Galeriano2 wrote: »People complain about Beacon of Oblivion because the set is complete garbage. It is useless in PVP and PVE.
Need defense and max health? Sorc's toolkit includes Ward, Aegis, and Expert Summoner, and all three of them belong to the Daedric Summoning skill lines.
Beacon of Oblivion, a set classified as the Daedric Summoning series,
Not only will it punish players who use this skill line, causing them to reduce damage, but it will also restrict players from using related sets, such as Maw of the Infernal. When the player has a pet, the weak buffs obtained can be completely replaced by other sets, such as Iceheart, Hexos' Ward can give players better survivability, and there are no other restrictions.Dragonnord wrote: »
Technically, but that set's so outdated it's not worth wearing for the very paltry bonus to shock damage. I don't know why sets like Strength of the Automaton & Netch's Touch were never buffed to the 600 wpd/spd boost that sets like War Maiden, Sword-Singer et al were boosted to. They would then at least have made niche filler sets for builds that dedicate themselves to a single damage type.
That aside, I found this quite interesting from the WoW devs:
Perhaps the ESO devs should take note before continuing to alienate their playerbase with incredibly sparse communication and zero reaction to blatant issues identified by players during PTS cycles.
You're getting 15% flat damage to simply everything plus a ton of defense bonusses in PvE when not using pets, show me any other set providing that much. And of course it's meant to be a trade off, if your pets a doing the damage you can't get even more damge on top or this set would be broken beyond repair.
And not everything is about damage even if so many people always claim that it is. You only want something that adds even more to the power creep, no matter if it's healthy for the game.
Even if the defense bonusses aren't what you want why don't you simply switch your defense skills for something more offensive instead.
Problem is You can still make a petsorc that will be noticably better at all these aspects than a non petsorc with mentioned set.
Bold claim. Who says you can't do somehing similar with BoO?
https://www.elderscrollsonline.com/en-us/news/post/66547
I see the problem.
There's so much investment before it's hitting PTS..... turning that bull around and getting it out of the china shop... is clearly just too hard (expensive).
They need to find a way to talk to players much much MUCH earlier.
Players who can test things a thousand times more in a week than zos ever can.
https://www.elderscrollsonline.com/en-us/news/post/66547
I see the problem.
There's so much investment before it's hitting PTS..... turning that bull around and getting it out of the china shop... is clearly just too hard (expensive).
They need to find a way to talk to players much much MUCH earlier.
Players who can test things a thousand times more in a week than zos ever can.
https://www.elderscrollsonline.com/en-us/news/post/66547
I see the problem.
There's so much investment before it's hitting PTS..... turning that bull around and getting it out of the china shop... is clearly just too hard (expensive).
They need to find a way to talk to players much much MUCH earlier.
Players who can test things a thousand times more in a week than zos ever can.
Nadav: Class sets are typically harder to design than other types of item sets, as they need to be both mechanically and thematically tied to specific classes and skill lines, narrowing our design scope and limiting what type of abilities we can create for each set.
This is just salt in the wound
just replace monolith of storms 5pc with this. It's way better and 1 stack isn't OP.
it's about on par with other sets and looks way cooler. have it trigger off any storm calling ability and we're gold.
Clearly the dev team can come up with cool ideas that look great, just not for sorc sets.
Ren_TheRedFox wrote: »@Asdara I'd say they have to rework the sorcerer first and then their class sets. Imagine giving them a stronger class set in their current state "The Elder Sorcs Online" all I'm gonna say
Ren_TheRedFox wrote: »@Asdara I'd say they have to rework the sorcerer first and then their class sets. Imagine giving them a stronger class set in their current state "The Elder Sorcs Online" all I'm gonna say
Sorc overall isn't op, "META Magsorc" is strong in pvp on the contrary.
You can't cherry-pick a single situation of an entire game and call a class op based on that.
Let's say i want to play a full lightning sorc or a no pet sorc in pve, you wont go above 50/60k parse.
How is that op?
(PvP balance has nothing to do with class set and its not like the thing that makes sorc op (aka shield) are either in storm calling ou daedric invocation.)
Ren_TheRedFox wrote: »@Asdara I'd say they have to rework the sorcerer first and then their class sets. Imagine giving them a stronger class set in their current state "The Elder Sorcs Online" all I'm gonna say
Ren_TheRedFox wrote: »you guys are literally complaining about a set that will boost your healing and damage done by 15% ... a unique major and minor aegis ... almost a whole major mending ... and guess what you can get all those on top of that ... seriously stop complaining about ... you know what set needs a rework ... the templar one ... cause guess what ... it's the only set where you have a drawback loosing 50% of your magicka at full stack on a class that already has sustain issues .... so yeah ... poor sorcs guys
Ren_TheRedFox wrote: »you guys are literally complaining about a set that will boost your healing and damage done by 15% ... a unique major and minor aegis ... almost a whole major mending ... and guess what you can get all those on top of that ... seriously stop complaining about ... you know what set needs a rework ... the templar one ... cause guess what ... it's the only set where you have a drawback loosing 50% of your magicka at full stack on a class that already has sustain issues .... so yeah ... poor sorcs guys
Ren_TheRedFox wrote: »@Turtle_Bot oh sry just mixed up buff names and still you get the damage done bonus from major and minor berserk not saying it's the best set out of all but I think it's still better than wrathsun ... you don't have to agree with me on this but I think the set is ok
Ren_TheRedFox wrote: »@Turtle_Bot oh sry just mixed up buff names and still you get the damage done bonus from major and minor berserk not saying it's the best set out of all but I think it's still better than wrathsun ... you don't have to agree with me on this but I think the set is ok
Ren_TheRedFox wrote: »…But like I said, I think they need to adjust the sorcs in general first before they rework the class set, because imagine if they rework the class sets and make them extremely strong, and the next thing you know they're buffing the sorcs more and more. Changes to classes affect the whole game. Blood magic, for example, may not be a big deal for you PvE players, but it is for PvP players. Imagine if they changed the class set like this:
While you have pets active, you gain 300 WD/SD and 15% magicka and stamina recovery. As long as you have this set active, your pets are automatically summoned back and if you don't use a pet, there is the 15% damage and healing. Now imagine someone using this in PvP. Not only does that person get the health bonus when the matriarch is active (and yes, there are people who use pets in PvP), but they also get 15% magicka and stamina recovery. That's 35% more stamina and magicka recovery with an active pet, which is insane.
Ren_TheRedFox wrote: »@Theist_VII and again ... not everything is about PvE you know you gotta remember that buffing a set for PvE purposes can drastically make a class op in PvP ... the recovery was just an example ... all I'm saying is that buffing a class set before reworking the class would only lead to more imbalance and since we don't have separated systems for PvE and PvP you have to keep both aspects in mind.
Ren_TheRedFox wrote: »@Theist_VII taking into consideration how much they're buffing nightblades, sorcs and dks I'm pretty sure it's clear which classes are their favorites. Sorcs literally got a curse buff for PvE so don't tell me they don't play sorcs.