SaffronCitrusflower wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »This post made me cringe.
I take it you play Daggerfall Covenant? 🤷♂️
I have leveled accounts for all three factions and can play any faction at any time without using a faction change token. However, I set these alteranate accounts up during the heyday of Cyrodiil, and almost all my friends have left the game with the exception of one guild on one faction. So I don't faction hop anymore these days to speak of.
I rarely play DC because they are most often the faction that is winning and over populated already, and the guild I run with daily is not on DC.
Then what made you cringe? lol
Because his post, at least to me, sounded like the start of us receiving attention to Cyrodiil again which is something those of us who PvP all want.
As reazea pointed out, the cringe factor is the "here we go again" scenario. Is this a PR thing, or are they actually working on something? And if they're actually working on something, is anything positive going to come of it? Or are they just going to drop the pop caps even further than they already have and use this "test" to justify it?
Here is a quote from the devs themselves:
https://forums.elderscrollsonline.com/en/discussion/637691/server-multithreading-update-july-2023/p1
"Fortunately, the recent upgrade to server hardware has resulted in more customer-facing server performance improvements than any of our multithreading work in all public realms where we’ve completed the work."
So they've already stated they know exactly what to do to improve cyrodiil performance. So why the new test? Why don't they just dedicate more server resources to the zone since they've already stated they know that will work?
Tyrant_Tim wrote: »AuraNebula wrote: »Haven't played for a few months. Is it still tank meta?
Sort of? The main things eating everyone alive are Damage-Over-Time proc builds, and Nightblades scalping you with 20k Spec Bows.
Other than that, everything is pretty much the same and people consistently have 30k+ health.
Tyrant_Tim wrote: »AuraNebula wrote: »Haven't played for a few months. Is it still tank meta?
Sort of? The main things eating everyone alive are Damage-Over-Time proc builds, and Nightblades scalping you with 20k Spec Bows.
Other than that, everything is pretty much the same and people consistently have 30k+ health.
I made a DoT DK build actually and Tryhard builds still brushed me off with overheals and mitigation. Only the glass cannons complained.
Tyrant_Tim wrote: »AuraNebula wrote: »Haven't played for a few months. Is it still tank meta?
Sort of? The main things eating everyone alive are Damage-Over-Time proc builds, and Nightblades scalping you with 20k Spec Bows.
Other than that, everything is pretty much the same and people consistently have 30k+ health.
I made a DoT DK build actually and Tryhard builds still brushed me off with overheals and mitigation. Only the glass cannons complained.
Tyrant_Tim wrote: »SaffronCitrusflower wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »This post made me cringe.
I take it you play Daggerfall Covenant? 🤷♂️
I have leveled accounts for all three factions and can play any faction at any time without using a faction change token. However, I set these alteranate accounts up during the heyday of Cyrodiil, and almost all my friends have left the game with the exception of one guild on one faction. So I don't faction hop anymore these days to speak of.
I rarely play DC because they are most often the faction that is winning and over populated already, and the guild I run with daily is not on DC.
Then what made you cringe? lol
Because his post, at least to me, sounded like the start of us receiving attention to Cyrodiil again which is something those of us who PvP all want.
I'm fairly certain that Saffron is referring to these tests that lasted months, were horrific to play through, and never resulted in any changes of any kind that helped performance in any way.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests
Read the announcement made today and compare it to the announcement I linked to from over 3 years ago. The similarities are undeniable.
Joy_Division wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »This post made me cringe.
I take it you play Daggerfall Covenant? 🤷♂️
I have leveled accounts for all three factions and can play any faction at any time without using a faction change token. However, I set these alteranate accounts up during the heyday of Cyrodiil, and almost all my friends have left the game with the exception of one guild on one faction. So I don't faction hop anymore these days to speak of.
I rarely play DC because they are most often the faction that is winning and over populated already, and the guild I run with daily is not on DC.
Then what made you cringe? lol
Because his post, at least to me, sounded like the start of us receiving attention to Cyrodiil again which is something those of us who PvP all want.
I'm fairly certain that Saffron is referring to these tests that lasted months, were horrific to play through, and never resulted in any changes of any kind that helped performance in any way.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests
Read the announcement made today and compare it to the announcement I linked to from over 3 years ago. The similarities are undeniable.
Apples to oranges.
Those tests sought to fundamentally changed the PvP experience: changing group sizes, cooldowns on skills, changing who can heal who, removal of sets, etc.. That's why those experiences were terrible and why they were ultimately dropped from consideration.
This test isn't changing the game, rather addressing one specific problem: the map is way too big for the small population on it.
During the two years I was gone, people constantly told me they fixed the lag and I should come back. While I now see that was an exaggeration, it's also true that things are better than what they were 4 years ago. So if Zos wants to spend a week seeing if more pop can be added to what has become a stale experience, I'm all for it and will be a willing participant in those tests.
If it turns out to be a lagfest, it's not a big deal. Nothing is lost. It doesn't fundamentally change the situation: here just waiting for the next MMO. If it does turns out that they did the past 4 years allows for basically the same experience we have now with 20 extra players per alliance, then all the better
Joy_Division wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »This post made me cringe.
I take it you play Daggerfall Covenant? 🤷♂️
I have leveled accounts for all three factions and can play any faction at any time without using a faction change token. However, I set these alteranate accounts up during the heyday of Cyrodiil, and almost all my friends have left the game with the exception of one guild on one faction. So I don't faction hop anymore these days to speak of.
I rarely play DC because they are most often the faction that is winning and over populated already, and the guild I run with daily is not on DC.
Then what made you cringe? lol
Because his post, at least to me, sounded like the start of us receiving attention to Cyrodiil again which is something those of us who PvP all want.
I'm fairly certain that Saffron is referring to these tests that lasted months, were horrific to play through, and never resulted in any changes of any kind that helped performance in any way.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests
Read the announcement made today and compare it to the announcement I linked to from over 3 years ago. The similarities are undeniable.
Apples to oranges.
Those tests sought to fundamentally changed the PvP experience: changing group sizes, cooldowns on skills, changing who can heal who, removal of sets, etc.. That's why those experiences were terrible and why they were ultimately dropped from consideration.
This test isn't changing the game, rather addressing one specific problem: the map is way too big for the small population on it.
During the two years I was gone, people constantly told me they fixed the lag and I should come back. While I now see that was an exaggeration, it's also true that things are better than what they were 4 years ago. So if Zos wants to spend a week seeing if more pop can be added to what has become a stale experience, I'm all for it and will be a willing participant in those tests.
If it turns out to be a lagfest, it's not a big deal. Nothing is lost. It doesn't fundamentally change the situation: here just waiting for the next MMO. If it does turns out that they did the past 4 years allows for basically the same experience we have now with 20 extra players per alliance, then all the better
The fear is they will use this "test" as an excuse to further reduce pop caps in cyrodiil, which is what they did after the last round of tests. Or what if they cut the group size in half again, like they did after the last round of tests so max group size is only 6 people? I don't know if Cyrodiil can survive with pop caps or group sizes lower than the already massively lowered pop caps.
The point is that, using ZOS's own words, they already know that more server resources are what's needed, so why new "tests"?
Joy_Division wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »Tyrant_Tim wrote: »SaffronCitrusflower wrote: »This post made me cringe.
I take it you play Daggerfall Covenant? 🤷♂️
I have leveled accounts for all three factions and can play any faction at any time without using a faction change token. However, I set these alteranate accounts up during the heyday of Cyrodiil, and almost all my friends have left the game with the exception of one guild on one faction. So I don't faction hop anymore these days to speak of.
I rarely play DC because they are most often the faction that is winning and over populated already, and the guild I run with daily is not on DC.
Then what made you cringe? lol
Because his post, at least to me, sounded like the start of us receiving attention to Cyrodiil again which is something those of us who PvP all want.
I'm fairly certain that Saffron is referring to these tests that lasted months, were horrific to play through, and never resulted in any changes of any kind that helped performance in any way.
https://forums.elderscrollsonline.com/en/discussion/539136/update-on-cyrodiil-performance-upcoming-aoe-tests
Read the announcement made today and compare it to the announcement I linked to from over 3 years ago. The similarities are undeniable.
Apples to oranges.
Those tests sought to fundamentally changed the PvP experience: changing group sizes, cooldowns on skills, changing who can heal who, removal of sets, etc.. That's why those experiences were terrible and why they were ultimately dropped from consideration.
This test isn't changing the game, rather addressing one specific problem: the map is way too big for the small population on it.
During the two years I was gone, people constantly told me they fixed the lag and I should come back. While I now see that was an exaggeration, it's also true that things are better than what they were 4 years ago. So if Zos wants to spend a week seeing if more pop can be added to what has become a stale experience, I'm all for it and will be a willing participant in those tests.
If it turns out to be a lagfest, it's not a big deal. Nothing is lost. It doesn't fundamentally change the situation: here just waiting for the next MMO. If it does turns out that they did the past 4 years allows for basically the same experience we have now with 20 extra players per alliance, then all the better
The fear is they will use this "test" as an excuse to further reduce pop caps in cyrodiil, which is what they did after the last round of tests. Or what if they cut the group size in half again, like they did after the last round of tests so max group size is only 6 people? I don't know if Cyrodiil can survive with pop caps or group sizes lower than the already massively lowered pop caps.
The point is that, using ZOS's own words, they already know that more server resources are what's needed, so why new "tests"?
ZOS knows that all they have to do to increase pop caps and bring back 24 man group sizes, without decreasing performance, is to increase server resources for the zone.
https://forums.elderscrollsonline.com/en/discussion/637691/server-multithreading-update-july-2023/p1
" Fortunately, the recent upgrade to server hardware has resulted in more customer-facing server performance improvements than any of our multithreading work in all public realms where we’ve completed the work." - ZOS
They don't need to run any kind of tests. They already know what they need to do.
We saw genuinely the best performance the game has ever had for about 3-5 months, then things mysteriously deteriorated again.