For me it doesn't feel like we're having a grand 10y celebration. I feel like everything in the game is just neglected. I used to be fan of the idea to temporarely trade 1 story DLC for fixes, but only if those fixes were also about the same effort. I feel like ZOS has put a skeleton crew in place that's trying to juggle between performance, new content and engaging in the community, but fails at all those points. The new housing feature and the BG update almost feel like insults to me. I was there during the good days when you actually had to put some thoughts in which of the shiny new features of a chapter you will try first.
dk_dunkirk wrote: »
I've been around since 2019. I've never had a problem with Steam or the launcher. If you want to pretend there's a statistically-significant problem with the launcher since before the influx during COVID, I guess that's your prerogative.
SilverBride wrote: »Aggrovious wrote: »SilverBride wrote: »ESO isn't a perfect utopia where every player gets exactly what they want. No game is. But it has a lot of options for many play styles, and many of us still enjoy this game very much.
I don't understand why some unhappy players feel the need to prove to everyone else that they should be unhappy, too.
So you are a happy player. What makes you feel happy about the game when you play?
What makes me happy isn't the topic of this thread. The important thing is that many players are happy and are still playing, and this game is not dying.
MISTFORMBZZZ wrote: »It is aboslutely dying, you should rather see it that way, just because some (few) people are still playing and happy, doesnt mean the game is NOT dying.
Speaking of echo chambers... there are several long-term forum members who will never admit the game is in trouble, no matter what evidence you show them to show otherwise. I've spent almost all this year playing various offline games, and I have a long list of games to play. The only reason I still post here is idle curiosity about whether ZOS will actually turn the game around or not.
dk_dunkirk wrote: »
I've been around since 2019. I've never had a problem with Steam or the launcher. If you want to pretend there's a statistically-significant problem with the launcher since before the influx during COVID, I guess that's your prerogative.
It s an extra something that goes wrong. I stopped using the Steam launcher entirely and have a desktop icon to the ESO executable. Steam is totally unaware that I even play the game when I play my Steam account.
MISTFORMBZZZ wrote: »It is aboslutely dying, you should rather see it that way, just because some (few) people are still playing and happy, doesnt mean the game is NOT dying.
I see arguments about how people see other people everywhere they go. Yes, you do. Because ZOS implemented the instance system. There are many world instances running in parallel. They won't put you into an empty one. You will put you into a full one. This way you always have a feeling like you're not alone.
tohopka_eso wrote: »The amount of games I've played through the years that were dieing and yet still exist. I'm one of those like SilverBride. I still log in and play. I don't use Steam, I use the actual launcher. I see people out in Tamriel all the time also.
I might not do group content so I can not give feedback. I don't PvP cause I hate it.
But, what I can say with feedback this is not the first gloom and doom thread I have seen not only here but as I've said other games I've played. The game might not be fine for the forum warriors, but might be fine for those that don't here. I only respond to threads when I feel like it but I've been here since Beta.
dk_dunkirk wrote: »dk_dunkirk wrote: »
I've been around since 2019. I've never had a problem with Steam or the launcher. If you want to pretend there's a statistically-significant problem with the launcher since before the influx during COVID, I guess that's your prerogative.
It s an extra something that goes wrong. I stopped using the Steam launcher entirely and have a desktop icon to the ESO executable. Steam is totally unaware that I even play the game when I play my Steam account.
So because of problems with the launcher years ago, you're still running the executable directly, skipping the automatic update check, and manually logging into the game every time you play? And you want me to believe that enough Steam-account players are going through this extra hassle as to have a statistically-significant impact the numbers on the Steam charts?
Performance, yes, and the reduction of meaningful content since that is a major driver in keeping players' interest. Most of that list is not a notable driver, and some are the same in almost every MMORPG.
Nothing that ZOS does will ever please everybody. If you're really bothered by the direction the game is going, stop complaining about what you think is no good about it and go play something else.
SilverBride wrote: »MISTFORMBZZZ wrote: »It is aboslutely dying, you should rather see it that way, just because some (few) people are still playing and happy, doesnt mean the game is NOT dying.
No, it absolutely is not dying. My opinion based on the MANY players I see everywhere I go every time I play. PCNA is alive and well and if the other servers aren't then I really have no answer to that. But no one can say that their unhappiness is everyone's unhappiness and is causing the game to fail.
As someone mentioned earlier, these doomsday threads have been around since the game launched, but 10 years later here we still are.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Performance, yes, and the reduction of meaningful content since that is a major driver in keeping players' interest. Most of that list is not a notable driver, and some are the same in almost every MMORPG.
Perhaps one should look at SWTOR as an example of what happens to an aging MMO. Communications drops, devs leave, content drops, players start leaving, more stuff added to the online store to keep the game afloat. Having jumped from ESO over to SWTOR, I'm seeing all of that, then coming back and reading ESO forums and seeing the exact same thing starting to occur here.
Empty guilds and discords are way more indicative of the population health than relying on how full an instanced location is IMHO....100 players over 10 instances a town seems empty, 100 players over 2 instances and the town seems full (they are completely arbitrary numbers btw).Guilds that used to have 100's of people on at a time having just a few dozen on tells a truer story to me. I have been playing on PS NA since just about launch, spent probably waaay too much time on pvp land and fishing, GM'd a decent pvp guild for years and now ESO is a ghost town for me. Various reasons have contributed to this over the years but this is as bad as any "dead time" I have experienced in the game. I am fairly certain my ESO time has run it's course. I haven't played other than to log in for rewards in months and I have stopped even doing that. Been fun though......
MISTFORMBZZZ wrote: »Empty guilds and discords are way more indicative of the population health than relying on how full an instanced location is IMHO....100 players over 10 instances a town seems empty, 100 players over 2 instances and the town seems full (they are completely arbitrary numbers btw).Guilds that used to have 100's of people on at a time having just a few dozen on tells a truer story to me. I have been playing on PS NA since just about launch, spent probably waaay too much time on pvp land and fishing, GM'd a decent pvp guild for years and now ESO is a ghost town for me. Various reasons have contributed to this over the years but this is as bad as any "dead time" I have experienced in the game. I am fairly certain my ESO time has run it's course. I haven't played other than to log in for rewards in months and I have stopped even doing that. Been fun though......
Crossplay would help.
PS EU would like to play with you, NA but we are not allowed too
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
TheMajority wrote: »if people are leaving then why is it i can be out in the sticks thinkin I'm alone then like 30 elves on sparkle mounts run me over while im fishing
seems like the game is healthy to me
.MISTFORMBZZZ wrote: »It is aboslutely dying, you should rather see it that way, just because some (few) people are still playing and happy, doesnt mean the game is NOT dying.
It just feels a little early to be measuring for the coffin...
It seems that some people really can't see a decline, whether it's out of loyalty or wishful thinking I don't know. The thing is that the criticism is usually coming from people who actually cares about eso in some way. It's certainly a game they want to play in some form or other, and they are voicing what that form is (performance and decent regular content) - and that the game is moving away from it and not towards it anymore. I don't know why so many refuse to acknowledge a decline in player numbers and engagement. I'm on PC EU, and see it very clearly too, whether it is in towns, roaming the world, group content, pvp, guilds or discord, there's fewer in all of those places, and a larger number of the remaining that just log in sometimes and do very little.
I think the vast majority of devs care too, I just think funds are being moved to a new project. I won't follow if it's another mmo, I'm only here because I love elder scrolls, but I won't spend so much money and time if eso ends up getter abandoned, nor when this is the treatment we get for the money we pay, I miss pve without lag (among many things).