Zombocalypse wrote: »
Zombocalypse wrote: »
Definitely not.
Google eso pc trade centre, and / or listen in zone chat and you'll get an idea from people offering to buy materials as to what's currently good to farm.
Sometimes common materials go for impressive sums.
Depends on whether you like to play a criminal character or not. Stealing is very lucrative.
Zombocalypse wrote: »
Zombocalypse wrote: »But I have to actually become a crafter in order to obtain even common materials, no?
Zombocalypse wrote: »But I have to actually become a crafter in order to obtain even common materials, no?
Alchemical materials which are some of the best selling because potions are consumable and always in demand, no.
They're level-less and no skill is required to harvest them.
Equipment materials are more complicated.
If I recall correctly then no specific skill is required to harvest them. They do have levels and will spawn half at your character level and half at your max crafting skill level (by skill points invested in the relevant skill) for the associated craft.
You can sell those mats raw. There is a market for them. Though largely useless to players, the refinement process, which is affected by crafting skill, has a chance to reward bonus rarity upgrade materials. That's the good stuff.
FYI levelling equipment crafting in this game doesn't require crafting. Deconstructing looted equipment is the most efficient way to level them. But that is also affected by level of equipment you decon. If you level yourself to max level first (level 50 and 160 champion points) then you'll need to decon less gear to max crafting, assuming you ever care to do that.
Alchemy and cooking are levelled by making potions and food respectively.
Zombocalypse wrote: »You know what? Why not? I already mapped out what I want for all eight of my characters in my account. I never restricted any of them into getting into Legerdemain.
How does it work? Sell to thieves guild from your stolen items bag?
Zombocalypse wrote: »Zombocalypse wrote: »But I have to actually become a crafter in order to obtain even common materials, no?
Alchemical materials which are some of the best selling because potions are consumable and always in demand, no.
They're level-less and no skill is required to harvest them.
Equipment materials are more complicated.
If I recall correctly then no specific skill is required to harvest them. They do have levels and will spawn half at your character level and half at your max crafting skill level (by skill points invested in the relevant skill) for the associated craft.
You can sell those mats raw. There is a market for them. Though largely useless to players, the refinement process, which is affected by crafting skill, has a chance to reward bonus rarity upgrade materials. That's the good stuff.
FYI levelling equipment crafting in this game doesn't require crafting. Deconstructing looted equipment is the most efficient way to level them. But that is also affected by level of equipment you decon. If you level yourself to max level first (level 50 and 160 champion points) then you'll need to decon less gear to max crafting, assuming you ever care to do that.
Alchemy and cooking are levelled by making potions and food respectively.
Awesome. So harvesting in demand alchemical ingredients will likely have me meet alchemist players who will buy them from me?
If I may ask, what are some harvestable ingredients that lots of alchemists would really want?
Columbine (~1,500 each pc/na). You can also do the South Elsweyr questline to make dragon rheum (~5,000 each) start dropping from dragons and do dragons.
Zombocalypse wrote: »… to purchase his basic supplies and equipment from players who are actually in to trading?
I’m gonna be a very solo player 95% of the time I’m in the game. But I can surely contribute to the player-based economy by purchasing from them my food buffs, potions, and gear. I’m not looking to get ultra high end gear. Just stuff that will carry me through as I travel in Tamriel.
So… Just questing? What?
My first character will not do any crafting.