nvm the above I'm gonna stalemate you so hardSkaraMinoc wrote: »Higher TTK is good game design
Undeath needs to be deleted from the game, idk why it still exists, and agreed that breaks immersion for PvP minmaxers to look like vampires, a lot of those players really don't want to be vamp and hide it with skins anyway.Heals_With_Orbs wrote: »Too many vamps (who aren't vamps, just pretend to be) and the garbage undeath passive
I prefer smaller scale PvP so I normally stick to duels, BGs, and IC. For me, PvP had gone downhill with the release of Greymoor. The proc set meta at that time was some of the worst gameplay experiences I've had across every game I've played and while Zenimax did get that mess under control a bit, I still feel like there's remnants of it still in the game.
The worst side effect from that meta is the tankiness of players. Soooo many times I just disengage from a fight because it's seriously just not going anywhere and is not worth my time since I know it will just end up being a battle of resource management, not an actual fight. This is something that I pretty much never had to do pre-Greymoor. But really, I'd be writing a novel if I try to list everything wrong with the current state of PvP.
Most who are serious about PvP are no longer here. The significantly lower pop cap tells us that. As such, it seems the majority is no longer here to answer because of real-life issues, or they no longer enjoyed PvP in ESO.
Of course, we do not know how many left due to real-life issues vs how many left due to no longer enjoying the game. That would require a poll specific to them but they are not here to vote.
I've encountered hardcore minmax groups consisting of multiple 17k hp NB gankers. If you don't one shot combo kill them, they one shot heal to full with Healthy Offering (either their own or from an ally NB) and vanish while the others take advantage of your attempt to go on the offensive. Even a 17k hp squishball survives a disturbing amount of pressure when healed by 3x Healthy Offering spam from minmax gank builds with high offensive stats.NordSwordnBoard wrote: »After joking about a player with 17k health
Most who are serious about PvP are no longer here. The significantly lower pop cap tells us that. As such, it seems the majority is no longer here to answer because of real-life issues, or they no longer enjoyed PvP in ESO.
Of course, we do not know how many left due to real-life issues vs how many left due to no longer enjoying the game. That would require a poll specific to them but they are not here to vote.
Most of the PvP community left because ZOS ran them off. They didn't leave by choice. They left because of things like the "Waaaa Waaaaa Waaaa" video and the sentiments most of the ZOS dev team exhibited towards PvP in their streams and how poorly supported Cyrodiil has been since 2019. We aren't even allowed to type PvP or Cyrodiil in live streams by ZOS without getting silenced.
Agree on the first couple things, maybe you're referring to duels after that, but pressure damage is pretty underpowered in Cyro with the inflated hp and healing on top of the u35 dmg nerfs... MagSorcs and NBs generally run stat sets.Alchimiste1 wrote: »Classes don't feel unique anymore.
Health is too high, and everyone has a burst heal.
Animation canceling/bash weaving and other mechanics that added some skill replaced by proc sets.
Stale meta, procs, dots, status effects