LesserCircle wrote: »WitchyKiki wrote: »2. Housing needs to have furnishing spaces at least doubled; I'm tired of consoles holding us back. Lots of other mmos (I wont name) have dropped console support or limited it in order to give PC support. If its that bad on console, then give it to PC.
Yeah I agree with this, like why are consoles holding us back exactly? We don't have cross platform, why can't the console version of the game stay as it is while giving the PC version that extra furnishing space? Would it be unfair for console? Well yes and no right? They made a decision to play on console.
Completely different games but I remember playing Battlefield 3 on the Xbox 360 and games were 24 player, 12 on each team while on PC it was 64 players 32 on each team, console limitations are a thing and I don't understand why it's so hard to accept that.
Other issues with this is that as far as I know, older generation consoles share the same server with current generation consoles, so it is a possibility that a PS5 can handle that increased furnishing space but because they share with PS4 it wouldn't be possible to do it for the PS5 players and that would honestly and excuse the word, it would honestly suck for them. All in all it's a difficult situation on console as many people still use their PS4 but this isn't the case for PC so it's not an excuse imo.
Until zos decide to drop support for the weakest link (Xbox one) furnishing slots won't be changed, I'd also like to point out a lot of pc players aren't rocking a Ryzen 9 64GB ram and a 4090, so aren't they being held back by pc players that are running specs from, let's say 2016+ 🤔
10: Boss tips in dungeons, when we approach the boss. Telling us what their abilities are.
.
Horny_Poney wrote: »The things that are holding us back in furnishing limits are not consoles, but old gen consoles. So yes, it would be unfair for new gen consoles.
moderatelyfatman wrote: »WitchyKiki wrote: »1. Nodes on the client side: Not everyone needs to farm the same node. Whats even the purpose of keeping nodes server side at this stage of the game? There's no need for competition in an activity as boring as node farming.
2. Housing needs to have furnishing spaces at least doubled; I'm tired of consoles holding us back. Lots of other mmos (I wont name) have dropped console support or limited it in order to give PC support. If its that bad on console, then give it to PC.
3. Furnishing table. Thats it, where is it? We have gotten an armory and scribing table, but where is the furnishing table? Why do I have to play guessing games on where that one furnishing recipe that I want is. It makes crafting for furniture a headache.
4. Mounts, yes mounts. I'm tired of reskins. Why can't mounts receive a more interactive upgrade? And before the army of people come in here and say, 'It can't be done,' there are other MMOs I won't name that did a complete mount overhaul on their game, even adding flying!
5. Duty finder, just create two. One for easy base dungeons, and one for dlc. Not everyone is equipped nor has the knowledge to tackle all dlc dungeons.
6. Furnishing locker - just how we have a craft bag. I have 100s of furnishings I'm storing, give me a locker with my ESO+ to store them in.
7. Big ask - Character overhaul, make ESO characters even prettier. I don't see this one happening ever, but have to ask.
And last, but not least. Stop monetizing everything into the crown store, we have enough items to buy from and spend on. We need content, QoL, more value to our ESO+ and modernizing the game to attract new players.
I'm sure if ZOS set aside Q3/Q4 for QoL and bug fixes our problems would all be over!