Holycannoli wrote: »Remove IC as a queued campaign and go back to entering and exiting via sewers in Cyrodiil?
That would fix the issue.
WaywardArgonian wrote: »I don't really see the issue. If someone ports IC mid-fight it's kind of like forfeiting a duel when on the backfoot. Even if they may think it saves their 'pride' in a video game, it's an admission of defeat.
On the other hand, if I couldn't queue out of Cyrodiil while in combat, then often the only method to get out of Cyrodiil for me would be to force-quit the game and start it up again, hopefully not getting the 'this account is already logged in' message. It'd become a daily annoyance for me and many other players if we couldn't just port to IC.
WaywardArgonian wrote: »I don't really see the issue. If someone ports IC mid-fight it's kind of like forfeiting a duel when on the backfoot. Even if they may think it saves their 'pride' in a video game, it's an admission of defeat.
On the other hand, if I couldn't queue out of Cyrodiil while in combat, then often the only method to get out of Cyrodiil for me would be to force-quit the game and start it up again, hopefully not getting the 'this account is already logged in' message. It'd become a daily annoyance for me and many other players if we couldn't just port to IC.
MaleAmazon wrote: »You can definitely queue while in combat.
I used to do the Arena District daily by killing one mob/ccing all of the mobs to free the prisoners and then just moving to the next grouping without bothering to kill the rest and then queueing for an unpopulated Cyrodiil campaign when I got done while still in combat with npcs.
Ok. I´ll take your word for it.
I would assume you´d need an addon; when I get NB ganked it´s usually in < 3 seconds. Not enough time to manually queue and port.
I do use the porting myself to avoid running back to base though.
Turtle_Bot wrote: »Fix the permanently stuck in combat bug first, then look at this.
It's frustrating sure, especially when so called good players use it to run away from fair fights that they know they are going to lose, but when you're stuck in combat and can't log out, port back to base, mount or do anything even in the middle of nowhere with 0 enemies on your side of the map, that ability to port to another zone is too invaluable to prevent you being stuck somewhere and either walking home for 30 mins to an hour, finding the nearest enemy/slaughter fish to die to, etc. Most of these options don't even fix the combat bug either, so most of the time you're still stuck in combat even though you've died, walked for 30+ mins, etc and still can't log out or port to a PvE zone via wayshrine, etc.
It's also working as intended, it does it this way to port players into group dungeons when the queue procs even if they are in combat to prevent even longer queue times or just failure to queue/port altogether which was another issue that was regular before it was changed to its current iteration.
For me it seems like most players in IC dont really care about the tel var [snip]. They just want to kill other players. Running around in a big group and zerging down solo players is not a very effective way to get tel var because you split tel var with your whole group and most players in IC carry almost now tel var. Usually I get less tel var for killing a player than for killing a Xyvkin and most of them are stronger than a Boss. The most effective way to get tel var is to run solo and kill all dremora, Xyvkin or bosses when IC is empty and your faction has all flags, but as a solo player in IC you always get zerged. I dont think you deserve tel var if you zerg down solo players farming npcs. Effective way to get tel var is also to kill these npc farmers 1v1.CameraBeardThePirate wrote: »WaywardArgonian wrote: »I don't really see the issue. If someone ports IC mid-fight it's kind of like forfeiting a duel when on the backfoot. Even if they may think it saves their 'pride' in a video game, it's an admission of defeat.
On the other hand, if I couldn't queue out of Cyrodiil while in combat, then often the only method to get out of Cyrodiil for me would be to force-quit the game and start it up again, hopefully not getting the 'this account is already logged in' message. It'd become a daily annoyance for me and many other players if we couldn't just port to IC.
When the entire point of fighting someone in IC is to get the TelVar they're carrying, it's kind of dumb that they can just leave without consequence if they think they're going to lose the fight.
For me it seems like most players in IC dont really care about the tel var [snip]. They just want to kill other players. Running around in a big group and zerging down solo players is not a very effective way to get tel var because you split tel var with your whole group and most players in IC carry almost now tel var. Usually I get less tel var for killing a player than for killing a Xyvkin and most of them are stronger than a Boss. The most effective way to get tel var is to run solo and kill all dremora, Xyvkin or bosses when IC is empty and your faction has all flags, but as a solo player in IC you always get zerged. I dont think you deserve tel var if you zerg down solo players farming npcs. Effective way to get tel var is also to kill these npc farmers 1v1.CameraBeardThePirate wrote: »WaywardArgonian wrote: »I don't really see the issue. If someone ports IC mid-fight it's kind of like forfeiting a duel when on the backfoot. Even if they may think it saves their 'pride' in a video game, it's an admission of defeat.
On the other hand, if I couldn't queue out of Cyrodiil while in combat, then often the only method to get out of Cyrodiil for me would be to force-quit the game and start it up again, hopefully not getting the 'this account is already logged in' message. It'd become a daily annoyance for me and many other players if we couldn't just port to IC.
When the entire point of fighting someone in IC is to get the TelVar they're carrying, it's kind of dumb that they can just leave without consequence if they think they're going to lose the fight.
[Edited for minor baiting]
But most players in IC are Zerglings and most fights are Xv1 ganks.CameraBeardThePirate wrote: »For me it seems like most players in IC dont really care about the tel var [snip]. They just want to kill other players. Running around in a big group and zerging down solo players is not a very effective way to get tel var because you split tel var with your whole group and most players in IC carry almost now tel var. Usually I get less tel var for killing a player than for killing a Xyvkin and most of them are stronger than a Boss. The most effective way to get tel var is to run solo and kill all dremora, Xyvkin or bosses when IC is empty and your faction has all flags, but as a solo player in IC you always get zerged. I dont think you deserve tel var if you zerg down solo players farming npcs. Effective way to get tel var is also to kill these npc farmers 1v1.CameraBeardThePirate wrote: »WaywardArgonian wrote: »I don't really see the issue. If someone ports IC mid-fight it's kind of like forfeiting a duel when on the backfoot. Even if they may think it saves their 'pride' in a video game, it's an admission of defeat.
On the other hand, if I couldn't queue out of Cyrodiil while in combat, then often the only method to get out of Cyrodiil for me would be to force-quit the game and start it up again, hopefully not getting the 'this account is already logged in' message. It'd become a daily annoyance for me and many other players if we couldn't just port to IC.
When the entire point of fighting someone in IC is to get the TelVar they're carrying, it's kind of dumb that they can just leave without consequence if they think they're going to lose the fight.
[Edited for minor baiting]
Who said I run around in a large group? I'm usually solo or with a group of 4 or fewer while queued for BGs. I just find it annoying that if I come across someone they can simply queue out if they think they're going to lose the 1v1. And sure, I care most about getting good fights, but the entire incentive to fight in IC is Tel Var (or at least is supposed to be Tel Var, they do a pretty poor job of incentivising PvP in IC)