While I certainly understand the OPs frustration, I like the idea of racials and giving everyone a flavor. Lore-wise, the Dunmer are not gifted with magicka. They're the most well-rounded race, decent with magicka, powerful warriors and good stealthy elvishness. They shouldn't be as powerful mages as Altmer, and the Bretons aren't so much magically inclined as they are naturally resistant because of their Meric blood.
Try using your Dunmer as a more hybrid character, it plays more to their strengths (and also plays more effectively into the games mechanics, this game rewards versatility, not specializing per se).
No mention of us Khajiit? Increased crit and stealth... while the stealth may be situational the crit is invaluable to any melee.
Take a stroll through the racials and look at which ones will be softcapped. After you knock out all of those, look at what's left and you will have a good idea of which races are more suited to what.
ksaggies04ub17_ESO2 wrote: »To each his own, but for me, I'll notice the look of the character more than I will the racials.
Besides Dunmer are pretty strong casters with the magicka bonus. That'll give you some flexibility on enchants to throw some extra health in there.
ThatHappyCat wrote: »Well in past ES games, Altmer and Breton have always been the two "magicka-attuned" races. Dunmer never had any magicka-related racial abilities.
To be honest the bonuses are small and really don't matter in the long run. I'm playing an Argonian Templar, useless racials be damned. In fact I feel a bit "freer" than I did as a Breton in beta, without decent racials to confound me as to where my skill points should go.
I totally have re-rollitis. I keep making different characters.
eq2imora_ESO wrote: »My argonian templar is magicka regen capped... racial would only hasten that...
Softcaps destroy your arguement STX. Altmer get a magicka bonus that is true, but all that means is they will hit the magicka softcap faster.
My Khajit is a full magicka NB and is well past the vap with food at VR2.
Nugeneration wrote: »Stx you realize soft caps are super easy to hit around the board with vr10 gear, right? Racials that increase regen or stat % are pretty well null and void at that point.
You get your regeneration/magic cap through racials I get mine soft capped through light armor. How it's done is irrelevant.
Classes with favoured racials will cap quicker, but that is all. Anything before full vr10 is pointless to compare.
ThatHappyCat wrote: »Well in past ES games, Altmer and Breton have always been the two "magicka-attuned" races. Dunmer never had any magicka-related racial abilities.
To be honest the bonuses are small and really don't matter in the long run. I'm playing an Argonian Templar, useless racials be damned. In fact I feel a bit "freer" than I did as a Breton in beta, without decent racials to confound me as to where my skill points should go.
Dunmer racials are amazing. The fire damage affects ALL fire now at this point, thanks to me and a few others who made a stink about this in the closed Beta.
The Fire Resistance is great. This basically enables you to get Vampirism without the biggest down side (Flame Damage) and no need to enchant jewelry. That's how you get 10% more magicka regen. Alternatively, you can not be a vamp and just enjoy laughing at fire bosses in PvE and DKs in PvP.
You also get a 6% increase to max magicka since the fire resist passive adds 2% on top of Dynamic.
And the extra Stamina doesn't hurt even if you're not a Battle Mage. Every one needs to block and more stamina means more blocking.
dodgehopper_ESO wrote: »big quote is big