As long as it can’t be spammed… or at least not spammed while simultaneously doing a dps rotation, I’m fine with it. Because every ability that they use to debuff you is also taking a global cool down away from them. So as long as they can’t spam damage WHILE doing it, it’s fine.
I actually think it’s a pretty neat idea. I have no problem with them being able to do it every 2 seconds, but I’d like there to be a cool down per skill. Because some spammables have major/minor debuff attached to them, and this is the only problem for me.
As long as it can’t be spammed… or at least not spammed while simultaneously doing a dps rotation, I’m fine with it. Because every ability that they use to debuff you is also taking a global cool down away from them. So as long as they can’t spam damage WHILE doing it, it’s fine.
Klingenlied wrote: »Biased poll. Hate those.
On topic though: interesting set in regards to Oakensoul. I mean once you have Oakensoul or just use set buffs, those are fixed while you can enjoy wreaking even more havoc on classic 2 bar builds. You would put yourself at an disadvantage against other Oaken Players however.
Anyway, the idea is cool and absolutely should be tested out. The reason many people hate on it is that it really has the possibility to crush a lot of the current meta builds. But be realistic. This set likely would not be used by everyone and the "finer" adjustments aren't even there yet because we lack actual usage feedback.
Dem_kitkats1 wrote: »I like the idea of this set. While I agree that it needs more of cool down than just 2 seconds and perhaps it shouldn't allow players to stack debuffs, but this game needs more counters other than just burst. A set with this concept adds that layer of that to the game. It adds more flavour and build variation by encouraging players to move away from meta sets like Clever Alch, Daedric, etc and to branch out into different playstyles. Buff management has always been a large part of ESO combat since I've been playing, so I don't think recasting a buff is that big of a deal. Players have been annoyed by healing and tank metas, and this set helps to combat that by making healers and tank builds more conscious and active in maintaining their group/self buffs, rather than simply recasting faceroll heals over and over again. I think the concept is good, but like others have said it needs to be tested and every 2 seconds is too much IMO.