kyatos_binarini wrote: »i hope it will be possible to connect old (pre-release) stations to new all-in-one. but as I remember there were cases when ZOS released non backward compatible stuff:
- with Summerset chapter it was impossible to research/improve jewelry that was obtained before Summerset release
- when perfected arena weapons were released, all existing weapons didn't get perfected version (despite the fact that they were obtained from veteran arenas)
Hope writworthy has no problems with this new setup.
Good news otherwise.
Grendalism wrote: »So, if I’ve understood this correctly…the 4 “all-in-one” crafting stations will have your set tables feed into them.
…BUT surely that means you will still need to have you attuned set tables somewhere so they can feed in.
I guess that means:
- Notable House #1 contains only attuned set tables
- House #2 contains all-in-one tables
So you’ll still need to keep the individual tables in a house somewhere..can’t bank or storage chest them as they’d take up a slot per table as they don’t stack.
Of course, this also means it’s easier to add more sets in the future (attune individual tables as we currently do and place them in your feeder house).
SpacemanSpiff1 wrote: »Grendalism wrote: »So, if I’ve understood this correctly…the 4 “all-in-one” crafting stations will have your set tables feed into them.
…BUT surely that means you will still need to have you attuned set tables somewhere so they can feed in.
I guess that means:
- Notable House #1 contains only attuned set tables
- House #2 contains all-in-one tables
So you’ll still need to keep the individual tables in a house somewhere..can’t bank or storage chest them as they’d take up a slot per table as they don’t stack.
Of course, this also means it’s easier to add more sets in the future (attune individual tables as we currently do and place them in your feeder house).
why do you think the regular attunable tables need to exist as items?
Grendalism wrote: »So, if I’ve understood this correctly…the 4 “all-in-one” crafting stations will have your set tables feed into them.
…BUT surely that means you will still need to have you attuned set tables somewhere so they can feed in.
I guess that means:
- Notable House #1 contains only attuned set tables
- House #2 contains all-in-one tables
So you’ll still need to keep the individual tables in a house somewhere..can’t bank or storage chest them as they’d take up a slot per table as they don’t stack.
Of course, this also means it’s easier to add more sets in the future (attune individual tables as we currently do and place them in your feeder house).
DirtyDeeds765 wrote: »Not the best way to do it. I was hoping it would be a true all-in-one so I could set it right next to my transmutation station and have access to every set in the game via 2 stations but 5 is better than 200 plus! Its still great.
DirtyDeeds765 wrote: »Not the best way to do it. I was hoping it would be a true all-in-one so I could set it right next to my transmutation station and have access to every set in the game via 2 stations but 5 is better than 200 plus! Its still great.
I actually prefer this solution, having one of each station just looks better for a nice looking crafting area, and will make the crafting menu less cluttered. This is exactly the solution I wanted for the attunable stations, so kudos to ZOS for finally making it happen
As someone else said, if we could also select skins for the stations, that would make this even better. Still happy even without it though.
maximusrex45 wrote: »Grendalism wrote: »So, if I’ve understood this correctly…the 4 “all-in-one” crafting stations will have your set tables feed into them.
…BUT surely that means you will still need to have you attuned set tables somewhere so they can feed in.
I guess that means:
- Notable House #1 contains only attuned set tables
- House #2 contains all-in-one tables
So you’ll still need to keep the individual tables in a house somewhere..can’t bank or storage chest them as they’d take up a slot per table as they don’t stack.
Of course, this also means it’s easier to add more sets in the future (attune individual tables as we currently do and place them in your feeder house).
It sounds more like the new tables will devour the old tables and take on their properties, like if Kirby was a crafting table. The old tables will no longer exist after this conversion.
SeaGtGruff wrote: »spartaxoxo wrote: »Grizzbeorn wrote: »One "master" attunable station for each type pf station absolutely makes the most sense.
Cramming all four types into one table is a horrendous idea.
Why? It works very well for the deconstruct assistant. You can see everything at once or just tab over to the type of table you want to use.
Technically, no, it doesn't "work" like that. I mean in terms of the stated explanation that the deconstruction assistant gives us when we talk to her. We are giving our unwanted equipment to her, and she is giving us back the appropriate raw materials in exchange.
Hope writworthy has no problems with this new setup.
Good news otherwise.
nokturnihs wrote: »I feel pretty disappointed actually. If you look at the expense of doing all the attunables in game you're looking at a quarter million+ writ vouchers or well over 300,000,000 gold - that's probably fine for massive guilds with hundreds of active players. Small guilds or solo players are getting shafted so hard it's insulting. The way the economy works those attunables will go up even more so you could be paying billions to get them up and running. And unless it's a collectible that's a per-home expense...
Garbage.
A better implementation for folks with all the stations - when the patch releases give us a way to pull up each placed attunable and trade it back into writ guy for refunded tickets. Outside of something like that this new feature is ONLY accessible to the wealthiest players and guilds in the game and is damned near impossible for solo players or small guilds and the way the game economy is set up this just sucks.
nokturnihs wrote: »I feel pretty disappointed actually. If you look at the expense of doing all the attunables in game you're looking at a quarter million+ writ vouchers or well over 300,000,000 gold - that's probably fine for massive guilds with hundreds of active players. Small guilds or solo players are getting shafted so hard it's insulting. The way the economy works those attunables will go up even more so you could be paying billions to get them up and running. And unless it's a collectible that's a per-home expense...
Garbage.
A better implementation for folks with all the stations - when the patch releases give us a way to pull up each placed attunable and trade it back into writ guy for refunded tickets. Outside of something like that this new feature is ONLY accessible to the wealthiest players and guilds in the game and is damned near impossible for solo players or small guilds and the way the game economy is set up this just sucks.
I don't see how anybody is getting "shafted so hard", unless the expectation was that everybody should have access to every attuned station in their private homes for minimal cost, eliminating a purpose for guilds. The all-in-one tables fixes the problem of needing ~300 spaces for all attuned stations. If you didn't have them before, you don't have that problem.
This proposal would make writ vouchers worthless. And there's already so few things to buy with them. All master writs would become worthless, and just clog up guild stores like the jewelry ones do now.
It is possible to self-fund a "guild hall", just do your daily writs, you get plenty of vouchers from those master writs that drop, along with the materials needs to make them.
nokturnihs wrote: »nokturnihs wrote: »I feel pretty disappointed actually. If you look at the expense of doing all the attunables in game you're looking at a quarter million+ writ vouchers or well over 300,000,000 gold - that's probably fine for massive guilds with hundreds of active players. Small guilds or solo players are getting shafted so hard it's insulting. The way the economy works those attunables will go up even more so you could be paying billions to get them up and running. And unless it's a collectible that's a per-home expense...
Garbage.
A better implementation for folks with all the stations - when the patch releases give us a way to pull up each placed attunable and trade it back into writ guy for refunded tickets. Outside of something like that this new feature is ONLY accessible to the wealthiest players and guilds in the game and is damned near impossible for solo players or small guilds and the way the game economy is set up this just sucks.
I don't see how anybody is getting "shafted so hard", unless the expectation was that everybody should have access to every attuned station in their private homes for minimal cost, eliminating a purpose for guilds. The all-in-one tables fixes the problem of needing ~300 spaces for all attuned stations. If you didn't have them before, you don't have that problem.
This proposal would make writ vouchers worthless. And there's already so few things to buy with them. All master writs would become worthless, and just clog up guild stores like the jewelry ones do now.
It is possible to self-fund a "guild hall", just do your daily writs, you get plenty of vouchers from those master writs that drop, along with the materials needs to make them.
If you assume a hardcore crafter could assemble the writ vouchers and gold to do perhaps 2 attunable stations per week that's still 150ish weeks worth of what would ultimately be almost exclusively what the average adult player would be doing during their playtime for almost 3 years. Saying "doable" isn't the same as reasonable. Also crafting is a SOLO activity. The attunable stations don't drop via group content or anything of the sort. Crowns, writ vouchers, lots of gold. That's it. For guilds with a player base of 20ish people, assuming they're all exclusively pushing towards a master station for the guild hall that is still several months and i dunno about your guilds but maybe 1 in 5 members actually do their crafting up to master writs for a single toon. Most Don't. Therefore this feature is exclusively catering to the extremely wealthy players or guilds. I assume based on your comments you either run in one of those or are one. It's a serious first world problem my friend when you're complaining about having difficulty finding things to spend writ vouchers on considering most writs offer single or low double digit writ vouchers. I run a smallish guild and we have about 5 sets in our guild hall and each one holds a lot of value for us because our "richest player" still counts his wealth in millions and not that many. I'm a very charitable person and don't really farm gold, we dont have an expensive guild trader... It's a pretty staggering amount of time to sink into 4 pieces of furniture for us... Hell... The only reason we have the room for them to begin with and the parse dummy is because i shelled out over $200 to give us the space in crown store equivalent purchases...
nokturnihs wrote: »I feel pretty disappointed actually. If you look at the expense of doing all the attunables in game you're looking at a quarter million+ writ vouchers or well over 300,000,000 gold - that's probably fine for massive guilds with hundreds of active players. Small guilds or solo players are getting shafted so hard it's insulting. The way the economy works those attunables will go up even more so you could be paying billions to get them up and running. And unless it's a collectible that's a per-home expense...
Garbage.
A better implementation for folks with all the stations - when the patch releases give us a way to pull up each placed attunable and trade it back into writ guy for refunded tickets. Outside of something like that this new feature is ONLY accessible to the wealthiest players and guilds in the game and is damned near impossible for solo players or small guilds and the way the game economy is set up this just sucks.
nokturnihs wrote: »I feel pretty disappointed actually. If you look at the expense of doing all the attunables in game you're looking at a quarter million+ writ vouchers or well over 300,000,000 gold - that's probably fine for massive guilds with hundreds of active players. Small guilds or solo players are getting shafted so hard it's insulting. The way the economy works those attunables will go up even more so you could be paying billions to get them up and running. And unless it's a collectible that's a per-home expense...
Garbage.
A better implementation for folks with all the stations - when the patch releases give us a way to pull up each placed attunable and trade it back into writ guy for refunded tickets. Outside of something like that this new feature is ONLY accessible to the wealthiest players and guilds in the game and is damned near impossible for solo players or small guilds and the way the game economy is set up this just sucks.
Great news for all the guild houses out there, and this will also make it possible to use smaller houses for guild halls as well.
skyrimfantasy wrote: »Great news for all the guild houses out there, and this will also make it possible to use smaller houses for guild halls as well.
I thought this at first too, but smaller houses mean smaller population allowed. For guilds that host events or group up at their hall having a limit of 12 isn't great, much less the ones that hold only 6 or less.
nokturnihs wrote: »I feel pretty disappointed actually. If you look at the expense of doing all the attunables in game you're looking at a quarter million+ writ vouchers or well over 300,000,000 gold - that's probably fine for massive guilds with hundreds of active players. Small guilds or solo players are getting shafted so hard it's insulting. The way the economy works those attunables will go up even more so you could be paying billions to get them up and running. And unless it's a collectible that's a per-home expense...
Garbage.
A better implementation for folks with all the stations - when the patch releases give us a way to pull up each placed attunable and trade it back into writ guy for refunded tickets. Outside of something like that this new feature is ONLY accessible to the wealthiest players and guilds in the game and is damned near impossible for solo players or small guilds and the way the game economy is set up this just sucks.