I agree with what some others have said. You can’t deem it a failure based on your own likes/dislikes. The only evidence given of its failure is that you found it confusing and didn’t find it fun.
I actually really enjoy it. It frustrates the crap out of me at times but I do both PVE and PVP dailies as well as extra games against NPCs. I have a bit of extra time on my hands at the moment in order to do this.
I hope this didn’t come across as narky. It very may well be a failure but at the end of the day we can’t make a sweeping judgement based on our own opinions.
Please don't move this to the TOT board mods
Greetings,
After further review we have decided to move this thread to a category we think is more appropriate for this topic.
Thank you for your understanding.
I have not even attempted to play it yet. Someone said that you can get transmutes from playing? If that was the case I would try it if I got something more than achievements behind it.
2) Married to this, the game needed to be available to everyone immediately if it was ever going to catch on. It wasn't, so it hasn't. Pitching the content to a fraction of a fraction of the total playerbase meant it was always doomed to suffer from a small population.
I have not even attempted to play it yet. Someone said that you can get transmutes from playing? If that was the case I would try it if I got something more than achievements behind it.
I decided to give Tales of Tribute a try since this thread mentioned it. You seem to need some prior knowledge on how these obscure card games work because it is totally confusing to a new player. Like trying to teach calculus to somebody that doesn't know division.
I won the first 2 tutorial games merely by randomly clicking cards with no idea what exactly the cards do and the fact that you can't redo the tutorial makes the learning curve even worse.
I'd pass on this.