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The kill 20 Players should be repeatable: Support Needed

pazjb0b14_ESO
In the newest patch to the North American server, it was announced that the quest to kill 20 players in Cyrodiil to make it a daily quest, rather than repeatable. I believe this is a mistake and I would like to garner up support that this is a bad decision.

This quest is a great way to level up the character while actively promoting PvP competition. By changing this, players now have less incentive to actively play in PvP and gaining xp/alliance points has now become more difficult.

I understand that their might be issues but I would suggest either : (1) lowering the amount of xp awarded and gold/alliance points gained but allowing it to be repeatable. (2) changing the quest to only count players killed by the individual rather than the group as a whole.

Please offer any feedback and/or concerns.

  • Smellyfed
    Smellyfed
    ✭✭✭
    I understand limiting it to a few times per day or make it a little less rewarding but to restrict it to once per day is way too limiting.

    ESO - if you let whiners direct the course of this game you'll end up with another vanilla MMO that discourages fun - which is a bad formula for long term viability.
  • floydmurphy.kg_ESO
    floydmurphy.kg_ESO
    ✭✭✭
    It will work itself out, I wouldn't be surprised if it was changed or tweaked before launch.
    "There is panic in my fascination - Like soothing wine is my despair - Gracefully I fall to pieces"
    Ihsahn - Elevator
  • ShadowViper
    ShadowViper
    ✭✭✭
    Here's a copypasta from another thread of my feelings on this and why is freaking lame they are doing this:

    Well from how today's patch notes are, and the nerf to the 20 kill quest - all the folks who are in the lead for points on the emperor list are going to stay that way. There are people on Wabbajack with over 275K Points. Mainly cause they just kept turning those quests in. So unless the decide to reset everyone's AP to zero... I would say even trying to get Emp now is pretty much a lost cause.

    Pretty messed up if you ask me.
  • Jake71887
    Jake71887
    ✭✭✭
    Smellyfed wrote: »
    I understand limiting it to a few times per day or make it a little less rewarding but to restrict it to once per day is way too limiting.

    ESO - if you let whiners direct the course of this game you'll end up with another vanilla MMO that discourages fun - which is a bad formula for long term viability.

    It was a poor game decision from the get-go... And it's silly all the complaints people make about it because they can no longer level their character. There's PVE in Cyrodiil for you to do as well, PVP should be used to level your Alliance Rank.

    Besides, once everyone hits 50, all this whining about EXP will be moot.
  • ShadowViper
    ShadowViper
    ✭✭✭
    Oh and not to mention that but last night in Wabbajack I saw multiple level 46 players and a few people 35+. Most of which were doing the pvp quest over and over to get levels fast.

    So are they planning on reverting people's levels too now? Basically the pvp quest turned into a first come first serve buffet of XP for people who are already fairly close to maxxing at 50 and doing vet ranks, while others are now screwed over by this change?

    It really is messed up... I really have no words for this change. Especially after seeing those in the high 40's running around Cyrodiil....
    Edited by ShadowViper on 2 April 2014 17:21
  • ShadowViper
    ShadowViper
    ✭✭✭
    Jake71887 wrote: »
    Smellyfed wrote: »
    I understand limiting it to a few times per day or make it a little less rewarding but to restrict it to once per day is way too limiting.

    ESO - if you let whiners direct the course of this game you'll end up with another vanilla MMO that discourages fun - which is a bad formula for long term viability.

    It was a poor game decision from the get-go... And it's silly all the complaints people make about it because they can no longer level their character. There's PVE in Cyrodiil for you to do as well, PVP should be used to level your Alliance Rank.

    Besides, once everyone hits 50, all this whining about EXP will be moot.

    Not really - cause once people hit 50 they are going to grind their vet ranks. So - it really doesn't solve anything once people hit 50 lol
  • Smellyfed
    Smellyfed
    ✭✭✭
    Jake71887 wrote: »
    Smellyfed wrote: »
    I understand limiting it to a few times per day or make it a little less rewarding but to restrict it to once per day is way too limiting.

    ESO - if you let whiners direct the course of this game you'll end up with another vanilla MMO that discourages fun - which is a bad formula for long term viability.

    It was a poor game decision from the get-go... And it's silly all the complaints people make about it because they can no longer level their character. There's PVE in Cyrodiil for you to do as well, PVP should be used to level your Alliance Rank.

    Besides, once everyone hits 50, all this whining about EXP will be moot.

    You play your style, I'll play mine.
  • Smellyfed
    Smellyfed
    ✭✭✭
    Here's a copypasta from another thread of my feelings on this and why is freaking lame they are doing this:

    Well from how today's patch notes are, and the nerf to the 20 kill quest - all the folks who are in the lead for points on the emperor list are going to stay that way. There are people on Wabbajack with over 275K Points. Mainly cause they just kept turning those quests in. So unless the decide to reset everyone's AP to zero... I would say even trying to get Emp now is pretty much a lost cause.

    Pretty messed up if you ask me.

    Yeah I'm in the campaign. Was #16 for Emperor as of last night - character name is Rabble. That was at about 40,000 AP there were others as you say with 275,000 AP.

  • Jake71887
    Jake71887
    ✭✭✭
    Smellyfed wrote: »
    You play your style, I'll play mine.

    Your style isn't very viable anymore... SO I think morepeople will be playing mine now. ;)

  • Smellyfed
    Smellyfed
    ✭✭✭
    Jake71887 wrote: »
    Smellyfed wrote: »
    You play your style, I'll play mine.

    Your style isn't very viable anymore... SO I think morepeople will be playing mine now. ;)

    Think so? Until your play style gets nerfed because someone else doesn't like it. That's what will happen when developers make knee jerk reactions to every complaint.
  • ShadowViper
    ShadowViper
    ✭✭✭
    Smellyfed wrote: »
    Here's a copypasta from another thread of my feelings on this and why is freaking lame they are doing this:

    Well from how today's patch notes are, and the nerf to the 20 kill quest - all the folks who are in the lead for points on the emperor list are going to stay that way. There are people on Wabbajack with over 275K Points. Mainly cause they just kept turning those quests in. So unless the decide to reset everyone's AP to zero... I would say even trying to get Emp now is pretty much a lost cause.

    Pretty messed up if you ask me.

    Yeah I'm in the campaign. Was #16 for Emperor as of last night - character name is Rabble. That was at about 40,000 AP there were others as you say with 275,000 AP.

    I got to #8 on Daggerfall - but.... its like, such a facepalm move to do this NOW. I would have no issues with them resetting all the boards and progression to zero. At least then everyone would be on an even playing field again. Where as if you just started playing last night or today for that matter.... the point spread is so blown out of proportion that I think many people will be turned off by the fact that they don't have a chance in hell to become or even get close to being Emp.
  • Jake71887
    Jake71887
    ✭✭✭
    Smellyfed wrote: »
    Think so? Until your play style gets nerfed because someone else doesn't like it. That's what will happen when developers make knee jerk reactions to every complaint.

    Yes, they will make it so PVE quests no longer reward XP... That's a possibility!

    Also, kneejerk is a bit of an overstatement, people have been complaining about the bounty quests since beta, I'm sure they've thought it over well.

  • Wolfaen
    Wolfaen
    ✭✭✭
    So is there any way at all to gain exp by doing PvP now? Capture points, kills, and pretty much anything that contributes to the war gives basically no exp out side of these repeatable quests(Excluding PvE in Cyrodiil). Now that they are dailies.. We are forced to PvE to level? I mean that is fine and all, but is not what Zenimax told us would be the case. I hope they make changes on this..
    Wolfaen Moltencloak | Imperial Dragon Knight
    Wolfaen Bloodcloak | Dark Elf Nightblade
    Wolfaen | High Elf Sorcerer
  • Smellyfed
    Smellyfed
    ✭✭✭
    Smellyfed wrote: »
    Here's a copypasta from another thread of my feelings on this and why is freaking lame they are doing this:

    Well from how today's patch notes are, and the nerf to the 20 kill quest - all the folks who are in the lead for points on the emperor list are going to stay that way. There are people on Wabbajack with over 275K Points. Mainly cause they just kept turning those quests in. So unless the decide to reset everyone's AP to zero... I would say even trying to get Emp now is pretty much a lost cause.

    Pretty messed up if you ask me.

    Yeah I'm in the campaign. Was #16 for Emperor as of last night - character name is Rabble. That was at about 40,000 AP there were others as you say with 275,000 AP.

    I got to #8 on Daggerfall - but.... its like, such a facepalm move to do this NOW. I would have no issues with them resetting all the boards and progression to zero. At least then everyone would be on an even playing field again. Where as if you just started playing last night or today for that matter.... the point spread is so blown out of proportion that I think many people will be turned off by the fact that they don't have a chance in hell to become or even get close to being Emp.

    I agree that adjustments needed to be made - as I suggested earlier in this thread - limit it to a few turn ins. But not to one turn-in ... it makes it too hard for anyone else to catch up.
  • Jake71887
    Jake71887
    ✭✭✭
    Wolfaen wrote: »
    So is there any way at all to gain exp by doing PvP now? Capture points, kills, and pretty much anything that contributes to the war gives basically no exp out side of these repeatable quests(Excluding PvE in Cyrodiil). Now that they are dailies.. We are forced to PvE to level? I mean that is fine and all, but is not what Zenimax told us would be the case. I hope they make changes on this..

    Agreed Keep Attack/Defense should have a good amount of XP attached imo.
  • Freak
    Freak
    The biggest issue is going to be the AP gain. at higher levels that stuff is expensive and just killing people needs to give way more AP after this "fix"
  • ShadowViper
    ShadowViper
    ✭✭✭
    Wolfaen wrote: »
    So is there any way at all to gain exp by doing PvP now? Capture points, kills, and pretty much anything that contributes to the war gives basically no exp out side of these repeatable quests(Excluding PvE in Cyrodiil). Now that they are dailies.. We are forced to PvE to level? I mean that is fine and all, but is not what Zenimax told us would be the case. I hope they make changes on this..

    No XP or rewards other than AP to buy gear bags is going turn people off from even thinking about going into Cyrodiil now if you ask me. I'm a PvP'er by nature, and an XP reward is a big driving force me (and probably others) in this game.

    I mean the gear bags arent worth crap since you can make better gear than the crap you get from them. So what other incentives do people have to go into Cyrodiil now... um, none.

    And that my friends is how you effectively kill PvP in an MMO. GG!
    Edited by ShadowViper on 2 April 2014 17:30
  • Baphomet
    Baphomet
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    Wanna bet they have increased the numbers of players you have to kill but just not specified it clearly enough in the patch notes.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Sinthrax
    Sinthrax
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    Smellyfed wrote: »
    Jake71887 wrote: »
    Smellyfed wrote: »
    You play your style, I'll play mine.

    T

    Your style isn't very viable anymore... SO I think morepeople will be playing mine now. ;)

    Think so? Until your play style gets nerfed because someone else doesn't like it. That's what will happen when developers make knee jerk reactions to every complaint.

    This was not a knee jerk reaction. This should have NEVER been in the game the way it was introduced. Do you seriously think they intended on this quest to be used in this way? Although, I don't see how it got pass them either. They had to know the way people think and that they would flock to this course.
  • snowmaan1234
    ok , so those on top will not stay on top, they are there because of constant turning in. but they will not have the chance to continue to make those ap per hr. so people who actually stay in the fights longer and go after targets and keeps will be on the top, not those who work a system and turn in quests to be on top. in 2 hours you can get 40k ap just by constant fighting no turn ins. so it will be possible and easier to make it to the top
  • Raidenwick
    Raidenwick
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    It should be it was the only thing that was close to balancing out to the PVE lvling and without those on top will stay on top and no one can ever catch them now
  • snowmaan1234
    Wolfaen wrote: »
    So is there any way at all to gain exp by doing PvP now? Capture points, kills, and pretty much anything that contributes to the war gives basically no exp out side of these repeatable quests(Excluding PvE in Cyrodiil). Now that they are dailies.. We are forced to PvE to level? I mean that is fine and all, but is not what Zenimax told us would be the case. I hope they make changes on this..


    No XP or rewards other than AP to buy gear bags is going turn people off from even thinking about going into Cyrodiil now if you ask me. I'm a PvP'er by nature, and an XP reward is a big driving force me (and probably others) in this game.

    I mean the gear bags arent worth crap since you can make better gear than the crap you get from them. So what other incentives do people have to go into Cyrodiil now... um, none.

    And that my friends is how you effectively kill PvP in an MMO. GG!

    um, there is server wide buffs for all of those that are home to that campaign, the items you get from the gear bags get disassembled so you can improve items, which is the ONLY way to get those improvement parts fyi. also you can own the keep and have your guild store open to everyone.

    soooo there is tons of reasons to go into pvp.. not to mention the others such as rare resources, gear from the open dungeons. again all in the open pvp area.

  • waziban
    waziban
    Jake71887 wrote: »
    Smellyfed wrote: »
    You play your style, I'll play mine.

    Your style isn't very viable anymore... SO I think morepeople will be playing mine now. ;)
    Shouldn't matter who is playing your style. Other people pay for their game, they should be able to level how they choose to. It's a crazy idea to think people should play their game they want to & not the way you want them to.
  • Burrmab
    Burrmab
    ✭✭✭
    Agreed this is a bunch of bull. I really dont like this move at all.
    Brothers everywhere raise your hands into the air, we are warriors, warriors of the world!
  • Alierion_ESO
    I'm currently on top in DawnBreaker for AD. It'll be incredibly challenging for many others to catch up to me because of the situation of Dawnbreaker right now. I sincerely hope they look at allowing multiple turn ins (maybe 5-10) a day instead of just one. Yes I pre-ordered and had early access, but they are definitely screwing over everyone else joining in a few days.
  • zentruehazzrdub17_ESO
    they should reduce the gold reward and let us do the mission as much as we want. this change will make the tents in pvp so rare.
    Edited by zentruehazzrdub17_ESO on 2 April 2014 17:43
  • ShadowViper
    ShadowViper
    ✭✭✭
    @Snowmaan1234 Whoopdy do - more honing stones from deconning items. Sounds like a great reward. Use them for reaserch? I wouldn't even consider that a reward. Guild store - whoopdy do.

    The things you list are more like perks than rewards. And any serious PvP'er most likely won't care about that crap to begin with. It's all fluff items - nothing more. I just don't see how you aren't acknowledging the fact that anyone who goes into Cyro now is effectively out of the running for Emp and will never have a shot at even getting close to it unless they reset all the standing to zero.

    Dungeons and all are fine - you can say skyshards in there are a "reward", but really.... they aren't. A reward is something you earn, not something that is static and sits in the zone and everyone can go to it.
    Edited by ShadowViper on 2 April 2014 17:44
  • Jake71887
    Jake71887
    ✭✭✭
    waziban wrote: »
    Shouldn't matter who is playing your style. Other people pay for their game, they should be able to level how they choose to. It's a crazy idea to think people should play their game they want to & not the way you want them to.

    People are limited by the confines of the game, just because they want to level by exploiting a shoddy quest, doesn't mean they will have the means to.
  • jwwputnam_ESO
    With the Kill 20 change, perhaps the quest should be changed to Kill 100 with the rewards scaled to that change. Making the change would encourage people to play in PvP to obtain the 100+ kills; now if the daily kills are changed to it has to be personal kills then this will present a challenge to some players and give advantages to other classes (i.e.: Nightblades).
  • jwwputnam_ESO
    With the Kill 20 change, perhaps the quest should be changed to Kill 100 with the rewards scaled to that change. Making the change would encourage people to play in PvP to obtain the 100+ kills; now if the daily kills are changed to it has to be personal kills then this will present a challenge to some players and give advantages to other classes (i.e.: Nightblades).
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