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Roadmap ESO

karekiz
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https://www.everquest.com/news/eq-2022-roadmap

How can EQ a game released in 1999, running on a more skeleton crew produce and update a roadmap successfully, and ESO a Triple A studio barely tell players what the vision of their game is?

Can we get some sort of roadmap system akin to this with quarterly updates like EQ? If Daybreak can do it ZoS should be able to.
  • Geldauran
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    Outside of quarterly combat changes, I doubt they even know
  • WiseSky
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    This game?
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  • Sluggy
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    Geldauran wrote: »
    Outside of quarterly combat changes, I doubt they even know

    Quarterly earnings reports you mean.
  • deejayvee
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    Geldauran wrote: »
    Outside of quarterly combat changes, I doubt they even know

    Inside quarterly combat changes they don't know either
    PC - NA
  • dragonlord500
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    because super giants like Zos has more to hide and dont really like to much hype.
    Guild master of Darkness of Sanguinaris. Birthday is December 4th.
  • DMuehlhausen
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    karekiz wrote: »
    https://www.everquest.com/news/eq-2022-roadmap

    How can EQ a game released in 1999, running on a more skeleton crew produce and update a roadmap successfully, and ESO a Triple A studio barely tell players what the vision of their game is?

    Can we get some sort of roadmap system akin to this with quarterly updates like EQ? If Daybreak can do it ZoS should be able to.

    You mean the game that has a 10000000% better community.
  • Dr_Con
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    FluffWit wrote: »

    was going to say the same thing, i thought i was going crazy.

    ZOS could work on the way they broadcast important things, though, like maybe through the launcher. I don't need to see something about QuakeCon at the top of the announcements, or things about soundtracks and card game strategies for DLC i don't even own. Make it important things.
  • fizl101
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    FluffWit wrote: »

    This isnt a roadmap though, this is what is coming in the next release. If they did something similar that showed the direction for the next 2 years (getting less specific as it goes further away) then we would be looking at a roadmap
    Soupy twist
  • RevJJ
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    fizl101 wrote: »
    FluffWit wrote: »

    This isnt a roadmap though, this is what is coming in the next release. If they did something similar that showed the direction for the next 2 years (getting less specific as it goes further away) then we would be looking at a roadmap

    Looking at the forums it seems they do have a map, it’s just outdated and they won’t listen to directions from people telling them they’ve turned into a dead end street. 🙃
  • Alcast
    Alcast
    Class Representative
    FluffWit wrote: »

    ZOS also used to publish a more technical roadmap with a longer timeline. However, sometimes new features got pushed back and players got angry and complained about it. Even though they mention that changes in the timeline of the roadmap can happen.

    Therefore they stopped posting the longer roadmaps.

    Now we get what @FluffWit posted. They only post things about the next update that will 100% come. It is still a roadmap, just not for the full or next 2 years.
    Edited by Alcast on 8 August 2022 10:25
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  • Elsonso
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    FluffWit wrote: »

    Yes. "Combat adjustments". They say it like it is going to be the normal quarterly nerfs that have been the mainstay for combat adjustments for quite a while.

    Do we need to assume that these mild sounding statements should be interpreted as a Nuke from now on?

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  • Marto
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    It's easy to make roadmaps for an old game like Everquest.

    There's very few content updates, so there's less things to spoil. There's a small playerbase, and the game is not growing. ESO gets a huge influx of players each chapter, which is why the location of the chapter is kept so secret.

    Systems are more stablished, meaning there's less chances for the devs to change their minds halfway through developing something. Players interpret any WIP as a promise, which is why you still have people asking about spellcrafting.

    Tech is more outdated, meaning there's less issues with NDAs, corporate secrets, or other confidentiality agreements. Each time ZOS wants to add some sort of new feature like Nvidia DLSS, AMD FSR, or LSAO, they have to be very hush-hush about it, for legal reasons.
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  • SeaGtGruff
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    Alcast wrote: »
    FluffWit wrote: »

    ZOS also used to publish a more technical roadmap with a longer timeline. However, sometimes new features got pushed back and players got angry and complained about it. Even though they mention that changes in the timeline of the roadmap can happen.

    Therefore they stopped posting the longer roadmaps.

    Now we get what @FluffWit posted. They only post things about the next update that will 100% come. It is still a roadmap, just not for the full or next 2 years.

    Also, they give us information about the year ahead each year when they reveal what the next year-long story will be. It might not be extremely detailed, because I think they do want to preserve some sense of discovery as far as each quarter's content is concerned, but we get an overview of the year ahead.
    I've fought mudcrabs more fearsome than me!
  • Darkstorne
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    fizl101 wrote: »
    FluffWit wrote: »

    This isnt a roadmap though, this is what is coming in the next release. If they did something similar that showed the direction for the next 2 years (getting less specific as it goes further away) then we would be looking at a roadmap
    @fizl101 They already do that with a dedicated roadmap page on the main website: https://www.elderscrollsonline.com/en-us/roadmap
    It breaks down what's coming throughout the year ahead, since ESO has a consistent annual update cycle, and fills in the details as we get closer to each release on the schedule.

    That consistent update cycle is why roadmaps aren't quite so important for ESO though. You already know what you're getting in 2023:
    January = 2023 Chapter reveal.
    Q1 = Dungeon DLC and prologue quest for the Chapter
    Q2 = New Chapter
    Q3 = Dungeon DLC and Q4 prologue quest
    Q4 = Zone DLC

    You can probably replace 2023 with literally any year up until TES6 releases too. There's your roadmap :smile:
  • fizl101
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    Darkstorne wrote: »
    fizl101 wrote: »
    FluffWit wrote: »

    This isnt a roadmap though, this is what is coming in the next release. If they did something similar that showed the direction for the next 2 years (getting less specific as it goes further away) then we would be looking at a roadmap
    @fizl101 They already do that with a dedicated roadmap page on the main website: https://www.elderscrollsonline.com/en-us/roadmap
    It breaks down what's coming throughout the year ahead, since ESO has a consistent annual update cycle, and fills in the details as we get closer to each release on the schedule.

    That consistent update cycle is why roadmaps aren't quite so important for ESO though. You already know what you're getting in 2023:
    January = 2023 Chapter reveal.
    Q1 = Dungeon DLC and prologue quest for the Chapter
    Q2 = New Chapter
    Q3 = Dungeon DLC and Q4 prologue quest
    Q4 = Zone DLC

    You can probably replace 2023 with literally any year up until TES6 releases too. There's your roadmap :smile:

    That is the cadence of the roadmap true, but it doesn't tell much :D as a product manager myself neither the sales team or my customers would accept this, as it tells you nothing that you don't already know (2 dungeons q1 and q3, a chapter q2, a dlc q4). If it had this cadence but also said new battleground q4 2023, backend performance improvements q1 2023, something something q1 2024 then it would be something.

    I understand the concern about being shouted at/moaned at/complained at if the roadmap isn't delivered as per the timescales despite all of the disclaimers on it. Its hard work to manage! i just don't think not telling anything is the way to help your consumers understand the direction of your product
    Soupy twist
  • Elsonso
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    Darkstorne wrote: »
    fizl101 wrote: »
    FluffWit wrote: »

    This isnt a roadmap though, this is what is coming in the next release. If they did something similar that showed the direction for the next 2 years (getting less specific as it goes further away) then we would be looking at a roadmap
    @fizl101 They already do that with a dedicated roadmap page on the main website: https://www.elderscrollsonline.com/en-us/roadmap
    It breaks down what's coming throughout the year ahead, since ESO has a consistent annual update cycle, and fills in the details as we get closer to each release on the schedule.

    That consistent update cycle is why roadmaps aren't quite so important for ESO though. You already know what you're getting in 2023:
    January = 2023 Chapter reveal.
    Q1 = Dungeon DLC and prologue quest for the Chapter
    Q2 = New Chapter
    Q3 = Dungeon DLC and Q4 prologue quest
    Q4 = Zone DLC

    You can probably replace 2023 with literally any year up until TES6 releases too. There's your roadmap :smile:

    That is bare minimum marketing material. They need to do better. No more nukes described in innocent terms. "Combat adjustments" Please. :anguished:

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  • Aardappelboom
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    fizl101 wrote: »
    Darkstorne wrote: »
    fizl101 wrote: »
    FluffWit wrote: »

    This isnt a roadmap though, this is what is coming in the next release. If they did something similar that showed the direction for the next 2 years (getting less specific as it goes further away) then we would be looking at a roadmap
    @fizl101 They already do that with a dedicated roadmap page on the main website: https://www.elderscrollsonline.com/en-us/roadmap
    It breaks down what's coming throughout the year ahead, since ESO has a consistent annual update cycle, and fills in the details as we get closer to each release on the schedule.

    That consistent update cycle is why roadmaps aren't quite so important for ESO though. You already know what you're getting in 2023:
    January = 2023 Chapter reveal.
    Q1 = Dungeon DLC and prologue quest for the Chapter
    Q2 = New Chapter
    Q3 = Dungeon DLC and Q4 prologue quest
    Q4 = Zone DLC

    You can probably replace 2023 with literally any year up until TES6 releases too. There's your roadmap :smile:

    That is the cadence of the roadmap true, but it doesn't tell much :D as a product manager myself neither the sales team or my customers would accept this, as it tells you nothing that you don't already know (2 dungeons q1 and q3, a chapter q2, a dlc q4). If it had this cadence but also said new battleground q4 2023, backend performance improvements q1 2023, something something q1 2024 then it would be something.

    I understand the concern about being shouted at/moaned at/complained at if the roadmap isn't delivered as per the timescales despite all of the disclaimers on it. Its hard work to manage! i just don't think not telling anything is the way to help your consumers understand the direction of your product

    I agree!

    A roadmap helps understand your customer's wishes, what's worse: people who are excited for what's coming but moaning because you didn't hit the deadline. Or surprising your playerbase with a chance you might miss the mark by creating something they don't really want.

    A roadmap is just that, a way of communicate your vision and getting feedback to see if your priorities are the right ones.

    That said, more insight in which bugs will be fixed throughout the year and checking with your target audience wich fixes create the most value is something ZOS could also start doing.
    Edited by Aardappelboom on 8 August 2022 14:55
  • FluffWit
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    Sorry guys I was being sarcastic. No, I don't think there roadmaps are very good.

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