they pay someone and that someone logs in to play the game for them, then that is a violation of the TOS for both the account holder and the person who played the game to get them their trifecta. They got a little vacation from the game.
Bammlschwamml wrote: »Buying clears for gold is legal in the game.o_Primate_o wrote: »You can buy only convenience (eg skyshards) and skill lines. you cannot buy DPS, survivability, healing. so when it comes to killing things or collecting gear/resources, you gain no advantage with eso+ nor buying things with crowns. Buying clears with gold (sometimes IRL cash) is cheating imo but ppl do it.
This includes the tricks of just missing an best in slot weapon for an dungeon and then sell runs for that weapon.
You need 3 other players one will leave before last boss and buyer is invited. Normal so not hard.
Friend was part of these runs for some time. Also legal as I understand.
Only as long as they are playing their own game to get the clear. If they pay someone and that someone logs in to play the game for them, then that is a violation of the TOS for both the account holder and the person who played the game to get them their trifecta. They got a little vacation from the game.
On Playstation you can let others play with your account via "share play" for an hour at a time. The delay is extremely annoying, but you can still farm stuff like veteran maelstrom arena. Both players have to be online for this, and you don't have to share your passwords or anything, so it should be ok, right?
Can confirm just about everything has been carried for on PS, and extensively so. Stuff like dungeon HMs/trifectas, Arena no deaths/trifectas, Emp, and easier trial trifectas are common carries. Nothing has actual meaning except for Dreadsail Reef’s trifecta and the most recent trial trifecta each year.Bammlschwamml wrote: »Buying clears for gold is legal in the game.o_Primate_o wrote: »You can buy only convenience (eg skyshards) and skill lines. you cannot buy DPS, survivability, healing. so when it comes to killing things or collecting gear/resources, you gain no advantage with eso+ nor buying things with crowns. Buying clears with gold (sometimes IRL cash) is cheating imo but ppl do it.
This includes the tricks of just missing an best in slot weapon for an dungeon and then sell runs for that weapon.
You need 3 other players one will leave before last boss and buyer is invited. Normal so not hard.
Friend was part of these runs for some time. Also legal as I understand.
Only as long as they are playing their own game to get the clear. If they pay someone and that someone logs in to play the game for them, then that is a violation of the TOS for both the account holder and the person who played the game to get them their trifecta. They got a little vacation from the game.
On Playstation you can let others play with your account via "share play" for an hour at a time. The delay is extremely annoying, but you can still farm stuff like veteran maelstrom arena. Both players have to be online for this, and you don't have to share your passwords or anything, so it should be ok, right?
It sounds like shareplay is not at same level as the person who normally plays that ESO account and that it would be difficult to get the trifectas as a result. Especially the no-death run. I also assume they have access to the same characters.
I cannot say permitting access via shareplay would be ok. That is between the PS player and Zenimax and Sony.
If they shared achievements, it would be unfortunate and make some things meaningless on PS. I am thinking emperor and even the PvP leaderboards since. Cyrodiil leaderboards have more to do with how much time someone spends in Cyrodiil and little to do with their skill level.