baselesschart wrote: »Cheesy proc sets in what regard? The meta for nightblade is all stat sets right now, they are proc but they provide raw stats. Nightblade is super powerful right now, but it still has a pretty high difficulty curve.
As a mag sorc main. I jumped on stam nb and immediately felt how overpowered it is in comparison. I was destroying people in 2 to 3 hits. I have no idea how are not doing enough damage. What are you currently using
Pick your targets more carefully. Make sure in your game settings you have it configured so you can see how much health people have. Not percentage-- actual number. It's a pretty tanky meta as you noticed, filled with DKs and Wardens that you may not be able to bring down 1v1. But there are an equal number of "others," and those are who you need to focus on.
As a mag sorc main. I jumped on stam nb and immediately felt how overpowered it is in comparison. I was destroying people in 2 to 3 hits. I have no idea how are not doing enough damage. What are you currently using
balorgh, night mother, and third set changes around. sprigs, order's wrath, shieldbreak, automatons, senche, stunhs, briarheart, and i'm sure there are a few more that i commonly swap around mix and match. but its usually raw damage sets stacked up.
PhoenixGrey wrote: »5 seconds is all it takes to delete most players on nb
It’s usually as easy as counting to 5. Sometimes it’s rinse and repeat with cloak and shade.
But as far as gameplay goes, that’s probably it.
The key is just to have patience and wait for your opportunity.
As a mag sorc main. I jumped on stam nb and immediately felt how overpowered it is in comparison. I was destroying people in 2 to 3 hits. I have no idea how are not doing enough damage. What are you currently using
balorgh, night mother, and third set changes around. sprigs, order's wrath, shieldbreak, automatons, senche, stunhs, briarheart, and i'm sure there are a few more that i commonly swap around mix and match. but its usually raw damage sets stacked up.
Yep...the same sets on my NB vs my Necro....concealed weapon hits harder than Blastbones (and it never fails to function like BB does). And I get an execute, and a burst skill that hits twice as hard as BB on top of it. It doesn't matter to me if Merciless is slow, telegraphed, or easy to dodge. I never just fails and stands there, like BB. And I can use it from Keep walls unlike BB. It is a no brainer.
It is remarkable how overloaded concealed weapon is, NB is worth playing over every other class just for that skill, imo:
- 10% damage done
- 15% movement speed, minor expedition
- Major resolve armor buff
- 3% health
- off balance
The fact that my spammable replaces casting a stupid buff every 20s is icing on the cake.
PhoenixGrey wrote: »5 seconds is all it takes to delete most players on nb
It’s usually as easy as counting to 5. Sometimes it’s rinse and repeat with cloak and shade.
But as far as gameplay goes, that’s probably it.
The key is just to have patience and wait for your opportunity.
So you're saying I'm forced to play a gank blade?
PhoenixGrey wrote: »PhoenixGrey wrote: »5 seconds is all it takes to delete most players on nb
It’s usually as easy as counting to 5. Sometimes it’s rinse and repeat with cloak and shade.
But as far as gameplay goes, that’s probably it.
The key is just to have patience and wait for your opportunity.
So you're saying I'm forced to play a gank blade?
No this is possible on a regular meta open world build.
As a mag sorc main. I jumped on stam nb and immediately felt how overpowered it is in comparison. I was destroying people in 2 to 3 hits. I have no idea how are not doing enough damage. What are you currently using
balorgh, night mother, and third set changes around. sprigs, order's wrath, shieldbreak, automatons, senche, stunhs, briarheart, and i'm sure there are a few more that i commonly swap around mix and match. but its usually raw damage sets stacked up.
Yep...the same sets on my NB vs my Necro....concealed weapon hits harder than Blastbones (and it never fails to function like BB does). And I get an execute, and a burst skill that hits twice as hard as BB on top of it. It doesn't matter to me if Merciless is slow, telegraphed, or easy to dodge. I never just fails and stands there, like BB. And I can use it from Keep walls unlike BB. It is a no brainer.
It is remarkable how overloaded concealed weapon is, NB is worth playing over every other class just for that skill, imo:
- 10% damage done
- 15% movement speed, minor expedition
- Major resolve armor buff
- 3% health
- off balance
The fact that my spammable replaces casting a stupid buff every 20s is icing on the cake.
In the same build as my NB i can get my BB to hit for 10-12k. and it lines up perfectly with dizzyswing which is another 6-8k sometimes 10 depending. thats an easy 20k. and on top of the damage necro has better survivability resources. not sure were you could struggle with necro more than you would with nb.
As a mag sorc main. I jumped on stam nb and immediately felt how overpowered it is in comparison. I was destroying people in 2 to 3 hits. I have no idea how are not doing enough damage. What are you currently using
balorgh, night mother, and third set changes around. sprigs, order's wrath, shieldbreak, automatons, senche, stunhs, briarheart, and i'm sure there are a few more that i commonly swap around mix and match. but its usually raw damage sets stacked up.
Yep...the same sets on my NB vs my Necro....concealed weapon hits harder than Blastbones (and it never fails to function like BB does). And I get an execute, and a burst skill that hits twice as hard as BB on top of it. It doesn't matter to me if Merciless is slow, telegraphed, or easy to dodge. I never just fails and stands there, like BB. And I can use it from Keep walls unlike BB. It is a no brainer.
It is remarkable how overloaded concealed weapon is, NB is worth playing over every other class just for that skill, imo:
- 10% damage done
- 15% movement speed, minor expedition
- Major resolve armor buff
- 3% health
- off balance
The fact that my spammable replaces casting a stupid buff every 20s is icing on the cake.
In the same build as my NB i can get my BB to hit for 10-12k. and it lines up perfectly with dizzyswing which is another 6-8k sometimes 10 depending. thats an easy 20k. and on top of the damage necro has better survivability resources. not sure were you could struggle with necro more than you would with nb.
I don't struggle with necro...NB is vastly more effective and efficient.
gariondavey wrote: »Necro is one of the weaker classes right now
Nb is one of the stronger
Use Offering to burst heal, not Rally. Invest in high WD and mobility, use the CP that raises mag regen while sprinting to help sustain it (and cloak). All skills scale with your highest offensive stats now (compared to 2018).
Oh is that all I need to do? So night mothers/spriggs/stuhns + clever alch/briar/order's + balorgh just doesn't cut it and I need more damage? What builds are good high damage builds that allow me to fight in 1vX scenarios, not explicitly but in a lot of cases it's what it comes down to and I would like to not die the moment a second player comes into the mix.
Use Offering to burst heal, not Rally. Invest in high WD and mobility, use the CP that raises mag regen while sprinting to help sustain it (and cloak). All skills scale with your highest offensive stats now (compared to 2018).
Oh is that all I need to do? So night mothers/spriggs/stuhns + clever alch/briar/order's + balorgh just doesn't cut it and I need more damage? What builds are good high damage builds that allow me to fight in 1vX scenarios, not explicitly but in a lot of cases it's what it comes down to and I would like to not die the moment a second player comes into the mix.
so how it makes it op if 10% dmg buff has some conditions and stamnb has:
- 10% damage done
- 15% movement speed, minor expedition
- Major resolve armor buff
- 3% health
- off balance
so how it makes it op if 10% dmg buff has some conditions and stamnb has:
- 10% damage done
- 15% movement speed, minor expedition
- Major resolve armor buff
- 3% health
- off balance
[*] 10% damage done
[*] 15% movement speed, minor expedition
[*] minor savagery
[*] minor breach
[*] crit every 4s
[*] Major resolve armor buff
[*] 3% health
[*] off balance
TechMaybeHic wrote: »so how it makes it op if 10% dmg buff has some conditions and stamnb has:
- 10% damage done
- 15% movement speed, minor expedition
- Major resolve armor buff
- 3% health
- off balance
[*] 10% damage done
[*] 15% movement speed, minor expedition
[*] minor savagery
[*] minor breach
[*] crit every 4s
[*] Major resolve armor buff
[*] 3% health
[*] off balance
Think that's only an issue if you're clinging to old versions of the game. There's not really stam vs mag anymore.
gariondavey wrote: »Necro is one of the weaker classes right now
Nb is one of the stronger
How do you figure? In what sense?
gariondavey wrote: »gariondavey wrote: »Necro is one of the weaker classes right now
Nb is one of the stronger
How do you figure? In what sense?
I figure as every single extremely skilled and knowledgeable pvper I know says the same thing.
I'm not going to break down the passives and bonuses of each class, but if you took a look at them you'd understand why.
Also, recently necro has even received survival/healing nerfs while nb has received offensive and defensive buffs.
Bottom line necro is one of the weaker classes and nb is one of the stronger. This isn't remotely up for debate.