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This Week's Endeavors are a Bit Off

FlopsyPrince
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Many human-like things in West Weld do not earn credit. Goblins and the other nibs in the S/SW didn't give credit even though they were very humanoid looking.

Guild quests don't could guild ones in Cyrodiil.
PC
PS4/PS5
  • SeaGtGruff
    SeaGtGruff
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    The Fighters Guild bounty quests aren't considered to be "daily" quests since you can do multiple bounty quests each day.

    Similarly, I don't think the Thieves Guild pickpocketing and lockbox jobs count, either, nor do the Dark Brotherhood jobs that you can do multiples of each day.

    I think the only daily quests which count are the Fighters Guild daily dolmen quest, the Mages Guild daily public dungeon quest, the Undaunted daily delve quest, the Dark Brotherhood daily Black Sacrament, and the Thieves Guild daily Heist.
    I've fought mudcrabs more fearsome than me!
  • Monte_Cristo
    Monte_Cristo
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    Many human-like things in West Weld do not earn credit. Goblins and the other nibs in the S/SW didn't give credit even though they were very humanoid looking.

    Guild quests don't could guild ones in Cyrodiil.

    Goblins have never counted as humaniod, though. I assume the endeavor is kill humanoid foes?
  • AnduinTryggva
    AnduinTryggva
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    I'd say the weekly endeavor is clearly broken.

    I was in fort Colovia killing the guys inside and they were clearly humanoid and not daedric or else and still did not count.
  • CoronHR
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    SeaGtGruff wrote: »
    The Fighters Guild bounty quests aren't considered to be "daily" quests since you can do multiple bounty quests each day.

    Similarly, I don't think the Thieves Guild pickpocketing and lockbox jobs count, either, nor do the Dark Brotherhood jobs that you can do multiples of each day.

    I think the only daily quests which count are the Fighters Guild daily dolmen quest, the Mages Guild daily public dungeon quest, the Undaunted daily delve quest, the Dark Brotherhood daily Black Sacrament, and the Thieves Guild daily Heist.

    yes, Kari's daily and the one in the DB where you murder someone ... those don't count, i guess because they're repeatable several times in one day. Whereas heists and sacraments work, and the guy in Hew's Bane that sends you on delves/WB quests, he works. I was able to complete 6 in one day: fighters, mages, undaunted, 2 theives and 1 db
    PC - EU - Steam client
  • Sarannah
    Sarannah
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    Agreed, the weekly is bad this week. Not that it's undoable, but just not fun at all... BG's, hell no! Guild dailies, oh god nooooo.

    The 300 humanoids in west weald should be changed to just 300 humanoids anywhere. I remember when we had to do 30 humanoids in west weald for the daily endeavour, which was already practically impossible as there barely are any humanoids in west weald. 300 is even worse, and would even be a horror to complete if a player had entire west weald for themselves alone. Which isn't the case.

    PS: Pledges do not count as a guild quest.
    Edited by Sarannah on 23 September 2024 08:12
  • Danikat
    Danikat
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    The endeavour isn't bugged, the problem is 'humanoid' in ESO's UI is a much more specific term than it usually is. It's short-hand for the playable races. You have to kill enemies who are bretons, redguards, orcs, nords, imperials, dunmer, argonians, khajiit, bosmer or altmer, nothing else will count even if it is humanoid in a general sense (like goblins).

    I'm not sure about quadrupedal khajiit like senche-raht and alfiq. In lore they're the same as bipedal khajiit, but the endeavours go off game mechanics, specifically internal classifications which are based on the type of programming each object/character has. When there was an endeavour for killing a specific type of atronach which was very rare someone figured out you could kill the totems summoned by a Murkmire boss because even though they looked completely different they were reskinned, immobile atronachs, presumably because they did everything they developers needed so there was no reason to create a new creature.

    This comes up every time there's an endeavour for killing humanoids, it always catches someone out. Some of the others have similar problems, because it seems every creature can only be 1 type, so for example insects and 'chitinous foes' are two seperate groups with no cross-over, even though chitin is what insect exoskeletons are made from.

    Edit: Having said that it doesn't make killing 300 in one map (competing with everyone else doing the same thing) less annoying. I could do the Battlegrounds one, but I'm not going to have that might time for ESO so I might skip this week.
    Edited by Danikat on 23 September 2024 09:02
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • LalMirchi
    LalMirchi
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    For the Guild Daily Quests Endeavor only the basic Fighters, Mages & Undaunted count, here they are

    https://en.uesp.net/wiki/Online:Repeatable_Quests#Guild_Daily_Quests

    10 of these as a weekly Endeavor is not a hard target to hit and I would choose companions who may need a boost to specific Guild Skills when turning in the quests.
  • SeaGtGruff
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    CoronHR wrote: »
    and the guy in Hew's Bane that sends you on delves/WB quests, he works. I was able to complete 6 in one day: fighters, mages, undaunted, 2 theives and 1 db

    Oh, wow, I forgot about trying his daily quest. Thank you for the heads up!

    I already got 5 in one day, and I'll probably do his WB or delve quest to get 1 more today, but 5 a day for 2 days works, too.

    As for the players who don't have access to the Thieves Guild and Dark Brotherhood DLCs, this weekly can still be completed in 4 days, so it should be doable for everyone.
    I've fought mudcrabs more fearsome than me!
  • Saul_Tigh
    Saul_Tigh
    SeaGtGruff wrote: »
    CoronHR wrote: »
    and the guy in Hew's Bane that sends you on delves/WB quests, he works. I was able to complete 6 in one day: fighters, mages, undaunted, 2 theives and 1 db

    Oh, wow, I forgot about trying his daily quest. Thank you for the heads up!

    I already got 5 in one day, and I'll probably do his WB or delve quest to get 1 more today, but 5 a day for 2 days works, too.

    As for the players who don't have access to the Thieves Guild and Dark Brotherhood DLCs, this weekly can still be completed in 4 days, so it should be doable for everyone.

    I just did a Thieves guild daily from the aquisition board, and the guild dailies endeavor is now 1/10. So i confirm this as well.
  • Horny_Poney
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    The “kill 300 humanoids” one is bugged. I killed several “humans” in West Weald and Varen, and I’m still at zero.
  • Ilumia
    Ilumia
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    Wow, they ramped up the endeavor demands fast!
    I'll take the hint and stop doing then entirely instead of playing more to meet those very specific weekly or daily demands to get the seals.

    Please just stop and bring them back to the level they were at. Don't do annoying stuff to your player base zos, be nice instead, or it'll leave us feeling bitter and resentfull. I don't think generating negative feelings in the player base with this direction is going to increase player engagement and work well in the long run.
  • AnduinTryggva
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    The “kill 300 humanoids” one is bugged. I killed several “humans” in West Weald and Varen, and I’m still at zero.

    Same here! I killed the blokes inside fort colovia and counter is still at zero.
  • Trier_Sero
    Trier_Sero
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    The “kill 300 humanoids” one is bugged. I killed several “humans” in West Weald and Varen, and I’m still at zero.

    Same here! I killed the blokes inside fort colovia and counter is still at zero.

    For some reason game doesn't count delves as West Weald. You have to kill humanoids in open world West Weald for them to count. The same happened last time with similar daily endeavor.
  • OsUfi
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    Ilumia wrote: »
    Wow, they ramped up the endeavor demands fast!

    10 guild dailies is easy peasy and can be done while levelling companion rapport and skills.

    16k BG points is 4-6 matches. Easy.

    300 humans, not so much hard but they should include West Weald delves humans.

    They haven't ramped up in difficulty at all. The only one that could be considered hard is the third one, but given we're about to have an event in West Weald, we'll probably all finish it naturally anyway.

  • Hapexamendios
    Hapexamendios
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    I'd say the weekly endeavor is clearly broken.

    I was in fort Colovia killing the guys inside and they were clearly humanoid and not daedric or else and still did not count.

    Iirc the last time they had this as a daily endeavor, nothing in delves counted. It was only overland humanoid enemies.
  • Horny_Poney
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    I did killed some in overland. I’ll try in other places.
  • BetweenMidgets
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    Undaunted guild dailies for dungeons apparently don't count either, so it looks like ZoS should make another pass on the wording of their endeavors, and what counts to progress those quests.
    PC-NA
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Many human-like things in West Weld do not earn credit.

    They still haven’t fixed this? 😐

    Thank you for the heads’ up!
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  • Ilumia
    Ilumia
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    OsUfi wrote: »
    Ilumia wrote: »
    Wow, they ramped up the endeavor demands fast!

    10 guild dailies is easy peasy and can be done while levelling companion rapport and skills.

    16k BG points is 4-6 matches. Easy.

    300 humans, not so much hard but they should include West Weald delves humans.

    They haven't ramped up in difficulty at all. The only one that could be considered hard is the third one, but given we're about to have an event in West Weald, we'll probably all finish it naturally anyway.

    I'm not talking about difficulty, although it is a valid point too. I'm talking about demand on my time. I suppose difficulty does get factored into that too, but it'll be a little more subjective than the pure numbers - that are just higher this week. It's also a new trend in the dailies, do more of roughly the same tasks.
    The numbers haven't been as high as this week.
    Source: https://en.m.uesp.net/wiki/Online:Endeavors

    I'll go through this weeks options and compare to previous weeklies that have a similar task.

    There's never been a kill demand of 300. There's been kill up to 250 with class or weapon skills -which are both a lot easier than killing so many of an apparently ill definded limited group in one zone and only overland. It's also not just for people who own the newest dlc.
    There has been a more comparable one with kill 125 humanoid foes. But that was less than half of the ask this week, and also not location limited.

    The battleground of 16k points is a new type of ask. Previously they've asked for a number (4,5,6 or 7). The time this one takes will vary wildly with people's proficiency in pvp.
    For me it isn't 4-6 matches, I quit BG's ages ago, and my build is now old, so probably between 6-12 matches - which will still take me an annoyingly long time.

    I don't disagree that the guild daily is easy, but I still really think it's too time consuming (and tedious). - And the real problem is that they all are this week. If there was a harvest x amount this week, or it was kill 125 humanoids (anywhere), people probably would be fine, because it could be done so fast and for many, while playing normally, instead of having to spend hours going out of their way to earn 230 seals.
  • Ahkanji
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    I did killed some in overland. I’ll try in other places.

    Try Wendir :)
  • shadyjane62
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    Got 300 in 35 mins at a house in upper left hand part of map 19 in a round path respawn rate keeps up continuously.
  • Horny_Poney
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    So the 300 humanoids works, the issue is to find them. So far I found… 7 of them, and 4 of them are the WB at the far left.
  • Syldras
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    I've been wondering if they are trying to trash endeavours altogether after having introduced "golden pursuits" for a few months. Saying that people didn't engage much in it anymore would certainly be a useful justification.

    And yes, I know that endeavours were introduced to justify the gambling crates by saying that everything in them could also be earned by playing instead of real money. If they replace endeavours with pursuits, they could still claim that you can get mounts, costumes and pets by playing - maybe that's enough.
    @Syldras | PC | EU
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  • Vulsahdaal
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    For those looking for humanoids, just finished mine in about 20 minutes.

    By killing recollection humans in the 'dead' area between Wildburn Edge shrine and outcast inn.

    Also the best place I found so far is an unmarked complex just south of Ontus town called Carvain Manor. Kill all humans in there with 'Carvain' in the name and they respawn quickly.

    *Also want to mention if you go there, remember others are there for same reason. You can just 'tag' each human with a light attack and it still counts (no reason to nuke them lol), and please put away your companions. Good luck!
    Edited by Vulsahdaal on 23 September 2024 17:54
  • jaws343
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    Ilumia wrote: »
    OsUfi wrote: »
    Ilumia wrote: »
    Wow, they ramped up the endeavor demands fast!

    10 guild dailies is easy peasy and can be done while levelling companion rapport and skills.

    16k BG points is 4-6 matches. Easy.

    300 humans, not so much hard but they should include West Weald delves humans.

    They haven't ramped up in difficulty at all. The only one that could be considered hard is the third one, but given we're about to have an event in West Weald, we'll probably all finish it naturally anyway.

    I'm not talking about difficulty, although it is a valid point too. I'm talking about demand on my time. I suppose difficulty does get factored into that too, but it'll be a little more subjective than the pure numbers - that are just higher this week. It's also a new trend in the dailies, do more of roughly the same tasks.
    The numbers haven't been as high as this week.
    Source: https://en.m.uesp.net/wiki/Online:Endeavors

    I'll go through this weeks options and compare to previous weeklies that have a similar task.

    There's never been a kill demand of 300. There's been kill up to 250 with class or weapon skills -which are both a lot easier than killing so many of an apparently ill definded limited group in one zone and only overland. It's also not just for people who own the newest dlc.
    There has been a more comparable one with kill 125 humanoid foes. But that was less than half of the ask this week, and also not location limited.

    The battleground of 16k points is a new type of ask. Previously they've asked for a number (4,5,6 or 7). The time this one takes will vary wildly with people's proficiency in pvp.
    For me it isn't 4-6 matches, I quit BG's ages ago, and my build is now old, so probably between 6-12 matches - which will still take me an annoyingly long time.

    I don't disagree that the guild daily is easy, but I still really think it's too time consuming (and tedious). - And the real problem is that they all are this week. If there was a harvest x amount this week, or it was kill 125 humanoids (anywhere), people probably would be fine, because it could be done so fast and for many, while playing normally, instead of having to spend hours going out of their way to earn 230 seals.

    This week's kill endeavor is definitely meant to coincide with the event starting on Thursday, with the expectation that players are going to be spending a lot of time in West Weald this week for event boxes. I expect to complete the endeavor just through the course of running around the zone this weekend.
  • Nharimlur_Finor
    Nharimlur_Finor
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    Weekly Endeavors Week 39, 2024
    • Complete 10 Guild Daily Quests 230 Seals of Endeavor
    • Defeat 300 Humanoids in West Weald 230 Seals of Endeavor
    • Earn 16000 Points in Battlegrounds 230 Seals of Endeavor

    Can 230 seals bribe me into a battleground? or to buy West Weald?
    Or maybe its punishment for not buying West Weald?
    Either way, it's an interesting strategy.
  • Nharimlur_Finor
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    Syldras wrote: »
    I've been wondering if they are trying to trash endeavours altogether after having introduced "golden pursuits" for a few months. Saying that people didn't engage much in it anymore would certainly be a useful justification.

    And yes, I know that endeavours were introduced to justify the gambling crates by saying that everything in them could also be earned by playing instead of real money. If they replace endeavours with pursuits, they could still claim that you can get mounts, costumes and pets by playing - maybe that's enough.

    Who knows? I'm not sure that knowing would be beneficial.
    Edited by Nharimlur_Finor on 23 September 2024 18:08
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Hi All,

    Just wanted to note that we chatted with the team and ran some tests. The endeavor is working as intended. Goblins do not count as humanoid for the sake of the endeavor. We have shared this with our teams to note the confusion here. Thanks for bringing this to our attention.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Syldras wrote: »
    I've been wondering if they are trying to trash endeavours altogether after having introduced "golden pursuits" for a few months. Saying that people didn't engage much in it anymore would certainly be a useful justification.

    And yes, I know that endeavours were introduced to justify the gambling crates by saying that everything in them could also be earned by playing instead of real money. If they replace endeavours with pursuits, they could still claim that you can get mounts, costumes and pets by playing - maybe that's enough.

    We don't have any plans to scrap the Endeavors system. Golden Pursuits is being developed alongside Endeavors so that both can exist. One is not being made to replace the other.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Ilumia
    Ilumia
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    ZOS_Kevin wrote: »
    Syldras wrote: »
    I've been wondering if they are trying to trash endeavours altogether after having introduced "golden pursuits" for a few months. Saying that people didn't engage much in it anymore would certainly be a useful justification.

    And yes, I know that endeavours were introduced to justify the gambling crates by saying that everything in them could also be earned by playing instead of real money. If they replace endeavours with pursuits, they could still claim that you can get mounts, costumes and pets by playing - maybe that's enough.

    We don't have any plans to scrap the Endeavors system. Golden Pursuits is being developed alongside Endeavors so that both can exist. One is not being made to replace the other.

    Thank you for replying to this :)

    I'd very much like to hear you adress the increased number of things we have to do (killing more humanoids etc) for an endeavor task. Both in the dailies and weeklies. Why did that need to happen?
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