emilyhyoyeon wrote: »Tyrant_Tim wrote: »emilyhyoyeon wrote: »ESO_player123 wrote: »Well, I've seen multiple players with those red blobs. And those people were just running/riding a mount, not in combat. So, they are definitely visible by others (at least in some situations)NoticeMeArkay wrote: »YetAnotherLinuxUser wrote: »THis entire thread is just so much brainwashing i cant stand it. People justifying their skills being given away by a tell. No one needs to know what armor or skills you are using. They should be required to ask if they wish to know. zos shouldnt be giving it away without your consent. don't consent.
The permanent glow caused by the glitch is only visible to the player who equips the skill. Nobody else.
It got reported in this thread somewhere.
-snip
The the red grim focus effect looks very similar to the siphoning strikes effect.
So you’re saying that we Nightblade players have always been dealing with glowing red weapons?
I'm saying that the red effect the other person has been seeing could've been siphoning strikes.
Tyrant_Tim wrote: »emilyhyoyeon wrote: »Tyrant_Tim wrote: »emilyhyoyeon wrote: »ESO_player123 wrote: »Well, I've seen multiple players with those red blobs. And those people were just running/riding a mount, not in combat. So, they are definitely visible by others (at least in some situations)NoticeMeArkay wrote: »YetAnotherLinuxUser wrote: »THis entire thread is just so much brainwashing i cant stand it. People justifying their skills being given away by a tell. No one needs to know what armor or skills you are using. They should be required to ask if they wish to know. zos shouldnt be giving it away without your consent. don't consent.
The permanent glow caused by the glitch is only visible to the player who equips the skill. Nobody else.
It got reported in this thread somewhere.
-snip
The the red grim focus effect looks very similar to the siphoning strikes effect.
So you’re saying that we Nightblade players have always been dealing with glowing red weapons?
I'm saying that the red effect the other person has been seeing could've been siphoning strikes.
I know, I was bringing it to attention that perpetual glowing red weapons is not a new thing.
Anyone who plays Nightblade, has gotten used to it, as in combat your Siphoning Strikes should never fall off. Our only difference being, Grim Focus has an aura that follows outside of combat, and if that’s a problem, maybe there needs to be a more pointed discussion about that, instead of just complaining about it in general as most people in this thread have done.
emilyhyoyeon wrote: »Araneae6537 wrote: »From my earlier post, see the images below, all with Siphoning Strikes slotted on the bow bar, the difference whether or not Grim Focus is slotted on the dagger bar. The effect from Siphoning Strikes is in combat only and I think it is more of an aura around the weapon than red blobs like the broken Grim Focus permaglow.
Bow of Shadows
Chokethorn Bow
Siphoning strikes' effect shows up when you activate it, so yeah it won't show just for slotting it.
I don't know if I made it seem like I was confused about how the skills work, but I'm not. I responded to the other person to show that the two effects look similar, so the red effects that they saw might have seen someone's siphoning strikes. The skill lasts for 20 seconds, so someone might have just casted it within that time when the other poster saw them.
Araneae6537 wrote: »emilyhyoyeon wrote: »Araneae6537 wrote: »From my earlier post, see the images below, all with Siphoning Strikes slotted on the bow bar, the difference whether or not Grim Focus is slotted on the dagger bar. The effect from Siphoning Strikes is in combat only and I think it is more of an aura around the weapon than red blobs like the broken Grim Focus permaglow.
Bow of Shadows
Chokethorn Bow
Siphoning strikes' effect shows up when you activate it, so yeah it won't show just for slotting it.
I don't know if I made it seem like I was confused about how the skills work, but I'm not. I responded to the other person to show that the two effects look similar, so the red effects that they saw might have seen someone's siphoning strikes. The skill lasts for 20 seconds, so someone might have just casted it within that time when the other poster saw them.
Ahh, so you cast it and then sheathed the weapon? I haven’t tested to see how it looks doing that on visible weapons. The floaty orb thing through me and I wondered if there might be another bug in the interaction of the invisible weapons (gloambound?) and Siphoning Strikes.
That is a good point, without extended observation or knowing what the player cast, etc., I don’t think one could know the cause of a red glow on another player’s weapons — I mean, it’s likely recently cast Siphoning Strikes as you say, but since the Grim Focus permaglow bug varies (on PC for slotting but on console for assigning skill points), it is conceivable to me that there could be circumstances that make it visible to other players.
Tyrant_Tim wrote: »emilyhyoyeon wrote: »Tyrant_Tim wrote: »emilyhyoyeon wrote: »ESO_player123 wrote: »Well, I've seen multiple players with those red blobs. And those people were just running/riding a mount, not in combat. So, they are definitely visible by others (at least in some situations)NoticeMeArkay wrote: »YetAnotherLinuxUser wrote: »THis entire thread is just so much brainwashing i cant stand it. People justifying their skills being given away by a tell. No one needs to know what armor or skills you are using. They should be required to ask if they wish to know. zos shouldnt be giving it away without your consent. don't consent.
The permanent glow caused by the glitch is only visible to the player who equips the skill. Nobody else.
It got reported in this thread somewhere.
-snip
The the red grim focus effect looks very similar to the siphoning strikes effect.
So you’re saying that we Nightblade players have always been dealing with glowing red weapons?
I'm saying that the red effect the other person has been seeing could've been siphoning strikes.
I know, I was bringing it to attention that perpetual glowing red weapons is not a new thing.
Anyone who plays Nightblade, has gotten used to it, as in combat your Siphoning Strikes should never fall off. Our only difference being, Grim Focus has an aura that follows outside of combat, and if that’s a problem, maybe there needs to be a more pointed discussion about that, instead of just complaining about it in general as most people in this thread have done.
Tyrant_Tim wrote: »emilyhyoyeon wrote: »Tyrant_Tim wrote: »emilyhyoyeon wrote: »ESO_player123 wrote: »Well, I've seen multiple players with those red blobs. And those people were just running/riding a mount, not in combat. So, they are definitely visible by others (at least in some situations)NoticeMeArkay wrote: »YetAnotherLinuxUser wrote: »THis entire thread is just so much brainwashing i cant stand it. People justifying their skills being given away by a tell. No one needs to know what armor or skills you are using. They should be required to ask if they wish to know. zos shouldnt be giving it away without your consent. don't consent.
The permanent glow caused by the glitch is only visible to the player who equips the skill. Nobody else.
It got reported in this thread somewhere.
-snip
The the red grim focus effect looks very similar to the siphoning strikes effect.
So you’re saying that we Nightblade players have always been dealing with glowing red weapons?
I'm saying that the red effect the other person has been seeing could've been siphoning strikes.
I know, I was bringing it to attention that perpetual glowing red weapons is not a new thing.
Anyone who plays Nightblade, has gotten used to it, as in combat your Siphoning Strikes should never fall off. Our only difference being, Grim Focus has an aura that follows outside of combat, and if that’s a problem, maybe there needs to be a more pointed discussion about that, instead of just complaining about it in general as most people in this thread have done.
Personally, I like the effect on all my Nightblades. But I don't like having it bleed into my minigame UI or the Outfit Station, and I also wouldn't like it if I got Gloambound for the specific reason of hiding my weapons.
It should be optional per character, for those who don't want it on all the time.
Tyrant_Tim wrote: »Personally, I like the effect on all my Nightblades. But I don't like having it bleed into my minigame UI or the Outfit Station, and I also wouldn't like it if I got Gloambound for the specific reason of hiding my weapons.
It should be optional per character, for those who don't want it on all the time.
If the optional approach can be done for Grim Focus, I’d like to see it done for Puncturing Sweep and Flurry.
Those were both overwhelmingly disliked animation changes for one reason or another, yet we’ve ran with it, which is why I highly doubt something like this that actually does have people who enjoy it, would receive any attention past the response we got earlier in the thread by Kevin.
Araneae6537 wrote: »Genuine questions for those who like this effect:
Would you not rather it be a weapon style or other customizable cosmetic option? Is it because there isn’t such an option currently available that you would rather this? Or is there another reason I’m not thinking of? Do you care whether the effect is visible to other or only to you?
Araneae6537 wrote: »Genuine questions for those who like this effect:
Would you not rather it be a weapon style or other customizable cosmetic option? Is it because there isn’t such an option currently available that you would rather this? Or is there another reason I’m not thinking of? Do you care whether the effect is visible to other or only to you?
Araneae6537 wrote: »Genuine questions for those who like this effect:
Would you not rather it be a weapon style or other customizable cosmetic option? Is it because there isn’t such an option currently available that you would rather this? Or is there another reason I’m not thinking of? Do you care whether the effect is visible to other or only to you?
aipex8_ESO wrote: »
TheWoanderer wrote: »If this is something that can only be seen by the player then I genuinely find the permaglow pointless.
I don't need a permaglow to inform me I have the skill slotted,
I chose the skills I have slotted,
So really... what is the actual point? Genuine question.
TheWoanderer wrote: »If this is something that can only be seen by the player then I genuinely find the permaglow pointless.
I don't need a permaglow to inform me I have the skill slotted,
I chose the skills I have slotted,
So really... what is the actual point? Genuine question.
Definitely makes you wonder why there's such a big disconnect with their customers. And they refuse to say why they want you to look that way, after ten years of letting you look as you wanted to before.