xylena_lazarow wrote: »Yeah if the server registers RoA hitting you before you press a movement button, but thanks to lag you're allowed to move anyway... weird things happen. It also double pulls you, if you counter the first RoA pull attempt, then you're good right? Nope, no immunity, the game allows bad groups to immediately pull that crap again. Pure carry.TechMaybeHic wrote: »That reminds me; I noticed last night on my sorc I saw ROA so I went to streak away. I was looking for it but could not see the chain and I got slowww pulled right into a VD explosion. By slow, I mean it took a couple seconds for my character to get there as I hopelessly tried to break free or do anything.
Ren_TheRedFox wrote: »@huskandhunger wait another 10 years for that one xD
Nah no need to nerf it. Instead, we can balance the meta by giving Templars a clone called Light Cloak.huskandhunger wrote: »Next let's nerf Cloak
MEBengalsFan2001 wrote: »Torc with undeath is better than the old undeath passive as you get 15% dmg reduction all the time.
xylena_lazarow wrote: »Yeah if the server registers RoA hitting you before you press a movement button, but thanks to lag you're allowed to move anyway... weird things happen. It also double pulls you, if you counter the first RoA pull attempt, then you're good right? Nope, no immunity, the game allows bad groups to immediately pull that crap again. Pure carry.TechMaybeHic wrote: »That reminds me; I noticed last night on my sorc I saw ROA so I went to streak away. I was looking for it but could not see the chain and I got slowww pulled right into a VD explosion. By slow, I mean it took a couple seconds for my character to get there as I hopelessly tried to break free or do anything.
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xylena_lazarow wrote: »Yeah if the server registers RoA hitting you before you press a movement button, but thanks to lag you're allowed to move anyway... weird things happen. It also double pulls you, if you counter the first RoA pull attempt, then you're good right? Nope, no immunity, the game allows bad groups to immediately pull that crap again. Pure carry.TechMaybeHic wrote: »That reminds me; I noticed last night on my sorc I saw ROA so I went to streak away. I was looking for it but could not see the chain and I got slowww pulled right into a VD explosion. By slow, I mean it took a couple seconds for my character to get there as I hopelessly tried to break free or do anything.
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This never occurred to me. So if 4 players in the ball have RoA, they can pull you four times in a row? Maybe this explains some of the insane unmarked pulls I've been subject to
xylena_lazarow wrote: »Nah no need to nerf it. Instead, we can balance the meta by giving Templars a clone called Light Cloak.huskandhunger wrote: »Next let's nerf Cloak
Good thing we players aren't game devs then. The most useful thing we can do is point out problems (pain points as devs say) so that their forum feedback system can hand those problems to professional game devs to solve. Devs aren't going to take player redesigns seriously (or even read them), arguing over player suggestions is futile.edward_frigidhands wrote: »Sometimes I come across certain posts and suggestions where I am actually glad that a lot of feedback from the PVP forums is not taken seriously given the poor quality.