wow, that's a big assumption from the brief combat preview.
most of sorcs problems could be addressed by "small number tweaks"
that said i don't think there will be much in the way of sorc changes, but you're really jumping the gun here.
wow, that's a big assumption from the brief combat preview.
most of sorcs problems could be addressed by "small number tweaks"
that said i don't think there will be much in the way of sorc changes, but you're really jumping the gun here.
PhoenixGrey wrote: »You can tweak a few things and make the class top tier again. But sorc mains want some classy rework and waste dev $$$ and time. Zos is not gonna look at 20 min videos from youtubers and buff the class.
acastanza_ESO wrote: »PhoenixGrey wrote: »You can tweak a few things and make the class top tier again. But sorc mains want some classy rework and waste dev $$$ and time. Zos is not gonna look at 20 min videos from youtubers and buff the class.
Because literally every other class has been buffed waaaaaaay past where sorcerer was nerfed to. Little tweaks will absolutely not cut it in the current state of the game.
Perhaps we just have different definitions of "up to par." Currently topping the (single target) DPS charts in most PvE content. So far as defensive abilities go, it seems fine to me. Same with healing. In PvE content, at least, the issue is not that it's a bad class to tank on but rather that there's no reason to bring a sorcerer tank, though there are places where you could very easily substitute one (e.g. templar) healer in a raid for a sorcerer healer.acastanza_ESO wrote: »Well, we have the U36 combat preview and once again ZOS has given no indication of any desire to bring Sorcerer up to par.
acastanza_ESO wrote: »Well, we have the U36 combat preview and once again ZOS has given no indication of any desire to bring Sorcerer...
acastanza_ESO wrote: »No fixes for Sorcerer's MIA defensive toolkit (shields that scale on more than just max stats, a heal that isn't tied to a pet).
“I'm not upset that you lied to me, I'm upset that from now on I can't believe you.”
― Friedrich Nietzsche
Another post about how weak the sorcerer is.... Hmm. I killed a lot of time on BG and did not notice that the sorcerer was weak. The sorcerer, as it was the most powerful range class, has remained so. No one can catch up with the sorcerer in terms of speed or damage in ranged combat. Maybe you have some problems??? Ping? Arms?? Keyboard?? Mouse? I don't see that this class would be rotten . I just left the bg and saw how the necromancer sucked 2-15 and the sorcerer dragged 15-3 .....
Powerful spam crystal ability. Curse, daggers and a range finisher. No other class has that much burst damage in ranged combat.
And teleportation is just not an honest skill. The strongest ability in the game. With which the sorcerer can catch up, run away, stun through block and dodges and deal damage. If you want, I can give with my necro the second and 3 branches of the necromancer for this ability)))
Nb and and the sorcerer are almost immortal if played correctly. At the same time, they do not need to have 100500+ armor and life as the same necromancer and warden.
So many snot. I leave the bg where the sorcerer makes 10-15 murders. And here you write the sorcerer is weak. Oh well.
acastanza_ESO wrote: »Another post about how weak the sorcerer is.... Hmm. I killed a lot of time on BG and did not notice that the sorcerer was weak. The sorcerer, as it was the most powerful range class, has remained so. No one can catch up with the sorcerer in terms of speed or damage in ranged combat. Maybe you have some problems??? Ping? Arms?? Keyboard?? Mouse? I don't see that this class would be rotten . I just left the bg and saw how the necromancer sucked 2-15 and the sorcerer dragged 15-3 .....
Powerful spam crystal ability. Curse, daggers and a range finisher. No other class has that much burst damage in ranged combat.
And teleportation is just not an honest skill. The strongest ability in the game. With which the sorcerer can catch up, run away, stun through block and dodges and deal damage. If you want, I can give with my necro the second and 3 branches of the necromancer for this ability)))
Nb and and the sorcerer are almost immortal if played correctly. At the same time, they do not need to have 100500+ armor and life as the same necromancer and warden.
So many snot. I leave the bg where the sorcerer makes 10-15 murders. And here you write the sorcerer is weak. Oh well.
Streak? Everyone has CC immunity constantly now, and a gap closer with longer range than streak. If you think streak is OP then again, you're playing people who have no idea what they're doing.
Dark deal is an interruptible channel. Anyone with half a brain stops the sorc from getting this off.
acastanza_ESO wrote: »Another post about how weak the sorcerer is.... Hmm. I killed a lot of time on BG and did not notice that the sorcerer was weak. The sorcerer, as it was the most powerful range class, has remained so. No one can catch up with the sorcerer in terms of speed or damage in ranged combat. Maybe you have some problems??? Ping? Arms?? Keyboard?? Mouse? I don't see that this class would be rotten . I just left the bg and saw how the necromancer sucked 2-15 and the sorcerer dragged 15-3 .....
Powerful spam crystal ability. Curse, daggers and a range finisher. No other class has that much burst damage in ranged combat.
And teleportation is just not an honest skill. The strongest ability in the game. With which the sorcerer can catch up, run away, stun through block and dodges and deal damage. If you want, I can give with my necro the second and 3 branches of the necromancer for this ability)))
Nb and and the sorcerer are almost immortal if played correctly. At the same time, they do not need to have 100500+ armor and life as the same necromancer and warden.
So many snot. I leave the bg where the sorcerer makes 10-15 murders. And here you write the sorcerer is weak. Oh well.
Streak? Everyone has CC immunity constantly now, and a gap closer with longer range than streak. If you think streak is OP then again, you're playing people who have no idea what they're doing.
Dark deal is an interruptible channel. Anyone with half a brain stops the sorc from getting this off.
Nope, you cannot interrupt dark deal while the target is CC immune. And as you stated in your own reply everyone is constantly cc immune. So now go figure out how do you interrupt dark deal exactly.
And that goes for any channeled ability. It is a broken mechanics that ZOS never bothered to fix.
MetallicMonk wrote: »Class has been dead, they're just erasing it from memory these days.
wow, that's a big assumption from the brief combat preview.
most of sorcs problems could be addressed by "small number tweaks"
that said i don't think there will be much in the way of sorc changes, but you're really jumping the gun here.
The ability to roll, bash, sprint, or break free, or block with anything and have it cost magicka is one hell of a band-aid.
Turtle_Bot wrote: »acastanza_ESO wrote: »Another post about how weak the sorcerer is.... Hmm. I killed a lot of time on BG and did not notice that the sorcerer was weak. The sorcerer, as it was the most powerful range class, has remained so. No one can catch up with the sorcerer in terms of speed or damage in ranged combat. Maybe you have some problems??? Ping? Arms?? Keyboard?? Mouse? I don't see that this class would be rotten . I just left the bg and saw how the necromancer sucked 2-15 and the sorcerer dragged 15-3 .....
Powerful spam crystal ability. Curse, daggers and a range finisher. No other class has that much burst damage in ranged combat.
And teleportation is just not an honest skill. The strongest ability in the game. With which the sorcerer can catch up, run away, stun through block and dodges and deal damage. If you want, I can give with my necro the second and 3 branches of the necromancer for this ability)))
Nb and and the sorcerer are almost immortal if played correctly. At the same time, they do not need to have 100500+ armor and life as the same necromancer and warden.
So many snot. I leave the bg where the sorcerer makes 10-15 murders. And here you write the sorcerer is weak. Oh well.
Streak? Everyone has CC immunity constantly now, and a gap closer with longer range than streak. If you think streak is OP then again, you're playing people who have no idea what they're doing.
Dark deal is an interruptible channel. Anyone with half a brain stops the sorc from getting this off.
Nope, you cannot interrupt dark deal while the target is CC immune. And as you stated in your own reply everyone is constantly cc immune. So now go figure out how do you interrupt dark deal exactly.
And that goes for any channeled ability. It is a broken mechanics that ZOS never bothered to fix.
Easy, bash interrupts through CC immunity while in melee range (always used to bash CC immune res attempts) and for interrupting from range, crushing shock, toppling charge, the other morph of venomous arrow (bow skill) also all interrupt through cc immunity as they apply interrupt.
Also, when those abilities are interrupted, they hard lock the skill (greyed out) for 3 seconds meaning when it gets interrupted, the sorcerer is left with no healing for a full 3 seconds. No other class has this sort of punishment on their defensive kit and ALL other classes also get insane amounts of passive healing over time through reliable class HoTs that don't require them to be on the offense and also deal critical damage.
MetallicMonk wrote: »Class has been dead, they're just erasing it from memory these days.
If sorcs are dead, then where are magicka necros and nb? There are always fotm classes and sorcerer was one of them for a long time. Just last patch everyone and their grandma were running stamsorcs with crazy burst combos and mobility, being top tier in both pvp and pve with magicka close behind. Still one of the strongest classes in pve and decent in pvp btw. Now, when was the last time you saw non bomber mag nb and necros? Probably, a few years ago as those were at bottom tier for a while.
Turtle_Bot wrote: »acastanza_ESO wrote: »Another post about how weak the sorcerer is.... Hmm. I killed a lot of time on BG and did not notice that the sorcerer was weak. The sorcerer, as it was the most powerful range class, has remained so. No one can catch up with the sorcerer in terms of speed or damage in ranged combat. Maybe you have some problems??? Ping? Arms?? Keyboard?? Mouse? I don't see that this class would be rotten . I just left the bg and saw how the necromancer sucked 2-15 and the sorcerer dragged 15-3 .....
Powerful spam crystal ability. Curse, daggers and a range finisher. No other class has that much burst damage in ranged combat.
And teleportation is just not an honest skill. The strongest ability in the game. With which the sorcerer can catch up, run away, stun through block and dodges and deal damage. If you want, I can give with my necro the second and 3 branches of the necromancer for this ability)))
Nb and and the sorcerer are almost immortal if played correctly. At the same time, they do not need to have 100500+ armor and life as the same necromancer and warden.
So many snot. I leave the bg where the sorcerer makes 10-15 murders. And here you write the sorcerer is weak. Oh well.
Streak? Everyone has CC immunity constantly now, and a gap closer with longer range than streak. If you think streak is OP then again, you're playing people who have no idea what they're doing.
Dark deal is an interruptible channel. Anyone with half a brain stops the sorc from getting this off.
Nope, you cannot interrupt dark deal while the target is CC immune. And as you stated in your own reply everyone is constantly cc immune. So now go figure out how do you interrupt dark deal exactly.
And that goes for any channeled ability. It is a broken mechanics that ZOS never bothered to fix.
Easy, bash interrupts through CC immunity while in melee range (always used to bash CC immune res attempts) and for interrupting from range, crushing shock, toppling charge, the other morph of venomous arrow (bow skill) also all interrupt through cc immunity as they apply interrupt.
Also, when those abilities are interrupted, they hard lock the skill (greyed out) for 3 seconds meaning when it gets interrupted, the sorcerer is left with no healing for a full 3 seconds. No other class has this sort of punishment on their defensive kit and ALL other classes also get insane amounts of passive healing over time through reliable class HoTs that don't require them to be on the offense and also deal critical damage.
Telling you one more time you cannot interrupt dark deal while the target is CC immune.
Once the grey out is gone the player continues to be CC immune and during that that time they can cast dark deal in your face and you can do nothing about it.
The first thing I do on my stam sorc when I get stunned is to break free and dark deal. No one can interrupt that.
Interrupting resurrections and siege burning have no immunity. You can interrupt that at any time ranged or not.
MetallicMonk wrote: »Class has been dead, they're just erasing it from memory these days.
If sorcs are dead, then where are magicka necros and nb? There are always fotm classes and sorcerer was one of them for a long time. Just last patch everyone and their grandma were running stamsorcs with crazy burst combos and mobility, being top tier in both pvp and pve with magicka close behind. Still one of the strongest classes in pve and decent in pvp btw. Now, when was the last time you saw non bomber mag nb and necros? Probably, a few years ago as those were at bottom tier for a while.
Turtle_Bot wrote: »MetallicMonk wrote: »Class has been dead, they're just erasing it from memory these days.
If sorcs are dead, then where are magicka necros and nb? There are always fotm classes and sorcerer was one of them for a long time. Just last patch everyone and their grandma were running stamsorcs with crazy burst combos and mobility, being top tier in both pvp and pve with magicka close behind. Still one of the strongest classes in pve and decent in pvp btw. Now, when was the last time you saw non bomber mag nb and necros? Probably, a few years ago as those were at bottom tier for a while.
It's clear you haven't done any PvP since probably summerset or morrowind.
Magblade is currently A tier minimum (especially melee magblade), they are literally everywhere in cyrodiil this patch. The 2 specs I am running this patch are a gank magblade that doesn't use a damage proc set and it still outperforms most stamblades in that role and a pure dd stamden that has insane AoE burst and really good survivability. NB is almost as common in pvp as warden this patch.
As for magcros, they are also B+ tier or higher as they still have their convergence bombing and plenty of healing and mitigation and are also very common in cyrodiil and bgs.
Stamsorc last patch was HARD CARRIED by savage werewolf being bugged to also work at range when it shouldn't as well as ticking more frequently than it was supposed to and crystal weapon being overtuned when used at range as well. The class itself was/is in such a bad spot that without both of those factors, the class didn't exist anywhere outside of large groups that also carried the class, it was so hard carried by those 2 things that even magsorc was relying on that same stamina based set up to perform in pvp. That is NOT a class that is strong or top tier, that is a bugged set that was hard carrying a class and masking its completely lackluster kit.