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https://forums.elderscrollsonline.com/en/discussion/668861

Dont ruin the PvP now! It was such a good start!

N0CX
N0CX

Please dear dev's its been years since theres isnt a good PvP in any games. Everything is almost perfect expet that we can't xp in Pvp anymore effeciently. Im personelly not a big fan of your PvE so when i have been able to xp in Pvp through the 20 kills quest i was glad. So of course it had to change i spent more time traveling to get back the quest than to actually fighting. So what to do now?

Here's a few propositions:

Make a daily 100 kill quest.
Do a weekly 1000 kill quest.

Or simply:

Allow a small amount of xp and gold when you kill a player.

Theres a lot of player who will continue playing your game if you do something in this line of change because at the moment i can tell you the PvP is pretty much dead since the patch.

Honestly its such a strange and bad choice of nerf that i almost wonder if that was to simply unload the charge of the PvP servers.

Please dont ruin it now!
  • arnaldomoraleseb17_ESO
    Agreed, and I like your ideas about daily and weekly PvP quest.
    Debon Templar VR14 Thorn Blade (EU)
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  • Kamosabe
    Kamosabe
    you already get exp and AP when you kill a player, this was always the case. the more damage/healing you personally do, the more you get.
  • illipthgore
    Kamosabe wrote: »
    you already get exp and AP when you kill a player, this was always the case. the more damage/healing you personally do, the more you get.

    yea 1-2 isn't enough even killing 500 ppl in a bridge hold/def for nearly 2 hours and my xp bar hardly moves, killing other players and defending/attacking keeps and resources should net bounses to the XP gained.
  • xHorridx
    xHorridx
    It is fine the way it. The change to the quest is correct. The amount we get for kills is fine. Change it anymore people will just do in house "arranged" fights in a corner of the map no one visits between guilds of opposing factions to gain levels both character and pvp. Im sure it happens already.

    That crap plagued LotRO monsterplay. TBH most who are complaining about it are just mad because there is not an exploit to level. The game is more than just pvp regardless of what people think. Its the so called "hardcore" pvpers who ruin good pvp games because they whine and moan that they cant level like pve can..blah blah.....and btw I consider myself a "hardcore" pvper.....

    Thoughts to munch on........
  • illipthgore
    xHorridx wrote: »
    It is fine the way it. The change to the quest is correct. The amount we get for kills is fine. Change it anymore people will just do in house "arranged" fights in a corner of the map no one visits between guilds of opposing factions to gain levels both character and pvp. Im sure it happens already.

    That crap plagued LotRO monsterplay. TBH most who are complaining about it are just mad because there is not an exploit to level. The game is more than just pvp regardless of what people think. Its the so called "hardcore" pvpers who ruin good pvp games because they whine and moan that they cant level like pve can..blah blah.....and btw I consider myself a "hardcore" pvper.....

    Thoughts to munch on........

    LMAO lotro monster play and you consider yourself hardcore haha in killing either side in monster play you got good xp, I can kill 1000 ppl and not tell after if my bar has moved I get more xp for picking a *** lock on a chest than I do for 2-3 hours of a bridge choke trying to hold back 2 diff atks, that is BS that xp is enough,

    I don't give ashit about emperor or AP I just want to feel like im protecting the realm and putting down enemys for more than I get for picking a lock lol
  • Longstride
    Longstride
    ✭✭✭
    I agree. People need to be able to level in PvP or PvE. There are many MMO players who have been yearning for an old-fashioned game that does not revolve around fighting AI. MMO's used to be all about PvP, and I think ESO has a great PvP system. For the first time in a long time we have a game that is truly multiplayer. The devs need to bring PvP xp in line with PvE xp, and let people choose level in a Massively Multiplayer Online Game (Cyrodiil) or a Multi User Shared Habitat (PvE).
  • Thrillaa
    Thrillaa
    BRing the quest back !
  • scy22b14_ESO
    scy22b14_ESO
    ✭✭✭
    Leave the repeatable 20 kill quest out. It ruins the game for anyone who prefers not to zerg spam. They did the right thing.
  • sweetfingrandir
    The trouble with some games is that there is too much of a crossover with pve and pvp. On Lotro people used to go to PVP at some expansions just to get certain items for pve and contribute nothing to the pvp apart from a zerg. I'm not totally against the idea of levelling just through pvp though.
    Exploring the wonderful word of ESO.
  • Allumis
    Allumis
    ✭✭✭
    Leave the repeatable 20 kill quest out. It ruins the game for anyone who prefers not to zerg spam. They did the right thing.

    The principle of why they did it is right, the way they did it was wrong.

    On my current campaign we now have a two tier system (say what you like but its got a leader board so naturally you want to compete) those like me with a few thousand AP and those who used the quest none stop for the first few days with hundreds of thousands of AP.
    In one fell swoop my ability to catch them up has been removed and nothing done to level the playing field. They should have either

    1) Left it in for the duration of the current campaigns

    2) Restarted all of the campaigns but left keeps as they were

    I would have much preferred the second one!

    /feedback over.
  • Socratic
    Socratic
    ✭✭✭
    I miss games like legend of mir where it was open world PVP. Guilds would fight for hours for a boss. PVE and PVP all rolled into one :)

    Getting to lvl 50 from pvp just as fast as doing quests isn't something I support, there's nothing wrong with playing the main game to get to end game then playing PVP. PVP is/should be a minigame. I usually pop into PVP when I'm bored or have done all daily quests on games. I like to play all aspects of the game.
  • Lazarus_Long
    Lazarus_Long
    ✭✭✭
    @Allumis I think the reason the didn't remove the points was because in 3 months it won't matter since the campaigns will reset. If I was a Dev, I would hesitate to take any action that would alienate customers who are obviously very dedicated to the game. One of my guild leaders is the points leader in our campaign and at this point being emperor just once is ALL me wants from the game. Ninety percent of our guild (including me) are mainly working on getting to 50 before dedicating so much time to PvP but is perfectly content to stay in Cyrodiil every moment he can until he achieves his goal. He says after that he will play PvE and doesn't mind the idea of being a 50 and getting level 10 quest rewards when he goes back.

    Personally, I am playing a mix of both so I can learn both.
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  • truliyaeeb17_ESO
    truliyaeeb17_ESO
    Soul Shriven
    Socratic wrote: »
    Getting to lvl 50 from pvp just as fast as doing quests isn't something I support, there's nothing wrong with playing the main game to get to end game then playing PVP.

    what if i want to level a different class? am i supposed to play the same quests over and over and over again, since i don't want to play in any other alliance apart from DC?

  • Kingslayer
    Kingslayer
    ✭✭✭
    Socratic wrote: »
    I miss games like legend of mir where it was open world PVP. Guilds would fight for hours for a boss. PVE and PVP all rolled into one :)

    Getting to lvl 50 from pvp just as fast as doing quests isn't something I support, there's nothing wrong with playing the main game to get to end game then playing PVP. PVP is/should be a minigame. I usually pop into PVP when I'm bored or have done all daily quests on games. I like to play all aspects of the game.

    Pvp is by no means a mini game in this game. You have the wrong game with that opinion. Pvp In ESO is a big part of the game More so then Pve really. That being said i agree with the change it shouldn't be repeatable.
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • LadyChaos
    LadyChaos
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    Kingslayer wrote: »
    Socratic wrote: »
    I miss games like legend of mir where it was open world PVP. Guilds would fight for hours for a boss. PVE and PVP all rolled into one :)

    Getting to lvl 50 from pvp just as fast as doing quests isn't something I support, there's nothing wrong with playing the main game to get to end game then playing PVP. PVP is/should be a minigame. I usually pop into PVP when I'm bored or have done all daily quests on games. I like to play all aspects of the game.

    Pvp is by no means a mini game in this game. You have the wrong game with that opinion. Pvp In ESO is a big part of the game More so then Pve really. That being said i agree with the change it shouldn't be repeatable.

    The last statement is where you lose a lot of people. This is the PvP forums so all of us here are PvP in some fashion, but there was no PvP eve in ES before... AFAIK since it's never been multiplayer before. I'm a PvP heart myself, but PvP isn't just a 1v1 game. It's not a /duel. It requires a stable economy and source of players off all levels to populate the servers. At least this kind of PvP. The kind where people learn your name and enemies worry about seeing it. The MMO/RPG style, not just shooter. The kind where 300 people might be fighting alongside you or following your orders... or flipping you off as they pass your corpse refusing to rez someone they hate...

    Your name is everything in this kind of PvP. Just getting to the top of the list isn't necessarily a boon. Players have the freewill to not give a crap about you at all, enjoy watching you rant in public chat that no one is listening... Your name matters more than your stats or level.

    I do agree with everything else though... just that PvP "only" players need to realize there's a lot more out there and it is the end game, not the whole game.
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  • Safgril
    Safgril
    Soul Shriven
    as most of you are stating YOUR opinions. PVPers have thier opinions as well. We all like games differently. ANd because YOU like to play PVE and level up and then do some pvp... that is YOUR CHOICE. Some people like me who really like to PVP with SOME PVE... that is my playstyle. I find it boring to fight AI. Where i get thrills and excitement from playing against a real player who is Unpredictable.

    this is why games have taken up leveling by pvping. This has become a norm for games that have pvpers. especially ones that dont want to PVE.

    so yeah they need to make it that if I want to pvp and level.. i should be able to.... If i want to pve and level.. i should be able to.

    its a matter of choice. This isnt the USSR where you get one way to play and thats it. Whatever happened to the USA and FREEDOM? SO let us have our free choice to "play the way we want".

    why this opposition is even here. You are obviously pve'ers and butthurt on another style of game players.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    Safgril wrote: »
    why this opposition is even here. You are obviously pve'ers and butthurt on another style of game players.

    Negative and lol. It's the alliance forums if we are here it's because we PvP

    The game isn't even out a week and a few people want to rewrite the game to make a specific type of player happy at the expense of the majority of the game's fanbase.

    PvP isn't ruined, it's just not easy to master in a day, (without repair costs, travel costs and any effort or skill other than spam questing or gank camping) on the part of a specific type of player seems to prefer.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Kolur
    Kolur
    ✭✭
    Yeah, I quit PvP after being unable to lvl... I get 2-4 levels an Hour with grinding mobs.
    So why waste about 5-10 hours for 1 level In PvP lol. Need to fix this.
  • TedLevine
    TedLevine
    Safgril wrote: »
    This isnt the USSR where you get one way to play and thats it. Whatever happened to the USA and FREEDOM? SO let us have our free choice to "play the way we want".

    The isn't the USA, this is a video game, and you don't get it your way, you get it the way the devs want you to have it. Self entitled, garbage spewing, so called gamers of this generation are the ones that ruin so many games with their whining about how the devs need to give them what they want or they will quit.

    Gamers today need to learn to take the game for what it is, not expect to whine and cry till they get want they want, a ruined game. Hell half of the people who play games today don't even have a clue that the things that they want are what ruins games.

    The WoW crowd easy mode hand me everything on a platter gamer needs to quit ruining my games. This game is fine the way it is, try putting in some time and effort, try playing smarter, try understanding game mechanics, try to not be a lazy *** and put some effort into the game, and you might find you actually get some satisfaction out of it instead of getting bored of it in two weeks and wanting the next game to come out and cater to your egomaniacal epeen whims.
  • KiroElmarok
    KiroElmarok
    ✭✭✭
    @xHorridx‌
    "Hardcore" pvpers you mean.
    If hardcore pvpers are the ones complaining... then they arnt that hardcore about it. Why moan and groan about a quest when you can kick in the teeth of other players?

    Hardcore... please.
    Edited by KiroElmarok on 8 April 2014 14:18
    Daggerfall Covenant - Dunmer - Dragon Knight

  • sleepspasmnub18_ESO
    I'm actually enjoying PVP. Then again i'm not trying to level off it.
  • Vampiresbane
    Vampiresbane
    ✭✭
    My issue isn't with the quest per se. It's with the fact that in pvp the xp leveing and gold gain is SO sub par compared to PvE, it's actually detrimental to PvP exclusively to level up. If I had continued to level via PvP, I'd be level 50VR1 with no gold when all my buddies were V10 or V15 with 100k or more.

    Don't agree with me? I didn't have a dime to my name after a week of PvP'ing and now within 3 days of doing PvE I have 10k gold.

    The leveling curve in PvP needs to be brought inline with PvE at least. At least do that much if you won't give us a better droprate for gold.
  • mcatchlovb16_ESO
    mcatchlovb16_ESO
    ✭✭✭
    Kolur wrote: »
    Yeah, I quit PvP after being unable to lvl... I get 2-4 levels an Hour with grinding mobs.
    So why waste about 5-10 hours for 1 level In PvP lol. Need to fix this.

    Agreed. PVP is fun in this game. It's too bad they went and ruined our ability to level in PVP. I can see them fixing the kill 20 players quest but they should have bumped something else up. Give us a lot more XP and Gold for kills or something.
    The Dev's must have noticed the PVP zone being pretty empty since they made the change.
  • Darka
    Darka
    ✭✭
    Socratic wrote: »
    Getting to lvl 50 from pvp just as fast as doing quests isn't something I support, there's nothing wrong with playing the main game to get to end game then playing PVP.

    what if i want to level a different class? am i supposed to play the same quests over and over and over again, since i don't want to play in any other alliance apart from DC?


    Yeah I support the pvp levelling grind, Its different it allows people to play and level their way. Having more options enhances rather then limits the experience of players.
    Also encourages players to pvp at a lower level and feel they can join in and progress, rather then debate over quest/pvp
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  • Safgril
    Safgril
    Soul Shriven
    TedLevine wrote: »
    Safgril wrote: »
    This isnt the USSR where you get one way to play and thats it. Whatever happened to the USA and FREEDOM? SO let us have our free choice to "play the way we want".

    The isn't the USA, this is a video game, and you don't get it your way, you get it the way the devs want you to have it. Self entitled, garbage spewing, so called gamers of this generation are the ones that ruin so many games with their whining about how the devs need to give them what they want or they will quit.

    Gamers today need to learn to take the game for what it is, not expect to whine and cry till they get want they want, a ruined game. Hell half of the people who play games today don't even have a clue that the things that they want are what ruins games.

    The WoW crowd easy mode hand me everything on a platter gamer needs to quit ruining my games. This game is fine the way it is, try putting in some time and effort, try playing smarter, try understanding game mechanics, try to not be a lazy *** and put some effort into the game, and you might find you actually get some satisfaction out of it instead of getting bored of it in two weeks and wanting the next game to come out and cater to your egomaniacal epeen whims.
    Actually it is the USA... Are you playin on the European server then?

    are you forgetting that there are real people behind the game or are you one of those that thinks your video game is your life?

    LOL first off WOW CROWD? I have been playinig since the days of everquest Ultima Online and Asheron's Call. I bet you dont even know what meridian is do you?

    how about MUDs? I play as far back as Atari gaming ever hear of Colecovision? or how about Intellivision? Your assumptions are just that... ASSuME is what you are doing.

    lazy?

    right, i am lazy because I find PVE BORING as hell? I guess you never played Shadowbane huh? where you basically leveled in PVP LAND. Or how about DAOC, ever level in Darkness falls? WOW you mean the concept of pvping and leveling at the same page is bad? because YOU want pve to be the main focus does not mean taht its THE ONLY WAY.

    Oh and no i dont get bored of it in 2 weeks lamo. I am actually a casual gamer.. see you pigeonhole me as this "egomaniacal epeen" however you are so far off in left field you are missing the whole point.

    its called a choice in the way to level. IF I WANT A SINGLE PLAYER GAME with NOTHING BUT AI.. i will start up my skyrim game and finish off my 25+ characters there.

    I play online games to fight against real players not some coded AI with bad habits.

    you seriously think I dont like PVE because its too hard? you are kidding right? BOOOOOOOOOORIIIIIINNNNNGGGGGGGGG!!!!!!!!

    its too easy! like all PVE.. you figure out the pattern and beat it.... I find nothing more challenging then fighting real players.


  • Safgril
    Safgril
    Soul Shriven
    LadyChaos wrote: »
    Safgril wrote: »
    why this opposition is even here. You are obviously pve'ers and butthurt on another style of game players.

    Negative and lol. It's the alliance forums if we are here it's because we PvP

    The game isn't even out a week and a few people want to rewrite the game to make a specific type of player happy at the expense of the majority of the game's fanbase.

    PvP isn't ruined, it's just not easy to master in a day, (without repair costs, travel costs and any effort or skill other than spam questing or gank camping) on the part of a specific type of player seems to prefer.

    umm in beta you got xp for pvping. we arent asking for anything to be rewrittin. we are asking for it to be brought back. They nerfed it before launch. You think you can master pvp in a day? i played 8 hours straight on the weekend. I got a half a level. Thats not mastering in a day. heck that wont even master in a half year. Nobody is asking for it be changed to where i get top level in one day. You are crazy to think otherwise. However, I would rather spend my day playing pvp then some crappy AI.

    That is a Personal choice. And there is no expense towards PVE. PVEers will still get their PVE and us who like to PVP will get ours. so stop trying to say it affects PVE which it doesnt.
  • Ramanadjinn
    Ramanadjinn
    ✭✭
    The major problem with the kill quest was people were abandoning what they were doing to go turn it in every 5 minutes.

    They can just adjust the XP we get per player kill and its the same thing without the repeatable quest. The quest isn't really needed in any format.

    I personally don't care if someone starts kill farming in the corner of the map somewhere. They shouldn't ruin their whole PVP game just because a couple of people might use it to grind out levels.

    Those people grinding levels aren't really hurting me as much as Zenimax is by keeping me low level and my guild seperated all solo questing outside of the PVP zone.

    Its bad for the game. They can lose a lot of subs over this. They are making people angry and for no good reason, we really don't get anything back from the 0 XP pvp.




    Edited by Ramanadjinn on 12 April 2014 08:24
  • halceonrwb17_ESO
    As an extension on the original post, perhaps the Cyrodill daily pvp quest reward could still be setup as a daily but have tiered rewards with diminishing returns.

    This could benifit casual players but still offer some reward and benefit to those that do alot of pvp.

    ie

    20 kills 1000 Alliance points, 100 gold 1 pvp gear
    50 kills 2000 Alliance points, 200 gold 2 pvp gear
    100 kills 3500 Alliance points, 350 gold 3 pvp gear
    200 kills 6000 Alliance points, 600 gold 5 pvp gear


    And Daily set on a "20 hr" reset with non-used quests carried forward to a min 1 per 20hr period and max 8 per week.

    *I have found it disappointing to find that my quest only had 2 or 3 to go but carried forward to the next day because incomplete and yet when handed in I had to wait another 24hrs to try again
  • Drleatherdaleb16_ESO
    I personally enjoy PvP more then PvE. As a result i like to level my character through playing. I can understand the reasoning behind making it a daily quest, but in return it can be spread into other areas, like taking keeps, killing players, taking resources, taking scrolls, etc. I was really enjoying the game during the Beta weekends, and unless a way is brought forth to level through PvP(albeit at a slower rate than PvE) I do not feel i will continue to play past the 30 day initial subscription.
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