Well we can use your own graph if arcanist tank is so amazing why do we only see sorc necro and dk tanks the nerf was 100% pvp related because arcanist tank in pve is overshadowed by those 3 already
*sigh*Runeguard of Freedom
We're toning down the effectiveness of this morph from being a straight upgrade morph into more of a conversion morph, since the Crowd Control Immunity effect adds a tremendous amount of potential in PvP
BananaBender wrote: »Well we can use your own graph if arcanist tank is so amazing why do we only see sorc necro and dk tanks the nerf was 100% pvp related because arcanist tank in pve is overshadowed by those 3 already
Because the other tanks provide more utility and buff for the group compared to Arcanist, since majority of the Arc buffs can be provided by the DDs, which there are plenty off. The less Arc DDs we are going to see the more Arc tanks and healers will be precent.*sigh*Runeguard of Freedom
We're toning down the effectiveness of this morph from being a straight upgrade morph into more of a conversion morph, since the Crowd Control Immunity effect adds a tremendous amount of potential in PvP
Oh, the runeguard change was actually for PvP, thanks for the correction!
BananaBender wrote: »Well we can use your own graph if arcanist tank is so amazing why do we only see sorc necro and dk tanks the nerf was 100% pvp related because arcanist tank in pve is overshadowed by those 3 already
Because the other tanks provide more utility and buff for the group compared to Arcanist, since majority of the Arc buffs can be provided by the DDs, which there are plenty off. The less Arc DDs we are going to see the more Arc tanks and healers will be precent.*sigh*Runeguard of Freedom
We're toning down the effectiveness of this morph from being a straight upgrade morph into more of a conversion morph, since the Crowd Control Immunity effect adds a tremendous amount of potential in PvP
Oh, the runeguard change was actually for PvP, thanks for the correction!
I agree with you on most things but what I'm saying is more along the lines of arcanist tank is good but it's not good enough to justify using it over sorc,dk,necro hardened ward is just as good maybe better than runeward because it does more or less the same thing without a crux mini game so why go after it I find it hard to imagine any of these changes are coming from a pve perspective
BananaBender wrote: »BananaBender wrote: »Well we can use your own graph if arcanist tank is so amazing why do we only see sorc necro and dk tanks the nerf was 100% pvp related because arcanist tank in pve is overshadowed by those 3 already
Because the other tanks provide more utility and buff for the group compared to Arcanist, since majority of the Arc buffs can be provided by the DDs, which there are plenty off. The less Arc DDs we are going to see the more Arc tanks and healers will be precent.*sigh*Runeguard of Freedom
We're toning down the effectiveness of this morph from being a straight upgrade morph into more of a conversion morph, since the Crowd Control Immunity effect adds a tremendous amount of potential in PvP
Oh, the runeguard change was actually for PvP, thanks for the correction!
I agree with you on most things but what I'm saying is more along the lines of arcanist tank is good but it's not good enough to justify using it over sorc,dk,necro hardened ward is just as good maybe better than runeward because it does more or less the same thing without a crux mini game so why go after it I find it hard to imagine any of these changes are coming from a pve perspective
It turns out the Runeguard change (probably the Impervious Runeward change as well) were because of PvP, as pointed out previously. Which makes the changes less justified, even if I agree that it was way too easy to survive on Arc compared to other classes.
IncultaWolf wrote: »Maybe Arcanist will be the new necromancer in pvp
I don't PVP but the fact in most dungeons it feels like 50% of players are Arcanists, then it feels like this adjustment is fair.
And this is coming from someone who's main favorite RN is an arcantist.
PVE players don't slot Runeguard of Freedom, it's overkill for DPS players.
Runespite Ward is rarely needed in PVE as mobs don't focus fire DPS (unless the tank is completely incompetent).
The reason Arcanist is popular in PVE / dungeons is because Fatecarver is an AOE with high single-target damage. It's easy-mode damage, but that has nothing to do with the proposed nerfs here.
boi_anachronism_ wrote: »I don't PVP but the fact in most dungeons it feels like 50% of players are Arcanists, then it feels like this adjustment is fair.
And this is coming from someone who's main favorite RN is an arcantist.
PVE players don't slot Runeguard of Freedom, it's overkill for DPS players.
Runespite Ward is rarely needed in PVE as mobs don't focus fire DPS (unless the tank is completely incompetent).
The reason Arcanist is popular in PVE / dungeons is because Fatecarver is an AOE with high single-target damage. It's easy-mode damage, but that has nothing to do with the proposed nerfs here.
Did everyone in here just forget arc tanks exist? 😆
I main an arcanist, it's already by far the worst class in pvp after the flail changes (not that it was good before) and these nerfs just kinda remove its survivability too.
IncultaWolf wrote: »After these changes, why wouldn't you just play sorc instead of arcanist? Hardened ward is just straight up a better shield and you don't need crux for the heal
I've managed to play Arcanist without Runeward and I'm still able to do pretty well. Skill issue. It's a long overdue change.
No arcanist is still way too overpowered in everyting.
Pve= best bps, second best healer and great tank.
PvP= if you build it right is still one of the strongest.
It need to be nerfed more to be at the same level of other classes.
I've managed to play Arcanist without Runeward and I'm still able to do pretty well. Skill issue. It's a long overdue change.
How can you claim it's an overdue change if you don't even use the ability?
Also, all of your recent channel videos are for NB (Magblade).
I think a more accurate statement would be: "I main NB and I want Arcanist nerfed."
It always amazes me how players of OP classes in PVP want other PVP classes nerfed. Talk about "skill issue" LOL.No arcanist is still way too overpowered in everyting.
Pve= best bps, second best healer and great tank.
PvP= if you build it right is still one of the strongest.
It need to be nerfed more to be at the same level of other classes.
Both of you, read the OP. This is a thread discussing PVP changes, not PVE changes.
The developer comments are clearly in the context of PVP (and even use that acronym there).
I've managed to play Arcanist without Runeward and I'm still able to do pretty well. Skill issue. It's a long overdue change.
How can you claim it's an overdue change if you don't even use the ability?
Also, all of your recent channel videos are for NB (Magblade).
I think a more accurate statement would be: "I main NB and I want Arcanist nerfed."
It always amazes me how players of OP classes in PVP want other PVP classes nerfed. Talk about "skill issue" LOL.No arcanist is still way too overpowered in everyting.
Pve= best bps, second best healer and great tank.
PvP= if you build it right is still one of the strongest.
It need to be nerfed more to be at the same level of other classes.
Both of you, read the OP. This is a thread discussing PVP changes, not PVE changes.
The developer comments are clearly in the context of PVP (and even use that acronym there).
Yeah my channel is Nightblade cuz that's what I'm good it. If I can play arcanist successfully without runeward despite my skillset being in Nightblade then that kinda invalidates your point.
I've managed to play Arcanist without Runeward and I'm still able to do pretty well. Skill issue. It's a long overdue change.
How can you claim it's an overdue change if you don't even use the ability?
Also, all of your recent channel videos are for NB (Magblade).
I think a more accurate statement would be: "I main NB and I want Arcanist nerfed."
It always amazes me how players of OP classes in PVP want other PVP classes nerfed. Talk about "skill issue" LOL.No arcanist is still way too overpowered in everyting.
Pve= best bps, second best healer and great tank.
PvP= if you build it right is still one of the strongest.
It need to be nerfed more to be at the same level of other classes.
Both of you, read the OP. This is a thread discussing PVP changes, not PVE changes.
The developer comments are clearly in the context of PVP (and even use that acronym there).
Yeah my channel is Nightblade cuz that's what I'm good it. If I can play arcanist successfully without runeward despite my skillset being in Nightblade then that kinda invalidates your point.
What you posted in your YouTube channel last year might work in low MMR in BGs or against bad players in Cyro, but it's severely mechanically flawed. E.g. you build it as a Magicka Arcanist, which makes no sense given that all your abilities are draining from 1 pool.
Anyway, enjoy your NB.
I've managed to play Arcanist without Runeward and I'm still able to do pretty well. Skill issue. It's a long overdue change.
How can you claim it's an overdue change if you don't even use the ability?
Also, all of your recent channel videos are for NB (Magblade).
I think a more accurate statement would be: "I main NB and I want Arcanist nerfed."
It always amazes me how players of OP classes in PVP want other PVP classes nerfed. Talk about "skill issue" LOL.No arcanist is still way too overpowered in everyting.
Pve= best bps, second best healer and great tank.
PvP= if you build it right is still one of the strongest.
It need to be nerfed more to be at the same level of other classes.
Both of you, read the OP. This is a thread discussing PVP changes, not PVE changes.
The developer comments are clearly in the context of PVP (and even use that acronym there).
Yeah my channel is Nightblade cuz that's what I'm good it. If I can play arcanist successfully without runeward despite my skillset being in Nightblade then that kinda invalidates your point.
What you posted in your YouTube channel last year might work in low MMR in BGs or against bad players in Cyro, but it's severely mechanically flawed. E.g. you build it as a Magicka Arcanist, which makes no sense given that all your abilities are draining from 1 pool.
Anyway, enjoy your NB.
That thing is a year old. Bold of you to assume I play that exactly build still. (And even if I did? Survival is surprisingly not an issue, damage is however)
Doesn't change how Runeward is presently overtuned and in need of a nerf. You will have literally zero issue staying alive without Runeward.
BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
xylena_lazarow wrote: »Arc is the most overrated class in PvP, talked up by players who drink laser because they don't move or press buttons. They're nothing more than a group shield bot, their already bad offensive PvP kit ate a massive unjust nerf last patch with Flail, and now their survival is being hit harder than Sorc (Hardened Ward deserves the sledgehammer not the scalpel).
Galeriano2 wrote: »BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
Higher skill ceiling doesn't matter for top 1% of players. If DK would be generally stronger than arcanist than top players would be using DK. Top percentile of player is willing to put extra effort simply to get better scores even if it would mean clearing something just few seconds faster. Still the main choice for DD in those runs is arcanist. it simply has the best combination of AoE and single target DPS amongst all the classes.
Galeriano2 wrote: »BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
Higher skill ceiling doesn't matter for top 1% of players. If DK would be generally stronger than arcanist than top players would be using DK. Top percentile of player is willing to put extra effort simply to get better scores even if it would mean clearing something just few seconds faster. Still the main choice for DD in those runs is arcanist. it simply has the best combination of AoE and single target DPS amongst all the classes.
Galeriano2 wrote: »BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
Higher skill ceiling doesn't matter for top 1% of players. If DK would be generally stronger than arcanist than top players would be using DK. Top percentile of player is willing to put extra effort simply to get better scores even if it would mean clearing something just few seconds faster. Still the main choice for DD in those runs is arcanist. it simply has the best combination of AoE and single target DPS amongst all the classes.
People are using dk it wins in single target and is competitive with arc in cleave problem is why bother using it when it takes more effort and all you need todo on arc is beam for 7 seconds and go take a bio repeat
They literally don't design trial bosses for single target anymore at all so won't take a genius to imagine the cleave class will be picked above all else
Galeriano2 wrote: »Galeriano2 wrote: »BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
Higher skill ceiling doesn't matter for top 1% of players. If DK would be generally stronger than arcanist than top players would be using DK. Top percentile of player is willing to put extra effort simply to get better scores even if it would mean clearing something just few seconds faster. Still the main choice for DD in those runs is arcanist. it simply has the best combination of AoE and single target DPS amongst all the classes.
People are using dk it wins in single target and is competitive with arc in cleave problem is why bother using it when it takes more effort and all you need todo on arc is beam for 7 seconds and go take a bio repeat
They literally don't design trial bosses for single target anymore at all so won't take a genius to imagine the cleave class will be picked above all else
Like I already said rotation difficulty doesn't matter that much for top 1%, what matters the most is effectiveness and arcanist still dominates in these runs.
Arcanists dominates in score runs in almost every trial not just the recent ones.
Galeriano2 wrote: »Galeriano2 wrote: »BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
Higher skill ceiling doesn't matter for top 1% of players. If DK would be generally stronger than arcanist than top players would be using DK. Top percentile of player is willing to put extra effort simply to get better scores even if it would mean clearing something just few seconds faster. Still the main choice for DD in those runs is arcanist. it simply has the best combination of AoE and single target DPS amongst all the classes.
People are using dk it wins in single target and is competitive with arc in cleave problem is why bother using it when it takes more effort and all you need todo on arc is beam for 7 seconds and go take a bio repeat
They literally don't design trial bosses for single target anymore at all so won't take a genius to imagine the cleave class will be picked above all else
Like I already said rotation difficulty doesn't matter that much for top 1%, what matters the most is effectiveness and arcanist still dominates in these runs.
Arcanists dominates in score runs in almost every trial not just the recent ones.
I fact checked this based on top patch scores in ESO logs:
Lucent: 7 arc dds and a dk
Sanitys Edge: 4 arc dds, 1 sorc 1 dk 1 cro 1 plar
Dreadsail: 4 arc dds 3 dks 1 plar and 1 cro (only 1 healer/9 dd comp)
Rockgrove: 2 arc dds 6 dks 1 cro 1 sorc (1 healer/1 tank/10 dd comp)
Kynes: 3 arcs 3 dks 1 plar 1 sorc 1 cro (1 healer 1 tank 1 heal-tank hybrid)
Sunspire: 7 arcs 1 dk 1 sorc (can't tell if solo heal or solo tank or something in between)
Cloudrest: 4 arcs 2 dks 1 sorc 1 plar
Asylum: 4 arcs 1 dk 1 sorc 4 plars (1 heal/1 tank)
Halls of Fabrication: 7 arcs 1 dk
Maw: 4 arcs 3 dks 3 cros
Interestingly across all these trials top scores there are only enough players to make ~ 6 teams. Six of the trials are what look like just regular prog groups, as the scores aren't particularly notable compared to current records. Maw, Asylum and Rockgrove are current world records and Dreadsail is a team pushing for a new world record.
Galeriano2 wrote: »Galeriano2 wrote: »Galeriano2 wrote: »BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
Higher skill ceiling doesn't matter for top 1% of players. If DK would be generally stronger than arcanist than top players would be using DK. Top percentile of player is willing to put extra effort simply to get better scores even if it would mean clearing something just few seconds faster. Still the main choice for DD in those runs is arcanist. it simply has the best combination of AoE and single target DPS amongst all the classes.
People are using dk it wins in single target and is competitive with arc in cleave problem is why bother using it when it takes more effort and all you need todo on arc is beam for 7 seconds and go take a bio repeat
They literally don't design trial bosses for single target anymore at all so won't take a genius to imagine the cleave class will be picked above all else
Like I already said rotation difficulty doesn't matter that much for top 1%, what matters the most is effectiveness and arcanist still dominates in these runs.
Arcanists dominates in score runs in almost every trial not just the recent ones.
I fact checked this based on top patch scores in ESO logs:
Lucent: 7 arc dds and a dk
Sanitys Edge: 4 arc dds, 1 sorc 1 dk 1 cro 1 plar
Dreadsail: 4 arc dds 3 dks 1 plar and 1 cro (only 1 healer/9 dd comp)
Rockgrove: 2 arc dds 6 dks 1 cro 1 sorc (1 healer/1 tank/10 dd comp)
Kynes: 3 arcs 3 dks 1 plar 1 sorc 1 cro (1 healer 1 tank 1 heal-tank hybrid)
Sunspire: 7 arcs 1 dk 1 sorc (can't tell if solo heal or solo tank or something in between)
Cloudrest: 4 arcs 2 dks 1 sorc 1 plar
Asylum: 4 arcs 1 dk 1 sorc 4 plars (1 heal/1 tank)
Halls of Fabrication: 7 arcs 1 dk
Maw: 4 arcs 3 dks 3 cros
Interestingly across all these trials top scores there are only enough players to make ~ 6 teams. Six of the trials are what look like just regular prog groups, as the scores aren't particularly notable compared to current records. Maw, Asylum and Rockgrove are current world records and Dreadsail is a team pushing for a new world record.
Still looks like arcanist dominates and ironically it's more preffered even in vAS which is not a cleave dmg focused fight and where also that 1 dk You mentioned was a offtank not the DD.
Galeriano2 wrote: »Galeriano2 wrote: »Galeriano2 wrote: »BananaBender wrote: »Lol no arcanist need to be nerfed way more especially in PvE. The real question is why zos is taking so long to balance the game.
Arcanist is probably the weakest single target class in the game and somewhere in the top 3 for cleave dps at least for pve it really didn't justify a defense nerf it's just super easy to play similar to the old heavy attack meta situation
That's just not true. There is a reason why pretty much all raid groups are stuffed full of arcanists.
Dk is pulling more dps than arcanist at the highest end people use arcanist because it has a very low skill ceiling and is incredibly easy to use effectively compared to the other classes eso logs is going to show majority arc because that's what everyone is using why put more effort into playing the content when arc can get good enough results with far less effort
Higher skill ceiling doesn't matter for top 1% of players. If DK would be generally stronger than arcanist than top players would be using DK. Top percentile of player is willing to put extra effort simply to get better scores even if it would mean clearing something just few seconds faster. Still the main choice for DD in those runs is arcanist. it simply has the best combination of AoE and single target DPS amongst all the classes.
People are using dk it wins in single target and is competitive with arc in cleave problem is why bother using it when it takes more effort and all you need todo on arc is beam for 7 seconds and go take a bio repeat
They literally don't design trial bosses for single target anymore at all so won't take a genius to imagine the cleave class will be picked above all else
Like I already said rotation difficulty doesn't matter that much for top 1%, what matters the most is effectiveness and arcanist still dominates in these runs.
Arcanists dominates in score runs in almost every trial not just the recent ones.
I fact checked this based on top patch scores in ESO logs:
Lucent: 7 arc dds and a dk
Sanitys Edge: 4 arc dds, 1 sorc 1 dk 1 cro 1 plar
Dreadsail: 4 arc dds 3 dks 1 plar and 1 cro (only 1 healer/9 dd comp)
Rockgrove: 2 arc dds 6 dks 1 cro 1 sorc (1 healer/1 tank/10 dd comp)
Kynes: 3 arcs 3 dks 1 plar 1 sorc 1 cro (1 healer 1 tank 1 heal-tank hybrid)
Sunspire: 7 arcs 1 dk 1 sorc (can't tell if solo heal or solo tank or something in between)
Cloudrest: 4 arcs 2 dks 1 sorc 1 plar
Asylum: 4 arcs 1 dk 1 sorc 4 plars (1 heal/1 tank)
Halls of Fabrication: 7 arcs 1 dk
Maw: 4 arcs 3 dks 3 cros
Interestingly across all these trials top scores there are only enough players to make ~ 6 teams. Six of the trials are what look like just regular prog groups, as the scores aren't particularly notable compared to current records. Maw, Asylum and Rockgrove are current world records and Dreadsail is a team pushing for a new world record.
Still looks like arcanist dominates and ironically it's more preffered even in vAS which is not a cleave dmg focused fight and where also that 1 dk You mentioned was a offtank not the full blown DD.