VadimAleks wrote: »Ok, I just got back from Cyrodiil. Tooltip says my skill does 9300+ damage. PvP penalty 50%. That leaves 4650. I deal 3100 damage and 3800 crit to the stamina sorc. Considering my 17k+3k penetration from a backstab, it's easy to calculate that his resists are 42+k. And at the same time, he deals full damage, not the usual 1-2k damage from tank builds.!
ZOS, don't you think that something is wrong with your balance?!
P.S. His hurricane hit me for 1415 damage. So without the PvP penalty he would deal 2400+. I just checked my sorc - at 5000 weapon damage and 30k stamina, his hurricane did 2000 damage to the dummy (on the last tick). Of course, I don’t have a cap resist (like a dummy), but we can already conclude that this sorc had at least 5000 weapon damage.
acastanza_ESO wrote: »StamSorc is absolutely insane right now but DK is still extremely good and did need to be nerfed. Even with the nerf, StamSorc is the only thing that comes even close to outclassing it, and even then, it's pretty situational which'll be better. StamSorc will probably be adjusted down (even if it is mostly the bow skills that are what's making it OP)
I wish MagSorc even close to as good...
ketsparrowhawk wrote: »Someone needs to tell the DK’s I’ve been running into that they were nerfed. Seems they missed the memo.
Didn't the same happen last summer? Must be seasonal.Time to open up the proc stamsorc hate train; it’s going to fill up very soon.
Bow sorc is op. A good Melee sorc cant even beat a good mdk.
I tried myself. Its not even fun. haunting curse + endless fury + Way of fire proc + Crystal wep + overload... in 2gcd and see people melt
PvP_Exploiter wrote: »How much crit modifiers he has if he hurricane crit and how much impen you have.
I'll tell you no stamsorc is running around with 42k resists.
have not met a dangerous stam sorc in the noncp campaign so far, but is possibly a cp thing
Yes, I understand what you mean. I myself got a one-shot more than once - but when I looked at the log, it turned out to be 7-8 different hits. As if I was being killed in 5-6 seconds. There were no lags, the Internet worked perfectly. It's just that in less than a second, so many hits were received, how many of them, in principle, could not happen due to the global cooldown. It seems that there is some exploit that allows you to issue a series of hits using a macro. I know it's possible to cancel the animation by swap bars, but I don't have the reflexes to do it with 5-6 skills in a row. And I don't really want to risk a ban by doing it through a mouse macro. By the way, some players were recently banned for "for third-party software" and I wouldn't be surprised if this "3rd party software" was just mouse software.MEBengalsFan2001 wrote: »I got hit for 1.2K by surprise attack and than 27K by spin to win. I have 29.9K health; the player didn't even take my full health but I died regardless. I was also standing on my rune and had two HoT on me.
MEBengalsFan2001 wrote: »This game is far from balanced.
I'm on my Templar going against 5 players and survive for a bit using everything to avoid hits etc.. I last roughly 5 minutes and eventually they kill me. I expected this.
Going 1v1 against a NB which I detected with a pot that had a 6 second window before he could go stealth. I also click on my radiant light and than I went to use by Toppling charge and than vanished right in front me. How's that for balance; two detect items and the player vanished in less than two seconds.
That same player hit me with Surprise attack and spin to win. I got hit for 1.2K by surprise attack and than 27K by spin to win. I have 29.9K health; the player didn't even take my full health but I died regardless. I was also standing on my rune and had two HoT on me.
It isn't balance that needs to be fixed; it is the base game mechanics and the devs said that is one of the core problems with this game is that they never truly updated the base code and that is where all issues lie with this game. Maybe I don't really have 29.9K HP like I think, maybe it is really 28.2k.
What I don't get is how he got a 27K spin to win hit on me. That is what is weird with my character. I can go 5v1 some days and other days I get raked by two or three hits. Blocking seems to cause my character to actually take more damage from my experience. I actually gave up on blocking because well it never works for me; I usually end up dead.