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Gray Host PVP...LOL

  • Aggrovious
    Aggrovious
    ✭✭✭
    ADawg wrote: »
    ArchMikem wrote: »
    Anyone notice when the "skilled, min/maxed, coordinated" ball groups actually encounter enough players to give them a proper near even fight, they always start running away to be chased.

    Siege needs a massive damage buff. I've hit groups with Coldfire Trebs and even those are shrugged off.

    Exactly!!!! THIS!!!!

    Every so called "good" player does the same thing...RUN AWAY, LOS.

    Just stop chasing them. That's what I do. I just leave the damn tower....NOPE

    You have to run away and kite. Otherwise, you get zerged down. That is why 1xers do this.
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
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